View Full Version : Mapping Factory (SS1)
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- Return to weapons question
- Player start take weapons integers.
- Help with maps
- Help with Paint Shop and Alpha
- illeagle GSC operation(target must not be selected)
- FE to SE any way ?????????
- Lava Guys.
- Telefrag?
- k this is a big request
- Deleting brush you inadvertantly added to worldbase?
- Fog?
- Optimization troubles
- Job Opening at Plutonium Games
- My 1st map
- What can the new editor do?
- New setup for virtual tree (Second Encounter)
- Where is the CSG history
- How do you use this?
- Questions about Doors
- FOG problem
- Q3 like Shot/Touchfield ?
- Spawners
- need help with pretenders
- How doo you do Steam !
- Making a little world globe with gravity?
- Any suggestions on how to solve this?
- Serious Sam SE .ogg music files
- Copywrite questions
- I made a working .gro! ...i think...
- Stayput.
- Need Help - Calling all hero's.
- Some nOOb trigger / button questions
- Grass - A Small Howto
- Been away from SS for awhile, need some resources...
- Updated Virtual Tree for Download
- Rotating brush
- How do you and a mip brush to an existing building
- Help with the SkyBox?
- Water problems..
- Windows / Cut out of walls...
- marker event start too early
- sneak peak
- Looking for help on creating tiled texture
- What's the biggest texture size that is safe to use?
- UNHIJACKING attempt (sneak peak)
- Pre-tutorial discovery (Shaping existing sectors) YEAH you read it right.
- Monster patrolling help ;-)
- Why are my thumbnails all wacky?
- Serious Editor in SS Second Encounter
- wanna go pro?
- fun cylinders
- Multiple Enemy Spawning
- Counter advertising for Croteam
- What is really new with the SS2:SE editors????????????
- Power ups
- I found a bug! Canīt believe it!
- Hello Everyone, I'm back
- Moving touchfields
- Bit of a giggle?
- Terrain Mapping: problem! what looks good from a distance...
- Second Edition Question
- Need console command ;)
- TERRAIN TEXTURE QUESTION: Applying a texture
- this is snow joke, i need help.
- My map is broken... it wont render a worldbase unless you are inside it.
- Map placement
- kamikazecarriers ->It can be done with other enimies, too
- New Tutorial for getting rid of sector ghosts.
- Getting map to work... .tex question
- My first Serious room. (3 Large pics)
- An easy way to test SS:SE music
- Heightmap, How?
- A really Big Idea
- Heightmap, How?
- What is this shit?
- Making a surface pain free?
- '/hud_iStats=2' explained
- Some question about making maps ...
- Lets go get the rain to work!!
- Questions about storms
- where do you
- Enemy Boss, How to make them move?
- Evironment Reflection Textures.......
- The textures don't show up on my editor!
- Tutorial/FAQ: How To Make A World Playable In Serious
- May B dumb question: How do I play my created levels in-game?
- MessageHolders
- Total Newbiage - Seriously Needs Editing Answers
- questions about Brush mipping feature
- Export 3d Object: RAW? WTFISRAW?
- Stickies suck
- First time mapping - pointers?
- about MP folders and SE directory structure
- Map idea - -----------------------------------
- eruptors
- Playing levels
- Heres how to expand Terragens abilities.
- How to make spikes ?
- A couple questions
- Converting FE map to SE... huzzah?
- World links
- Three cheers for Concrete01.tex!
- room-add or not
- multitexturing
- background viewer trouble
- Temples
- Skins
- Need serious temple help
- SkyBox Clamp U/V question
- Spheres and gravity markers
- Can't play my level in game!
- Iirion Claus, please make a SE version of SS++!
- Gamasutra: Level Design Resource Guide
- Secrets
- Veiwing a model holder behind a transparent surface..
- Creating a minimal Building with empty Door, Window, Rooms, Hallway (Corridor)
- Moving Brush?
- non-square brush
- gmax
- dynamic shadows
- Import/Copy level portions to another map?? HELP!!!!!!!!!!
- Big polygons make ugly shadows
- When to use models
- Lightning?
- bridges
- Unreal Ed.
- Level Uploading
- Moving a polygon in SS:SE, no b****ing please.
- second encouter map editor setup help needed
- Visibility Bits
- detail textures in game testing mode of serious editor
- Smallest Brush size?? please help
- Prefabs...
- cant save virt tree
- Snow?
- Scrolling text?
- ship and ship markers
- textures problem
- rain
- Some help here..
- How do you do fire?
- what do you think of my level im working on?
- I need a texture, please
- Grass Visibility
- A little help > Cameras with touchfields
- First SP map for FE here!
- Has anyone figured out ladders yet?
- ID VTX Invalid?WTF?
- Singleplayer Map...Again
- Problem with spawners!
- Exporting .tex files to Photoshop
- My first TSE map ever!!
- Zoning layer/third person problem
- Scaling Imported 3DS Entities
- Fading Cameras
- Hiya All I'm new!!!!
- oggy, oggy, oggy...
- My Homepage
- Dissappearing brush problem.
- Sector join sux
- Enemy Spawning
- sam i see
- I'm new to mapping...
- stormy sky texture
- What's the best way to make arches?
- Mip brush bug?
- Bach With Attaching Files!!!
- Beams of light (volumetric)
- slanted brushes
- Paint Program? im broke!!!
- Parallel Gravity and such
- Big lightning problem
- Waves ?
- FE/SE Editor Differences?
- Team DM??
- Converting SSFE maps
- How can I make that a model disappears?
- Volumetric Fire
- Damn,canīt build a single room.....;((
- Windows
- Anyone know how to work a TextFXHolder?
- cameras
- 3 questions
- How do u use the Monster spawners?
- some help?
- Starting a level with a cutscene
- rotating skybox? (Like UT's face)
- Map giving me illegal operation???
- Exploding Model
- Prefab-site
- Weightless
- dumb question
- Lunar Chaos
- Get in to train, the train starts to move gradually with you in it....how?
- My maps isnīt in "custom maps"
- Difficulty levels: I need a breakdown.
- Vertex Editing: Is splitting/adding possible?
- Polygon clipping
- Time Crisis 2 For the PS2 IS AMAZING.. SO HOW???
- Problem with Worldlink
- Invulnerable scorpman
- New textures
- Texturing outdoors?
- Camera Marker
- It's black!
- First time mapper problems
- Terrain Texture Question
- Background music
- VirtualTrees
- Trouble with polygon texturing
- Lightning Markers Explained
- Failed SinglePlayer Map!
- I'm really getting sick of this...
- Editor keeps crashing
- How do I place trees?
- Light animations?
- Mapping with Milkshape ! Yey !(2 huge pics included)
- Translucent vs particle sorting
- Texturing Terrain
- teleporters
- How do I create a height map in the editor
- Grass Tutorial
- Seamless texture program - PhotoSEAM
- A very very n00b question
- SED got all screwy
- Snow
- Fog?
- Shadows
- Doors/switch combination
- Ladders!!
- Adding TFE maps to TSE..
- Play my maps in SS
- Entity maps
- curving staircases - is Sam too clumsy?
- popping/squeaking sound in music used in FE map
- gravity
- about terrainbrushes and shadows...
- hello. got a mapping question
- Spawn Flag Check boxes
- Thumbnail shot
- if we all would do it, it would be much better for us
- EnemyCounter?
- Music and publicly released maps
- Grates and such
- lighting and movers
- Damn you Ugh Zan!
- How to correctly import architecture from Lightwave, 3D max etc.
- How to create a new sky texture?
- Reflective Surfaces
- Heightmaps
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