View Full Version : why no zoom?
zoomber
03-24-2001, 02:12 AM
this is 1 of the games where zoom should be used the levels are so wide its hard to see far. i have the full version
BossHoGG
03-24-2001, 02:24 AM
I couldn't agree more. I guess we've been spoiled bu the playablity of games like q3.
STP Lutrosis
03-24-2001, 02:35 AM
Go check out Grand Master Shinobi's zoom script here:
http://www.geocities.com/shinobizue/serious/ss.htm
BossHoGG
03-24-2001, 03:03 AM
either that is only for the ss test, or it is way more complicated than i can handle...
you have to manually re-bind all your buttons?
Arach
03-24-2001, 05:57 AM
I wouldn't say too complicated. If you do not have experiences with editing scripts, you can do it by reading (and STRICTLY) following his tips (orders).
No need to REBIND all of your keys them.
In you SS/controls directory, there are 2 types of files:
XYZ.des and XYZ.ctl * First one (extension DES) is a description of the file - that is the TEXT on the MENU you will see INSIDE the GAME (Players&Controls --> Customize --> Load Predefined Set!!!))
So create one named ... 11-MY_BUTTONS.DES - easiest way to do that is by using notepad. In the first line put something like: My fav. buttons. After you're done, save it in Controls dir, go there and change extension to des (from txt)(Press YES when winblows start wining) .
Now, second file is the actual file that contains ...well, commands or directions how to interpret keys and/or whatever else. Use 01-Default.ctl or something (that is the last configuration you used while playing SS).
just copy the file, and rename it to 11-MY-BUTTONS.CTL .
Now use SHINOBIs script, take a look ONLY the lines with the code for the ZOOM (keys) adn pout it in there. save 11_My Butt... and go to scripts folder.
Open game_startup.ini file, and insert whatever Shinobi says in the readme file.
Should work. I;m tired - it 2:54 AM, and I'm looking at my bedroom door now! Adios.
A.
Innova
03-24-2001, 06:21 AM
Shinobi is updating his scripts for the retail version of
SS. He's re-writing his setup instructions so that they are
easier to understand. Give him time.
borgzilla
03-24-2001, 06:56 AM
CroTeam could add zoom in some patch release in the future. Right croteam?
CroTeam can do whatever the hell they want. It's their game. But for the record in an interview they did mention the POSSIBILITY of Serious Sam for X-Box and a sequel, which would not come out before they released a patch (if they did).
slimharpo
03-24-2001, 10:10 AM
It's not something they need to add in a patch. Just like the Quake games, it's all in there, you just have to add it into your scripts. I just put this:
Button
Name: TTRS Sniper Zoom
Key1: Mouse Button 3
Key2: None
Pressed: *plr_fFOV = 20; inp_fMouseSensitivity = 0.3;
Released: plr_fFOV = 90; inp_fMouseSensitivity = 1.0;
into my Controls0.ctl file. Adjust fov, sens, and bound key to taste.
Grand Master Shinobi
03-24-2001, 02:12 PM
actually rebinding the keys is much easier than the long description that arach gave... not to undo what he did but all you have to do is start sam and go in and rebind them in there by clicking on each with the mouse and hitting the new key then move down... the whole process takes me about 20 seconds... and with no new file creation... this in effect re assigns your buttons to what you want them to and secondly adds the needed buttons... this is the only way to add this to the game as if its is to be used as person 0 it has to be in the controls0.ctl file so that person0 can use the zoom. rename the file for person's 1-9 to control1.ctl etc. I didnt read all of arach's description basically cause im lazy. If im off in my descripton then im sorry. but this is how i go thorugh and do it and basically how we all did it the first time we went through the setup so i decided to do it the same way.. use the default controls and add mine then let people assign their own. If this is too complicated then I dont know what to tell you... follow arach's instructions.
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