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View Full Version : Editing/viewing Serious Sam models in 3D Studio Max?


Sinistar
03-29-2001, 04:48 AM
Yeah I know SS comes with a Serious Modeler, but I wanted to know if I can take any of the Serious Sam player/enemy models and expoprt/view them in 3d studio Max.  :)  

Like if I wanted to take the 'female gnarr' model, for example, and open it up in 3d Max and place it in a 3d scene, how would I do that?

I know you can import a .3DS file into the Serious Modeler, but can I export to .3DS or .MAX format so I can open up the SS models in 3D Studio Max?

If so, how?    I read through the help files, but maybe I overlooked something. :(

Thanks in advance.

Admir Elezovic
03-29-2001, 06:38 AM
You cant export anything from Serious Modeler, unless someone makes .mdl importer for Max.
If you want .3ds files email me and ill see what i can do.

Admir

Payback
03-29-2001, 08:27 AM
It would be nice to be able to decompile the models.
I dont know the first thing about writing an import plug-in, but a friend of mine writes commercial plug-ins for 3d Studio MAX. Maybe with some extra info I could get him to make it for us.

Sinistar
03-29-2001, 01:37 PM
I hope someone can make a .mdl importer for Max.
Try to bribe your friend, Payback.  :)

It would be cool to be able to use any of the models I try to make in Serious Modeler and also use the same files in 3DS Max.

Oblivion
03-29-2001, 02:55 PM
If someone from Croteam can email (oblivionsp@hotmail.com, my other email is down) me the MDL format I can prolly write a decompiler for the format.

Admir Elezovic
03-29-2001, 03:21 PM
I hope this would be possible, but you will definetly loose a lot of information saved in .mdl file (better to port Serious Modeler as plugin for Max).
If you guys( and girls if any) need source files for models, i will make compilation and put it online, .3ds, .lwo and .obj enough of formats ?

Admir

rico
03-29-2001, 08:42 PM
and maybe a .ma or .mb for Maya? :wink: :wink:
(crosses fingers and all ten toes) :o

Admir Elezovic
03-30-2001, 03:35 AM
Heh, if i have Maya or knew someone around here with it i would gladly convert models to its native format......

Admir

Sinistar
03-31-2001, 03:37 AM
Admir, could you please post the Werebull .3ds file somewhere, or e-mail it to me please?

Thanks a million. :)

Admir Elezovic
03-31-2001, 05:38 AM
Yep, working on it :). Looks like people are interested in .3ds, .obj and .lwo files. Will post few monsters in those formats today on our site.

Admir

Oblivion
03-31-2001, 09:11 AM
Original Sam would be cool too :)

Just a thought

Sinistar
03-31-2001, 01:26 PM
Thanks, Admir, let us know when you guys get the .3ds files posted (and post the link please). :)