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  1. Using new monsters with existing monste
  2. Welcome!
  3. Welcome!
  4. Sniper Zoom and Chat Text Colorizer
  5. Script file extensions
  6. Adding Scripts to Game Startup
  7. Changing screen resolution in a script
  8. Easy Script Creator
  9. Rocket jumping script possible?
  10. Remember the easy script creator idea?
  11. Some Input Needed
  12. Passing along some scripts stuff
  13. Wing Commander: Marine Force
  14. Ready to code
  15. Field of View Change
  16. How to compile entitiesd.dll manually (without using MVS)
  17. Ini tuning
  18. 3D Exploration dll not found!
  19. Weapons changing
  20. Determine Game type.
  21. Calling other scripts?
  22. Randomize Shotgun pellets
  23. Can't find include files
  24. Global.h
  25. A little help needed
  26. sniper script question
  27. Serious Sam Master Server
  28. Demo Record Toggle
  29. Script Request
  30. Random Respawner? Possible?
  31. Changing axis behavior on the fly
  32. UPDATE: SDK sources changes 1.00a-1.00c
  33. Pay fir Play system
  34. demo playback
  35. en_fSpatialClassificationRadius
  36. Ammo Script
  37. Problems using the editor with extension dlls.
  38. Changing models textures on the fly
  39. A Question about IsOFClass() Function
  40. Command line argument list.
  41. CSoundObject fun..
  42. vc++ and .ecl/.txt
  43. NEW MOD NEEDS TEAM MEMBERS!!
  44. autowait() fun a frollocks
  45. Parse Error
  46. Fonts
  47. Impurity
  48. Class Hierarchy/Reference?
  49. Setting Session Properties from an Entity
  50. 3D Location window Inset in Netriccia
  51. Declaring variable
  52. spawning effects that are client side only...
  53. Sound Sync?
  54. GMS! HELP!
  55. Write a external status query program for SS server?
  56. Printing out text on screen for debugging
  57. IsDerivedFromClass()
  58. Arrays of stuff
  59. Lacutis <READ>
  60. Co-Op support
  61. Can't recompile...
  62. Multithreading support error
  63. Error in LoadingHook.cpp
  64. Screenshot script
  65. added MOD DLL extension for testing mods
  66. here's the KICKer
  67. Timed events
  68. Finding a property of the projectile's launcher
  69. moving boxes
  70. Sectorname
  71. SDK compile probs...
  72. Reviewer Script
  73. Errata for SDK source changes 1.00c-1.02
  74. Totally n00b on Serious Sam tech stuff
  75. Cannot Find Default Player model..
  76. CDynamicArray - how??
  77. Precaching
  78. New damage types
  79. How does TRANS() work?
  80. Remote Server Administration
  81. Reading Keypressed info in Custom class?
  82. Prone Player Position
  83. Help on chaging es file's directory
  84. Blob modidied outside source editor
  85. Procedural Stack space
  86. Objective Based Scoring
  87. Flags properties don't show details.
  88. What event is Otherwise() catching?
  89. Where can I learn about scripting?
  90. SendEvent() or return
  91. Editing/Adding Custom Spawn Points
  92. urgent: crashing on precache
  93. PlaySound()
  94. Error: EOF reached, file Mods/DarkStar/Classes/SkyBox.ecl
  95. Whats wrong with this?
  96. Visual C++ a must?
  97. Making entity functions global?
  98. errors...grr...
  99. Class problems
  100. Problems with variables
  101. CPlayerCharacter, CPlayerEntity
  102. Shadows
  103. SDK setup help
  104. Cars
  105. Serious Gotham "seriously" need a new coder...
  106. Custom Code
  107. Notification of player joining server
  108. Bad Command or Filename
  109. Class Files and expand Players
  110. debug binaries?
  111. Goodbye..
  112. Serious Tools Class Help
  113. I need help rapidely !!!
  114. gro files not working well
  115. renaming entities.dll file
  116. Crashing upon load.
  117. Windowed
  118. drawing multiple cameras
  119. Jurassic Park Mod
  120. Design Question
  121. entity activated scripts?
