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Old 07-24-2017, 05:22 PM   #213   Add To Ignore List  
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Default Re: SS4 new enemy ideas

I would actually like an enemy that can avoid you by crouching. Perhaps it would be some kind of ...headhunter. I wouldn't want it to fire something superfast though. Perhaps with a projectile like this:

http://www.clker.com/cliparts/z/n/4/z/Q/b/radio-waves-hi.png

As for enemy that gains speed when losing power, this could also be an interesting addition.

Teleporting flinching enemy could be a bit tough decision. I remember there is an idea somewhere about enemy with multiple lives where upon every death, its "core" moves away from its position of death or something like that.

I don't know about an enemy that attacks other enemies when hurt. Perhaps another kamikaze-type unit?
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