View Full Version : Serious Sam performance?
Dementor
03-22-2001, 05:56 PM
I loved the tests, but they ran just on the edge on my system (admittely at 1024x768 with everything on max).
So does the full game run better then the tests or is it just about the same?
(I have a PIII 500/128 mb/Geforce DDR and live in Sweden so I'll have to wait a couple of weeks before I can try it out)
wolfhunt
03-22-2001, 07:48 PM
I am running it on a PII 350 with a Voodoo5 and so far it's running fantastic at 1024x768. It looks great and is a lot of fun. For $19 in a world of $40-$50 titles it's definatly a no-brainer, get it when it gets there.
FuSchnick
03-22-2001, 07:50 PM
I have an Athlon 850 with a 32-meg GeForce 2 video card and the game runs great at 1024x768x32 with preferences set to "Quality". I'm up to about level 7 and havn't had any slowdown yet.
The full game is running a little smoother on my system than Test2 did.
the drej
03-22-2001, 10:34 PM
Have AMD T-bird 1Ghz, G400max, 1024 x 768 x 32 and 256ram.
Runs smoother than test1-2. I find myself spinning at
times. Also runs smoother on speed that quality.
Antario
03-23-2001, 02:35 AM
I have a Thunderbird 1.1Ghz/GeForce2/640mg setup running on an Asus A7V and of course it runs like butter. But what's a surprise to me is that I used the extreme quality settings and ran the game at 12x10/32bit and it ran so smooth you wouldn't believe. Then I dropped it back to 10x7/32bit when I turned on FSAA(2x2LOD) and it still ran without a hint of slowdown. Even at the courtyard scene and at the end of the 2nd level when there was enemies firing from two floors. Don't have much info on the engine, but Croteam did an outstanding job designing the engine. Now what other game can you name that you can enable every feature to extreme settings (I even increased a couple of settings), then add FSAA 2x2, and expect it not to look like a slow motion movie scene? I can't do that on UT or Q3A! Just shows me that these guys know what the hell they're doing.
Pixie
03-23-2001, 03:04 AM
With medium settings the tests ran fine on my:
PII 350
128 RAM
Voodoo2 Paracite
(dont laugh at me! :()
(Edited by Pixie at 8:04 am on Mar. 23, 2001)
Quote: from Dementor on 11:56 pm on Mar. 22, 2001
So does the full game run better then the tests or is it just about the same?
Yes. Full game has optimized rendering system. (~35% faster)
Quote: from Pixie on 9:04 am on Mar. 23, 2001
With medium settings the tests ran fine on my:
PII 350
128 RAM
Voodoo2 Paracite
Ha! I finshed the first demo on PII 266, 64 RAM with riva128.
I bet nobody can beat that!
Pixie
03-23-2001, 08:54 AM
I feel for you... :)
Krakn3Dfx
03-23-2001, 11:01 AM
Well, I have a TBird 1GHz/266 running at 1.2Ghz (8x150) with a Creative Geforce 2 GTS and 512MB of Crucial CAS2 PC133, and let me say THIS GAME OWNS AT 1280x1204@32-bit color. I have had a crapload of stuff on the screen at once and it hasn't even hiccuped on the single player game. Coop online is a different story, but that's more of an issue with connection problems than graphics. This is the best looking game I have seen in awhile on my PC, rivaling Giants for overall look and feel. Could the 2001 Game of the Year be a $20 Value Title from God Games? Could be...
Online play is running great:)
RIKER
08-03-2005, 05:44 PM
In both parts Sem's the cursor is perfectly optimized and on average computer Celeron 1.7 RAM 256 GeForce 4MX I play on the maximal adjustments schedules and special effects
Shrinker
08-03-2005, 05:59 PM
Hello and welcome to the forums Riker!
Please, try not to bump 4 year old threads again in future. Thanks.
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