  122. New Mod for Serious Sam ...
  123. asd
  124. Is it possible ???
  125. Can someone help our existing coder out?
  126. Holy Cow need some coders !!!!!!!!!!!
  127. The coding forum is for coding questions...
  128. EntityInfo
  129. simple question
  130. Change Enemy Weapons
  131. shift operator?
  132. The Commented-Out Recoil Code
  133. LCDRenderClouds
  134. Controls for Testing in Serious Editor
  135. Console variables
  136. Why oh Why isn't there one yet.....
  137. wrong who?
  138. PLF_SYNCWEAPON
  139. Changing player model in code
  140. Adding new weapons
  141. Animations Limit
  142. Slow Motion
  143. Ignoring Forcefields
  144. _pDP->Fill
  145. bomb on wall
  146. Does i needing to knowing basics to be able to mod?
  147. Quick question on Sams engine
  148. I want to learn how to make a mod for SS
  149. Finding or destroying the siblings
  150. Help with Game.dll
  151. Err, are we allowed to get the Flamer to work?
  152. Hidden Weapons
  153. wpn_fFOV?
  154. Sector traversal
  155. What are .ecl files?
  156. MP3 Encoding
  157. Question about Gravity
  158. Camera going up and down
  159. Entity Initialization
  160. Hi There!
  161. New Patch
  162. Patch Woes
  163. new sdk?
  164. Asking about possibilities......
  165. Is there any other way to edit dll's than using Vis C++
  166. Question about Player Spawning...
  167. I can't find where jump strength/distance is defined
  168. Hud colour changes
  169. Is there enough to get the sniper to work with the new sdk?
  170. Perl Script Troubles
  171. Confusion with hitscan bullets
  172. Trouble with ECC.EXE
  173. Quick Tutorial: Modding Menus in 1.04
  174. Mathematical Question
  175. I get it to compile...
  176. Just starting coding
  177. The Perl Problem!
  178. bots
  179. Tutorials
  180. 417 errors!!!
  181. 1.04 Compiling problems==Error: Unknown feature: "IsImportan
  182. Question to Croteam
  183. Is there a way to put music in the main menu?
  184. Can u add more pictuars in different places on menu?
  185. ss ++ is being evil
  186. HUD questions...
  187. gam_iInitialMana=(INDEX)100;   ?
  188. Alen or someone of Croteam plz help me!
  189. Compiles fine, but the screen is black
  190. IK ?
  191. Flying with the birdies
  192. evil net code
  193. Need new matrix cam code
  194. A model in the HUD. I know it's possible, but how?
  195. croteam
  196. can this be done to the menu(s) instead of a picture .......
  197. shinobi
  198. Setting Up the 104 Sdk Tutorial is finished
  199. Where is the 1.04 sdk
  200. HELP!!! please
  201. help!!!
  202. can *numerous game types be implemented into the engine?
  203. Serious Sam Editor!!!
  204. Super Speed
  205. Need working sample script file for player model
  206. Need an example player model script
  207. Can't find red flash code
  208. Grappling Hook
  209. What are these errors?
  210. Help like "ABOUT SYNCBADS"
  211. Render!
  212. Unkown model?
  213. pdp?
  214. problemo with player slots
  215. Model Joints
  216. NavigationMarkers
  217. Disconnected Portals
  218. See through walls?
  219. Breaking glass?
  220. extern compiler?
  221. Serious Sector question
  222. SKA Patch
  223. Path finding
  224. Degree?
  225. Difference between Editor and the Game
  226. Adding Properties to Entities
  227. Quit?
  228. TEXT?
  229. Compiling fonts?
  230. Grand Master Shinobi - (or anyone else you can)
  231. SeriousEditor crashes
  232. Thank you, Mr Seven
  233. Can't find DL for SDK 1.04 :(
  234. Cars in SS?
  235. Finding a free space
  236. changing a value over time
  237. event at level start
  238. Error: User-defined breakpoint in sourcecode at 0x...
  239. MSVC++ Standart Version
  240. compile question
  241. What am I missing?
  242. What happened to all the threads?
  243. Newb Scripter - I've read other posts
  244. How can I tell if i'm touching an entity?
  245. Script Questions
  246. Model hit detection, revisited.
  247. Revamped Matrix Script
  248. A beginner needs help
  249. GOD MODE
  250. Load Screen