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Thread: Weekend Fun SS1 & SS2

  1. #1
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    Default Weekend Fun SS1 & SS2

    In hopes of extending the fun to be had with the Serious Sam. I hope to organize a weekly game of SSFE/SE/SS2 co-op/DM with custom maps or original maps played with MODs and other fun stuff.

    Specifics

    The difficulty setting will always be set at Serious. Expect other fun stuff to be thrown in like playing the maps with a certain weapon only, friendly fire etc.

    The server would be invisible to the internet and the IP address will be given to participants a few minutes before the game starts.


    Rules

    Thanks to what I've seen in the recent sessions, I have some rules to add.

    - Absolutely NO rushing. It may be fun for you to blaze through a level, but you're ruining it for those left behind by depriving the other players of opportunities to do battle, or by leaving them behind to clean up. It also shortens the play time of the map by a considerable amount and that's not good.

    - Wait for the others. Being left behind is no fun so please wait for the others to catch up.

    - Listen to the others' directives. You should especially listen to the host when they tell you something you should stop doing.

    - Have fun and don't be a wet towel. I want this to be a fun thing, so please don't drag others down if for some reason, you feel down.

    - Unless mentioned otherwise, all server raids will be carried out with a knife.

    - Be responsible. Practice safe teabagging.

    If you disregard the rules you will be removed from the game session, and you will get a demerit. Two demerits and you will be labelled a persona no grata. I hope that I don't have to deal with such problems anymore, and I trust you guys to follow these rules.

    Hosting

    I *can* host the SS1 games, but it is not recommended because I live halfway around the world from most of you guys and that might drastically increase the latency. So I'll be hosting only as a last resort if nobody else offers to host a game.

    For the SS2 games, FW will most likely do the hosting.


    Time

    Unless decided on otherwise, the games will be held on Friday, Saturday and Sunday with starting times of anywhere between 1800-2200 GMT time.

    SSSE games will be held on Fridays, SS2 Games will be held on Saturdays and SSFE games will be held on Sundays.


    Host announce

    When the game starts, the IP will be posted in this thread for those who aren't able to make it or those who arrived too late for the beginning of the map. Check the latest posts in this thread for updates concerning the IP and hosting as the game progresses.

    Server raids work a bit differently here. One person, designated a scouter, would scour the server list looking for a DM server that has plenty of people playing, but with enough room to accomodate as many possible participants as possible. Once done, the IP address will be announced in the thread and the channel.

    Raids across multiple servers is possible, but those who participated in other servers must report who raided the other servers and what server(s) they raided.

    IRC organization and Preparation

    If this thing is sucessful and grows into something big, I might start a channel for it. For now, the #seriously channel will suffice. Although a full IRC client pointing at the channel is much more recommended.

    Parse Error SE compatibility list & recommended settings.

    Planned Games
    Friday, 12-10-2007
    Knife/Colt/Sniper Run - Palenque
    DM - Rats

    Saturday, 13-10-2007
    Serpent Yards
    Mdigbo Arena, Bone Yard and Snow Base

    Sunday, 14-10-2007
    Mintaka

    Friday, 19-10-2007
    DM - Temple of Burbel
    DM - White Sector

    Saturday, 20-10-2007
    Undecided

    Sunday, 21-10-2007
    Eye of Ra
    City of Gold

    Previous Games

    Feel free to put your input into this, I'll try to update this as often as possible.
    Last edited by Valerie Valens; 10-19-2007 at 09:47 AM.

  2. #2
    Hard Hats Inc.
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    Default Re: SSFE/SE Custom Map Party

    Nice idea, I have both of those maps (Alpine Mists II and Portals). I might as well join, but unfortunately I probadly can't be there on friday due to some repairs in my room

    But I'll try to join if I can.

  3. #3
    Nope.
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    Default Re: SSFE/SE Custom Map Party

    I'll play whenever I'm on IRC, have the time and there's enough people.
    "Is there any better Gerüstbaufirmenvorarbeiterschlüsselanhängerfarbenwasserlöslichkeitskontrollchemiker than discy? No!" -Shrinker

  4. #4
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    Default Re: SSFE/SE Custom Map Party

    List updated with input. Thanks for the positive input guys!

