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  1. -The Prefab Thread-
  2. The Birds!
  3. Wobbling?
  4. A quick way to get trees to make noise when being destroyed?
  5. EARTHQUAKE!!! Help
  6. Advanced Zoning...
  7. How do i make this....??
  8. linking a damager to a touchfield
  9. Ending a map...
  10. Ignoring Player input...
  11. Idiotic polygons!!!
  12. .vis? Huh?
  13. what's the deal?
  14. Torches...How To Make Them?
  15. Destroyable trees and rain?
  16. Corrupted Effect Textures Problem
  17. Help needed creating an earthquake in SED
  18. Rotating Moving Brushes
  19. destroyable trees and i have a fence prefab for thos who want it
  20. How do you keep rain from raining inside. and...?
  21. Orbital Prison Problems
  22. how do touchfields work?
  23. ummm problem with voice holder. help
  24. CSG Precision Slider
  25. A Revelation!
  26. model usage
  27. Let me learn MORE!!!
  28. how the hell do you make hills?
  29. HEY!!!!!! check this out!
  30. how do you convert to OGG format or?
  31. Stupid Csg!
  32. Prefab Thread
  33. Creating Background using background viewer?
  34. how do you end a level.. i no its been covered
  35. Whiskey Outpost Ss Troopers Map Finished!
  36. Can't Get Textures In Serious Editor
  37. how do i get a message to show in nectrisa? i no its been covered
  38. Question(s)
  39. how do i get my level to work...
  40. Better Water Effect?
  41. question regarding texture baking
  42. Let's do a serious prefab Thread!!!
  43. my map
  44. Changing terrain heightmap?
  45. CityScape Textures
  46. I forgot how to change the background color :o
  47. !!!Problem with Editing
  48. file structure to make game appear in custom level
  49. Triggers and Enemy Spawner play...
  50. message to kristo about gettin my game to work
  51. Something Ive been wondering about for ages
  52. I'm weird... I'm a Demon
  53. Event types when targeted
  54. Sam textures
  55. big proplems are here.....
  56. bloodguyser
  57. Light Settings...Help appreciated
  58. Selecting polygons
  59. maps of the strange veriety
  60. Sectoring question
  61. Pazu, Where are you?
  62. Milkshape 3D 1.6.0 with SKA mesh import/export released
  63. can YOU help me?
  64. I found a fix to some MAJOR b0rkage!
  65. Blending errors...
  66. A favorite dm of mine that I have lost
  67. Music for SS - s3m/it/xm/mod formats
  68. References
  69. Just got a little question..
  70. numpad 6 doesnt work!! wtf lol
  71. end of game
  72. Arrrg Nooo!
  73. newbie question - TouchFields
  74. simple question
  75. Those orange-fireball shooting lizards...
  76. I need a program...
  77. Editor beginner
  78. Get your Map in a Release
  79. Winamp and OggDrop
  80. Boss health meters
  81. Uv Crapping!
  82. AreaMarker entity - anyone know what it is/does?
  83. FPS problems
  84. power of 2
  85. a Ladder - simple eh?
  86. Strange shadow bug
  87. Contest!!
  88. !Rotating Skybox!
  89. problem with creating a sector in a sector
  90. Does anyone know
  91. - Pld -
  92. *.jpg,*.png --> *.tex - HOW?
  93. How do I.
  94. transparent model
  95. A couple questions.
  96. Ideas for the Next Level Editor
  97. bathroom mayhem needs beta testers
  98. On ending animation
  99. do remember this when mapping and using moving brushes
  100. Mod/Map(s)
  101. Just a couple ...
  102. 2 Questions... Backgroundviewer and ModelDestructor
  103. Rotating alarmlight, a small tutorial
  104. Skybox, Background and Light Problems
  105. Kill an enemy
  106. Image for a message
  107. Fog...
  108. Importing/sector problem (something like this I think)
  109. chunk id validation failed....help!
  110. Fog and more
  111. Disappearing in Terrain
  112. HUD Pic Holder? How?
  113. Serious Sam 2 has taken over my modeller textures
  114. Houses like in teotihuacan
  115. Serious Editor Video Tutorial . . .
  116. Pyramid Models
  117. To All Mappers! Read This NOW!
  118. How to make a Texture appearing??
  119. Bryce can make skyboxes
  120. Is it possible?
  121. I have a couple questions...
  122. Se -> Fe ?
  123. Terragen sucks
  124. Terragen height maps
  125. Problems with mirror and mirror marker
  126. tell me what i'm doing wrong.....
