May I ask a two questions? Whats that rock tower at the back?
It uses Stain05 actualy, I'll play around with it to see if I can get it looking better.
I'm going to add in some crumbs eventually or something like that. Maybe a tree or two.
I still have two more stages that need to be done, which are both much larger as they will host all players instead of just one like with this stage i'm working on.
We're just a parade of crystalline machines, performing as programmed.
I would rather shoot for the moon and miss, than aim for the gutter and hit.
Don't ever let anyone tell you that you can't achieve something, not even yourself.
May I ask a two questions? Whats that rock tower at the back?
Officially retired from mapping.
Jetty.
Like fire.
Like lightning.
Like frost.
I am never alone.
Last hax0red by Jetty : Today at 12:08 AM.
A temporary...
...and that was only one question. Unless you're counting the question to ask a question a question in your array.
We're just a parade of crystalline machines, performing as programmed.
I would rather shoot for the moon and miss, than aim for the gutter and hit.
Don't ever let anyone tell you that you can't achieve something, not even yourself.
FYI, the ground doesn't look greenish at all to me. It's sand. SAND DAMMIT. Unless you can't recognize colors so well (my apologies if you can't), it's definitely normal sand IMO.
I thought the old cliff texture looked a bit better. The current one's red lining looks a bit odd to me, but it's okay.
Any and all deathmatch maps are compatible with our mod.Originally Posted by Valerie Valens
We didn't reinvent the wheel, we just improved it.
Sand? What the hell are you talking about? It's SNOW!
"Is there any better Gerüstbaufirmenvorarbeiterschlüsselanhängerfarbenwasserlöslichkeitskontrollchemiker than discy? No!" -Shrinker
Sand looks more like this:
http://www.cs4fn.org/vlsi/images/sand.jpg
http://www.castiastone.com/colors/im...esert-Sand.jpg
http://www.free-background-wallpaper...tones/Sand.jpg
That's definitely not as green![]()
It's the default sand01. it's not green on my monitor so it's gotta be yours.
several people say that it looks like sand and you're the only one who doesnt agree with that.
I do have a slight blue tint to the shadows, this might be what you're thinking looks like green, so the only suggestion I can reccomend to remedy this is for you to go outside sometime and look around.
Last edited by AverageJoe; 03-22-2008 at 03:19 PM.
We're just a parade of crystalline machines, performing as programmed.
I would rather shoot for the moon and miss, than aim for the gutter and hit.
Don't ever let anyone tell you that you can't achieve something, not even yourself.
Huh, I don't see a difference, and the last image gives me a 404 error.
Of course it looks more "green" in the shadows because the shadows are dark grey, but otherwise it's perfectly fine. It doesn't need a change IMO.
Hmm I guess it comes from the contrast with those orange rocks, still I think the sand should look a bit less brown/greenish![]()
It's not supposed to be picture perfect like everything in your programming mind.
We're just a parade of crystalline machines, performing as programmed.
I would rather shoot for the moon and miss, than aim for the gutter and hit.
Don't ever let anyone tell you that you can't achieve something, not even yourself.
So go figure I start making a map I'm actualy enthusiastic about and my laptop shits the bed. wth.
We're just a parade of crystalline machines, performing as programmed.
I would rather shoot for the moon and miss, than aim for the gutter and hit.
Don't ever let anyone tell you that you can't achieve something, not even yourself.
Sooo, what now? Doesn't your laptop wear diapers?
"Is there any better Gerüstbaufirmenvorarbeiterschlüsselanhängerfarbenwasserlöslichkeitskontrollchemiker than discy? No!" -Shrinker
New sheets time
diarrhea or rock turd?
straight blood nuggets.
We're just a parade of crystalline machines, performing as programmed.
I would rather shoot for the moon and miss, than aim for the gutter and hit.
Don't ever let anyone tell you that you can't achieve something, not even yourself.
Ok, reviving the desert map after a little hiatus.
I have some good plans with it, but i'm going to need some help.
When my laptop crashed, i lost intrest in mapping for ss2. It was just too much work skinning each model at least twice. However, making the geometry is really easy.
