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Old 03-21-2015, 04:24 PM   #3   Add To Ignore List  
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Joined: Dec 2014
Location: Naples
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Default Re: [PROBLEM] Texturing specific polygons

Originally Posted by Solais View Post
Hmm, it's not that the texture is stretched, but those polygons missing from the uvmap. Do you know how to create new UVmaps, like a Shadow uvmap? If yes, you have to do the same, just with the name Texture.
I did, but when I increase the value of this parameters:

...I get this:

Why? D:
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