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Old 03-21-2015, 04:24 PM   #3   Add To Ignore List  
Werebull
 
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Joined: Dec 2014
Location: Naples
 
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Default Re: [PROBLEM] Texturing specific polygons

Quote:
Originally Posted by Solais View Post
Hmm, it's not that the texture is stretched, but those polygons missing from the uvmap. Do you know how to create new UVmaps, like a Shadow uvmap? If yes, you have to do the same, just with the name Texture.
I did, but when I increase the value of this parameters: http://prntscr.com/6jn1wt

...I get this: http://prntscr.com/6jn2gn

Why? D:
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