Thread: [Mod] (VS) Serious Box Solid
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Old 01-25-2014, 08:20 AM   #3   Add To Ignore List  
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Default Re: (VS) Serious Box Solid

Some wip screenshots of the map the mod takes place on:

The map is modeled from scratch in SED3 by myself, no ripped assets have been used so far [though some objects like cameras and cardboard boxes may be added later]. I'm just trying to model it as close to the Metal Gear Solid (3) feel as possible while offering a unique experience.

It's basically a large warehouse with ventilation shafts connecting various areas together, with a ramped platform leading to a control room, some side rooms and stuff. My plan is to design it so that you have lots of different routes to take each time you play. Team Snake can also hide under various crate holding tables and stuff and there'll be lots of cardboard boxes and props all around the place to blend in later.

Last edited by Finzy; 01-25-2014 at 08:24 AM.
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