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Thread: BTBA v1.01 Patch

  1. #1
    ...formerly RatBoy
    toastar's Avatar
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    Post BTBA v1.01 Patch



    After a few issues, CAD has released a quick fix for the public beta of BTBA just released. Included in this version are a few critical fixes that were causing crashes and connection failures.


    Changes from v1.0 to v1.01
    --------------------------

    -Fixed CRC error in DIFF (note: you will still get this error if you try to join a server running a different version)
    -Fixed fatal error on joining a started game
    -Fixed pretender problem when a client leaves the game
    -Limited magnet mines to 3
    -Fixed models and collisions in Kitchen A9 & A10
    -Fixed terrain collision in Volcano Race
    -Fixed sector test code
    -Set default value for gap_iDepthBits to get rid of Z-Buffer errors
    -Various other small fixes


    Grab it off the SFS here.
    toastar
    CAD Creations - We make mod for you, long time.

  2. #2
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    Good stuff. Fixes almost all the bugs I encountered.

  3. #3
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    nice!!!!!!!!!!!!!!!!!!!!!
    Whoa...Like whoa, Hey!

  4. #4
    ...is dreaming.
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    You limited the Mag. Mines? Damnit. Half the fun is using those like crack and watching chaos erupt.
    "You're serious? Here, I can be stupid too." - M. Shake

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  5. #5
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    Quote Originally Posted by Oswald
    You limited the Mag. Mines? Damnit. Half the fun is using those like crack and watching chaos erupt.
    you can set the server to unlimited still

  6. #6
    Beware the buttcat
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    magnetic mines are the bane of my existence. i never see them until its too late
    Everyone needs a little crazy in their life, and I don't mean a mentally unstable leprechaun.
    Neemer on Xbox Live.

    Semper Fidelis Tyrannosaurus

  7. #7
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    Haha, too be quite honest, I purposely go near enemy mines because they are just so fun to play with.
    Whoa...Like whoa, Hey!

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