  5. #5
    Ugh Zan III

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    Default Re: SSFE/SE Custom Map Party

    Well you know me. I'm always up for some SS if i'm around.

  6. #6
    Aliit ori'shya tal
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    Default Re: SSFE/SE Custom Map Party

    That might work for me.
    Seriously! - Serious Sam Forever - Prophets of Sam - =EOA= Players Consortium

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  7. #7
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    Default Re: SSFE/SE Custom Map Party

    I could be in.
    Officially retired from mapping.
    Jetty.

    Like fire.
    Like lightning.
    Like frost.
    I am never alone.

    Last hax0red by Jetty : Today at 12:08 AM.

  8. #8
    Mental
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    Default Re: SSFE/SE Custom Map Party

    I may join but I'm not sure


  9. #9
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    Default Re: SSFE/SE Custom Map Party

    Although I'm probadly pointing out the obvious, I think host should be the person with highest upload/download and the most stable connection. My connection is pretty standard, 2 MB download, 512 kbps upload. Quality of service is 99% according to MySpeedPC.

    But hopefully SS1 has a better netcode anyway so it doesn't matter so much. I could host the game if no one else wishes to do so. (I hope there are more volunteers though *cough* *cough*)

  10. #10
    Nope.
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    Default Re: SSFE/SE Custom Map Party

    According to some online test my measured upload speed is 720 kbps.
    "Is there any better Gerüstbaufirmenvorarbeiterschlüsselanhängerfarbenwasserlöslichkeitskontrollchemiker than discy? No!" -Shrinker

  11. #11
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    Default Re: SSFE/SE Custom Map Party



    This is why I don't recommend myself as a host, because this would have been my bandwidth performance to someone from California (best-case scenario for US gamers)

  12. #12
    Ugh Zan III
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    Default Re: SSFE/SE Custom Map Party

    If I can get my video card working so that it won't overheat, I will try to join in on tomorrow's game. Gonna work on it tonight, hoping some new thermal paste will help the problem.

  13. #13
    Manly SS gamer
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    Default Re: SSFE/SE Custom Map Party

    Quote Originally Posted by Joan-Michele View Post


    This is why I don't recommend myself as a host, because this would have been my bandwidth performance to someone from California (best-case scenario for US gamers)
    339 is a very good upload rate, considering that 1 client needs 15-30. So you could host for minimum 11 clients with good performance!
    My Showcase Thread !!!
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  14. #14
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    Default Re: SSFE/SE Custom Map Party

    But do take his location into account, he lives in China, so it would lag anyway. I think we should let Disconnector host the game (good location, good connection...).

    FYI; I think I'll be able to participate in today's game afterall.

  15. #15
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    Default Re: SSFE/SE Custom Map Party

    Me too!
    Officially retired from mapping.
    Jetty.

    Like fire.
    Like lightning.
    Like frost.
    I am never alone.

    Last hax0red by Jetty : Today at 12:08 AM.

  16. #16
    blahblahblah
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    Default Re: SSFE/SE Custom Map Party

    Wytas, that's kiloBIT, not byte, about 42KByte/s

  17. #17
    Ugh Zan III
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    Default Re: SSFE/SE Custom Map Party

    Quote Originally Posted by F1NLAND-Warrior View Post
    But do take his location into account, he lives in China, so it would lag anyway. I think we should let Disconnector host the game (good location, good connection...).

    FYI; I think I'll be able to participate in today's game afterall.
    Actually, he lives in Hong Kong, not China, if I remember correctly, Hong Kong was taken back by China.

    Anyway, enough of history. If there can be a game now I can join!
    Yamgent Negative Time Theory - find out the greatest discovery of why the time might be negative in May.

  18. #18
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    Default Re: SSFE/SE Custom Map Party

    Quote Originally Posted by TwL View Post
    Anyway, enough of history. If there can be a game now I can join!
    You both live quite far away, isn't it getting late there soon?

