View Full Version : Disappearing-Appearing lights
miky258
08-28-2004, 05:31 AM
It's possible to do this situation? I activate a switch, and a light appears...it's possible? :)
Grimmjaw
08-28-2004, 06:09 AM
Yep! Drop there a trigger, light and Animation Changer.
Switch's target must be the trigger, The light must be targetable(Which u can set in the lights tools info). The light animation file must be "Neonlights.ani" and the animation "Light off" Animation Changer's target must be the light and change the animation into "Light On". Now the trigger's target must be the animation changer, but the type must be "Start Event" If U got it, try it! It's pretty easy to understand after all! It should work that way.
Spo_On
08-28-2004, 08:43 AM
Cool, that could make a pretty scary map. If you want light, you have to press the light switches. I was considering making a very dark and spooky style map. That could be usefull.
Grimmjaw
08-28-2004, 09:00 AM
Or a dark hall, when u enter there, the lights go on and enemies attack!
Spo_On
08-28-2004, 09:24 AM
spooky. I just had an idea of like having loads of gnaars floating in large green tubes. Suddenly the glass smash and they fly at you. Fun! :D
Grimmjaw
08-28-2004, 12:04 PM
Hm..... Lights will go off, it will be quiet 10 seconds, and then you can hear spooky sounds of chainsaw from pumpkin guy. And the lights will go on when it's attacking. Got that idea from Scary Movie 3!
Spo_On
08-28-2004, 12:27 PM
nice idea. maybe some crashes as he knocks a wall down too.
Fiendian
08-28-2004, 02:02 PM
Animation Changers are the answer, easy to do. :D
Just read a tutorial.
Deepblue
11-25-2004, 10:31 AM
nice idea. maybe some crashes as he knocks a wall down too.
Heh how about soundholders that use sounds from really strong enemies like bulls, major mechs, reptiloid demons, and maybe the occasional Ugh zan sound. Then when the lights come on, a kleer or something spawns right behind you.
This way when the lights come on, you expect loads of enemies to be infront of you but there is nothing and then you hear a thump, you get hurt then you turn around to find a kleer right in your face. That usually scares the crap outta me when that happens, usually when I'm fighting loads of enemies.
Chippy
11-25-2004, 02:10 PM
for lights is it possible use to untick the active box or turn on dark light, then use a trigger to turn it on and off, or if u wanted to make ur own animiation of black to w/e colour ur using but its goes on for ages lol, i did that to make very fast red to white lights on my maps when im playing around
Deepblue
11-25-2004, 02:29 PM
for lights is it possible use to untick the active box
If only it were that simple
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