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Old 04-16-2014, 05:32 AM   #144   Add To Ignore List  
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Default Re: [PROJECT]Serious Sam HD: Extended - Open Beta Testing (Open Beta 2 is OUT!)

Hmm, I looked it up. It's actually a similar kind of "non-bug" that's currently plaguing my Khnum-Lite enemy, which is that for some reason, the model plays the run animation instead of the walking animation, due to the speed of the enemy. I don't know if this can be fixed (btw the run animation is not in T-pose, the t-pose of the model is different, with the arms lowered), but I'll look into it.

By the way

I have been thinking, and I think the development of SSHDX is getting a little out of hand, due to other obligations and projects. I think I need a more tighter schedule, so I'm thinking about polishing Episode 1 to shining, then creating the intro for it and everything, THEN, I'd release that on the workshop, so people at least have something to play that's mostly finalized. Then, I'd work on the rest of the episodes and slowly releasing them as well.

After all, Episode 1 is content complete and only needs polishing.

But we will see if I decide doing this. What do you think, everyone?
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