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Old 01-08-2017, 11:01 AM   #4   Add To Ignore List  
ZynChroMaTiK
 
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Joined: Apr 2014
Location: Friuli-Venezia Giulia, Italy
 
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Default Re: New Weapons/Enemies - use cases?

What I think would make the minelayer more useful is to make it shoot the mines further and reduce/remove the detonation waiting time.

Also, in SWDM there's an alt fire for the grenade launcher that launches green toxic grenades, why not implement that too, just for MP?
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