PDA

View Full Version : 1042* textureproblem


Phantomas
04-08-2001, 01:05 PM
Hey hey,
back again with another problem.......hehehe!

I have now a great whole skinmesh for my AK47 ready and I tried to export it in 2 ways!

1: 1042*, there I had an error: the part below of the skin * * * * * is black :shocked:
2: 512* no problem :cool:

But I think itsībetter to use a 1024*1024 texture for just one skinmesh!

thanx in advance
regards

Admir Elezovic
04-08-2001, 04:09 PM
You cant export mapping if its size is bigger than your current resolution, e.g. if you run 1024x768 max skin resolution you can export is 512, blame it on gfx drivers really. Set your res higher if you want to export to 1024 or export 512 and double it in 2d program, you wont loose anything, its wireframe for reference only.


Admir

Phantomas
04-08-2001, 04:21 PM
Ok Admir,

thanx for it........hehe....resolution preference.....never thought :wink:

regards

Petar Ivancek
04-08-2001, 06:40 PM
Or you can always download TEXPORTER, a little plugin for Max that renders the mapping in ANY size.

Phantomas
04-08-2001, 07:50 PM
thanx Peter,

I have already texporter, but I try to work now more concentrated on SSam-modeler with all it features :wink:

regards