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Old 07-22-2017, 05:41 AM   #211   Add To Ignore List  
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Joined: Nov 2002
Location: House in suburbs
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Default Re: SS4 new enemy ideas

Let me try another enemy with another different function:


Description: A strange natural supporting enemy.

Health: About 2 rockets worth of hp.

Attacks: Elektronist shoots out what could be described as antiprojectiles. They have a slow speed. About the speed between player walking and player running. These projectiles have a huge 30 splash radius. However, to neutralize the antiprojectile, you (or any enemy) have to bump into the projectile which neutralizes it.

While these enemies aren't dangerous on their own, with other enemies they would often change the way you approach the battle.
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