Thread: [Map] 16th street fight
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Old 12-15-2015, 06:04 PM   #71   Add To Ignore List  
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Default Re: 16th street fight

Yeah, you HAVE to save models, otherwise, all that data goes inside the level file, bloating it up and making the game use more memory to load it. Try looking in Temp/Backup. You can see the last 10 files saved there, you just have to rename them. Maybe there's a previous version of your map there.

Another way is to open up the editor, go to testing any sort of map, F10 to summon the menu, and set your performance to Lowest. That affects the editor as well, and levels take less memory to load that way.
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