View Full Version : new level i am working on
SerialKilla
06-29-2001, 04:41 PM
i am working on a new level right now, called "CuijckSoftware OfficeBuilding, it features a small city, with in the center a huge building which is the office, you can battle it out in a 17 floor high building.
well, here is a pic, and let me know what you think of it
http://members.fortunecity.com/serioussam/bigbuilding.jpg
there aren't any windows in it yet, only the main floor has a door of glass and windows
(Edited by Serial Killa at 9:46 pm on June 29, 2001)
TiltedBrian
06-29-2001, 06:01 PM
I'd still like to see someone come up with some code for breakable glass =/
Cincinnatus
06-29-2001, 07:36 PM
That looks nice, although somewhat repetitive :)
i assume that would be changed as this is like the first version
SerialKilla
06-29-2001, 07:39 PM
yes of course, it is just the main building, it wil be a building complex, and the tesxtures and stuff aren't done yet in that picture, so it is just a test yes, but i want to see these people's opinions are :)
a full 17 floors to fight on?
wow sounds excellent
sartophiketle
06-29-2001, 09:43 PM
aaahhhhh lots of popup windows :(
Iirion Claus
06-30-2001, 04:40 PM
Will it be single or deathmatch? Creating a full office building sounds amazing, and the screenshot looks very promising. Don't do too many windows (or don't make them transparent) or the visibility calculations will slow the entire thing to a half.
SerialKilla
06-30-2001, 04:42 PM
i wont, thanx for the tip
GoatFeathers
07-02-2001, 07:49 PM
You might want to make them transparent from the inside, but only reflective from the outside. That would help, you can see out, but not in. Of course the ground floor could still be transparent, to help maintain the illusion that all of the windows are transparent.
SerialKilla
07-03-2001, 02:57 PM
uhm sorry, but i won't finish this level.
I've just released beach invasion, and i am now buy with another map, a surprise for now.
greetzz
Ebenol
07-03-2001, 03:33 PM
can't you open source it? Just get it out?
SerialKilla
07-03-2001, 03:35 PM
that would be no fun, the cit part is finished though, but if you walk into the building you can see 17 floors high through the elevator shaft, but you can't get up to it.
Mailman
07-03-2001, 04:06 PM
Seriel Killa: take a look at the "Reflective" check box in the Texture Properties window. I used it extensively for these skyscrapers:
http://www.hit-squad.net/screenshots.php
I think you'll be pleased with the result :)
SerialKilla
07-03-2001, 04:09 PM
ok thanx
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