Now with SSSE, it's the inverse. So, I got a lightbulb and I'm going to make the geometry in ss2 for ssse mapping. This is gonna be really great. hopefully at least.
Sure the shadows won't be as great but it's a good trade off for the enemies, weapons and netcode.
Now, I have a bunch of things I also need to figure out with this.
I need to figure out a way to 'count' how many players are in an area so that I can kill off excess enemies.
I have an idea to use a watch players but i'm unsure how it will work for multiple players.
Another problem is how to kill off the enemies. The only thought I have so far is to create a touchfield that is the same as the floor, and activates when there arent any players.
The biggest problem, is finding people that will help with some test maps to see if the concepts work. I need at least one person to help, preferably more. If I had two machines working, i'de use my lan but that it's the case.
Just PM me if you're interested.
We're just a parade of crystalline machines, performing as programmed.
I would rather shoot for the moon and miss, than aim for the gutter and hit.
Don't ever let anyone tell you that you can't achieve something, not even yourself.
At least you now know how I feel while I make this 'remix' map of the first SS:SE level![]()
hehe yeah
I need to stop drinking, i feel dumb right now.
i've been trying to figure out this players=0 trigger system for ever now and it just isnt clicking.
We're just a parade of crystalline machines, performing as programmed.
I would rather shoot for the moon and miss, than aim for the gutter and hit.
Don't ever let anyone tell you that you can't achieve something, not even yourself.
Count me in as a tester.
"Is there any better Gerüstbaufirmenvorarbeiterschlüsselanhängerfarbenwasserlöslichkeitskontrollchemiker than discy? No!" -Shrinker
and if you're drinking while mapping I'd love to see what a 'drunk map' looks like
But seriously I don't mind beta testing![]()
GTL_Basic [Ajoe's HoH]
Starting Room
![]()
We're just a parade of crystalline machines, performing as programmed.
I would rather shoot for the moon and miss, than aim for the gutter and hit.
Don't ever let anyone tell you that you can't achieve something, not even yourself.
Whoa!
Nice work. The flares give off the impression that you've been in darkness through most of the temple and have just seen some light in quite a few hours
The dark corners option doesn't work too well though, mostly in the central room
Yeah, not bad. I think some wild vegetation would fit the atmosphere (like, ivy models hanging from your ceiling etc). Oh and, I guess putting some puddles around wouldn't hurt.
Quit 5t3aL!N6 O r l3+t3r$
It's a dm map, i'm not going to go crazy with it.
That's not dark corners, that's too low shadow res.
Looking up.
![]()
We're just a parade of crystalline machines, performing as programmed.
I would rather shoot for the moon and miss, than aim for the gutter and hit.
Don't ever let anyone tell you that you can't achieve something, not even yourself.
Whoa, cool!
Officially retired from mapping.
Jetty.
Like fire.
Like lightning.
Like frost.
I am never alone.
Last hax0red by Jetty : Today at 12:08 AM.
Lotta zig-zags there, heh.
![]()
Nice.![]()
website |xmr1.bplaced.net
Mega props to Kinickie for explaining the Macro Setting on my camera!
*Crazy Ace Ventura voice* Say helooo to mah STINKEH FRIENH!!!e1even
![]()
We're just a parade of crystalline machines, performing as programmed.
I would rather shoot for the moon and miss, than aim for the gutter and hit.
Don't ever let anyone tell you that you can't achieve something, not even yourself.
Those look great! For some reason I find that insects and plants make the best macro subjects.
I read your user notes.
"Hear the voice of kinickie." ~DarthPlato
Discy~ *bows down and chants "Hail Kinickie"*
Being a woman is a terribly difficult task since it consists principally in dealing with men. - Conrad
Flickr
that little ant was a bugger to catch. never wanted to stay still.
We're just a parade of crystalline machines, performing as programmed.
I would rather shoot for the moon and miss, than aim for the gutter and hit.
Don't ever let anyone tell you that you can't achieve something, not even yourself.
Bookmarks