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View Full Version : map reliz - alien_perimeter beta


gibswasher
08-15-2004, 07:50 AM
Textures, models by me.

MAP


http://sam.3dgamer.ru/download/maps/alien_perimeter[1].zip


SCREENS

http://www.backstab.matfak.ru/pictures/topology/screen1.jpg
http://www.backstab.matfak.ru/pictures/topology/screen2.jpg
http://www.backstab.matfak.ru/pictures/topology/screen3.jpg
http://www.backstab.matfak.ru/pictures/other/screen4.jpg
http://www.backstab.matfak.ru/pictures/other/screen6.jpg

Zocky
08-15-2004, 07:56 AM
Great work, man (as far as I see from screenshots)! I'll try map later.

Shrinker
08-15-2004, 11:10 AM
Looks rather nice, indeed.

--Fragman--
08-15-2004, 11:45 AM
Wow, looking great, I hope the performance is alright.

edit: played it, great graphics and acceptable performance, but the gameplay could maybe need some more work...it was over very fast...
Maybe you could also make some interiors in the buildings, and put some sniper fight in there against flying enemies.

gibswasher
08-15-2004, 12:45 PM
Thanks for comments.
Yes gameplay a little bit peculiar ... i made map with Anti Sam spirit i think :)
Dirty and declining.

--Fragman--
08-15-2004, 03:56 PM
Well, I really like the theme, I generally like all the themes which are different from the main game, because I think it's much more interesting to see something which hasn't been done x times before on that engine.

Spo_On
08-15-2004, 04:43 PM
I agree with all the comments so far. It is great to see a new style such as this brought to the serious engine. The only flaw's with the level were the slightly odd gameplay which confused me at some parts but nothing too much to worry about.

One little thing though. The reptilioid bloke in the building right at the begining was a bit hard to kill with the DB shotgun. First time I played the mission I waited until after I was released from the cage thingy to kill it with the weapon I got there (I think it was a tommygun, not sure :P)

But all good apart from tiny mistakes which everybody makes! :D

gibswasher
08-15-2004, 06:03 PM
u must kill reptiloid and his green balls with two pistolz :)

Spo_On
08-16-2004, 08:15 AM
That's what i did the second time :D

AverageJoe
08-16-2004, 12:46 PM
It would be alot better if it was parse error compatible.
http://dwksplace.pro-sap.com/
You'll need PESE1 "C".

Louva-Deus
08-16-2004, 08:14 PM
Make a whole campaign and submit it to the site. Could call it a present day campaign as mentals forces have just about wiped out the human race and most things are in ruins.

Philer
08-16-2004, 08:40 PM
WoW! Very Nice :D Just I dont like the Thumbnail :P

Apocalypse_Soon
08-17-2004, 04:07 AM
It is very Cool!!! :cool:

Spo_On
08-17-2004, 06:48 AM
On the brief subject of thumbnails...mine always end up as fuzzy light blue squares!! How come? How do I fix it?

--Fragman--
08-17-2004, 07:47 AM
That's a common problem, however, you can just make a texture and rename it to tbn.

Grimmjaw
08-17-2004, 10:30 AM
Good level. Create some more maps! Or post some hot pics of Ur level

EDIT: U can create also a thumbnail using "Save Thumbnail"

--Fragman--
08-17-2004, 10:48 AM
Good level. Create some more maps! Or post some hot pics of Ur level

EDIT: U can create also a thumbnail using "Save Thumbnail"

That's where that problem usually occurs.

Grimmjaw
08-18-2004, 10:59 AM
That's where that problem usually occurs.
Well If u're made your map ready and the tbn is not working again, u can always save tbn again!

--Fragman--
08-18-2004, 01:20 PM
No, you're not understanding me :P
On many computers this "save thumbnail" feature doesn't work and only produces weird images.

Spo_On
08-19-2004, 07:38 AM
It's true Miel, you'll notice on basically all my maps the thumbnail is all fuzzy :D

--Fragman--
08-19-2004, 08:55 AM
Not neccessarily, it doesn't seem to happen on all machines, so he might not be experiencing this problem.

Grimmjaw
08-19-2004, 10:22 AM
Ok I got it!
Well then you need to create the tex file and change it to tbn! Like Fragman already said!

Spo_On
08-19-2004, 11:50 AM
Another thing for me to update on snowbase before release :P