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Old 10-13-2013, 05:19 PM   #24   Add To Ignore List  
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Default Re: [PROJECT]Serious Sam HD: Extended - Open Beta Testing

Play the other levels too, I'm curious about how the whole episode feels as an experience.

I wonder how you played the level. The level has two routes and it is designed such way that you only need to clear one. That way, the enemy count is halved.

Interesting that the level is regarded as long, as it is designed to be short.

I'll look into the other things, like balance and enemy spawning. Thanks for the feedback!
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