  127. RAW converting
  128. Revealing damagearena???
  129. Particles
  130. Pyramids?!?!
  131. I got some map ideas
  132. snow falling upward
  133. I screwed something up in the editor
  134. Wanna show my level but cant :(
  135. It's "STP Day" on the tutorials page.....
  136. this may sound like a stoopid question...
  137. how to stop an event
  138. Weird 3rd person problem
  139. Tutorial: Exploding Crates
  140. Serious Editor - Lens Flare
  141. Something useful...
  142. Problem Connecting World bases
  143. Music changer
  144. rotating moving brushes...just so you know
  145. How to create power ups?
  146. Something strange happened to my vrt tree...
  147. Using the CSG precision slider to join those unjoinable objects.
  148. Anouncement
  149. Mouse inverted on vertical axis.
  150. Question!
  151. I cant get meteor storm to start.
  152. Another mapping faliure by me.
  153. Recalculating directional light and shadows in 1.07
  154. Questions For YOU
  155. UED mapper wants to learn SED
  156. SS:FE: How to get one's maps into the game?
  157. Tutorial Restore: Importing Models Into Serious Modeler From 3DSMAX by Hivoltage
  158. Simple n00b question
  159. Lighting Problem
  160. Serious Toolkit needs YOU
  161. Untexturing sucks.
  162. Quick Question: Connecting Rooms
  163. A small question...
  164. I know im crap..just thought id proove it ...
  165. wall shooter's
  166. Bare with me
  167. How to make a brush fit a texture?
  168. Serious Sam Editor - Not all Enemies
  169. Couple more questions
  170. Tutorials have been restored
  171. Serious Editor Mathematics Toolkit v1.0
  172. Worldbase question...
  173. My first Map for this great Game!
  174. How to cut entities and how to disintegrate an entity group?
  175. How to create toruses? I always get an error!
  176. How to use directional lights in rooms with non-portal walls?
  177. Concerning textures on terrain
  178. performance tweaks... (sectors/worldbases..??)
  179. 1000 ARMIES...(gotta see)..
  180. Fog and skybox
  181. Related to grass (exporting displace map)
  182. Suggestion for a new map for SS:SE
  183. Another suggestion for a new map.
  184. Related to grass (making it show up :/)
  185. New Mod Needed Mappers
  186. Lost newbie cannot make it rain
  187. music holder prob
  188. cel shading
  189. Creating An AirFlow?
  190. How Do You Make GRO Files??
  191. Looking For Mappers
  192. Bloodlust.Mdl
  193. How do you spawn weapons
  194. I feel stupid!
  195. 100000m Terrain Map problem
  196. Map making question...
  197. Lights out MISTER!!!!
  198. SEdTool 11 is out
  199. Help Please, shadows
  200. Transparent poly with bullet hole.
  201. What would you do...
  202. Help with importing image for map...
  203. How to make transparent textures?
  204. Moving brush only moving when jumping...
  205. Please Help me w/ the big guys
  206. Spherical Gravity Problem
  207. My new map looks too.... DooMish
  208. Cutting the shait
  209. Custom skyboxes - worth using?
  210. A texture thread!
  211. Skybox And Rain tutorial by LoBush is up
  212. Bezier patches for everyone with SEdTool 1.2
  213. Help please....worldbase joining
  214. The Force(field) is with me!
  215. A few questions.
  216. how to transform one texture into another?
  217. My editing nightmare!!!
  218. Camera event on Space Fall Death question
  219. Bezier progress thread
  220. SEdTool12
  221. Vis
  222. BlendController (brush texture switching/morphing) tutorial is up
  223. RAW File Preview
  224. Bezier Tutorial - Read! Read! Read!
  225. Announcement: SEMT13
  226. problems with reflective textures
  227. Terrain shadows
  228. cant play my map...
  229. Request for my Mapping Website...
  230. Really esay question
  231. help with gros.. and maps..
  232. Suggestions for SEMT v 1.4
  233. Tutorials about making skins for models
  234. Another question, easy? hard? dunno
  235. classifictation and visibility bits...
  236. GREAT IDEA! and a question
  237. Texture Needed.
  238. Question Question
  239. Testers Wanted.
  240. Need help with enemy spawner
  241. Help getting niffy's textures to work
  242. SEMT14 - do you use it?
  243. What the f you ck
  244. Gravity problem
  245. i'M gOiNg tO twEak!111!!
  246. Please help me testing 'Portals'
  247. Polygon Illumination?
  248. How does one go about making part of a texture reflective?
  249. more of a question about the editor than mapping.....
  250. 2 Questions