    When are we going to host this game? I hope you're not gonna host it at 3 AM in the night... (I'm probadly asleep at that time)

  19. #19
    Manly SS gamer
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    Default Re: SSFE/SE Custom Map Party

    Quote Originally Posted by --Fragman-- View Post
    Wytas, that's kiloBIT, not byte, about 42KByte/s
    You want say that Sam eats 30 KBytes/s? no way. I was hosting easily for 3 people when I had 30 KBps upload rate
    Now I have 768 kbps upload (about 96 KB/s)
    My Showcase Thread !!!
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  20. #20
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    Default Re: SSFE/SE Custom Map Party

    I think it does, because SS2 uses more or less the same amount...50 kbps per client.

  21. #21
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    Default Re: SSFE/SE Custom Map Party

    Quote Originally Posted by F1NLAND-Warrior View Post
    I think it does, because SS2 uses more or less the same amount...50 kbps per client.
    on SS2 I could've hosted only 1 player on 30KBps upload, and he would still had lag
    My Showcase Thread !!!
    Haunted Palace (custom map) - a stunning Serious Sam 2 experience!
    Serious Sam SE Music Video (High Quality)

    New projects!
    Get serious! (TBD) - a series of action/platforming/puzzle custom maps for Serious Engine 3, split in episodes, each released every month!

  22. #22
    Ugh Zan III
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    Default Re: SSFE/SE Custom Map Party

    Quote Originally Posted by F1NLAND-Warrior View Post
    You both live quite far away, isn't it getting late there soon?

    When are we going to host this game? I hope you're not gonna host it at 3 AM in the night... (I'm probadly asleep at that time)
    Yeah, it is 6PM here now.

    If it is hosted at 18:00 GMT, then it will be like this:
    http://www.timeanddate.com/worldcloc...n=0&sec=0&p1=0
    Yamgent Negative Time Theory - find out the greatest discovery of why the time might be negative in May.

  23. #23
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    Default Re: SSFE/SE Custom Map Party

    18:00 GMT sounds fine to me. Of course, we'd need to host it earlier for you guys though

  24. #24
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    Default Re: SSFE/SE Custom Map Party

    Gametime is coming in at least 8 hours. The reason that I say at least is because I want to allow a good time window for final preparations and late arrivals.

    So if you haven't already, download, install and test-run Alpine Mists II for SE now to make sure it all works.

    PS : In the future, feel free to discuss which custom maps on SSFE/SE you would like to play next, as well as other suggestions with the game settings like extra enemy strength, friendly fire, respawn invulnerability, ammo and weapon handicap like knives only etc.
    Last edited by Valerie Valens; 07-13-2007 at 06:13 AM.

  25. #25
    Mental
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    Default Re: SSFE/SE Custom Map Party

    I'm coming in, just gotta download the mappack (I not long installed SS1 on my new computer)
    Edit: I can't find the server, are you sure it's 6:00pm GMT start time?
    Last edited by Deepblue; 07-13-2007 at 01:32 PM.


  26. #26
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    Default Re: SSFE/SE Custom Map Party

    I cant, Sorry!
    Officially retired from mapping.
    Jetty.

    Like fire.
    Like lightning.
    Like frost.
    I am never alone.

    Last hax0red by Jetty : Today at 12:08 AM.

  27. #27
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    Default Re: SSFE/SE Custom Map Party

    It hasn't started yet. People thought I'd host the game, but unfortunately none of the servers I create show up in the servers list (even though they're not invisible). Hell, I don't even use a firewall.

    In the meantime join the IRC (channel: #Seriously) to find out more. I think it's starting in about 15 mins...

  28. #28
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    Default Re: SSFE/SE Custom Map Party

    Yeah, everyone who is in this, join the IRC channel. Like I said, the servers are going to be invisible, so you'll need the IP of the host, which will be identified and announced in the final preparations in IRC.

  29. #29
    Mental
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    Default Re: SSFE/SE Custom Map Party

    I don't have IRC so somebody PM it to me (The IP address I mean)


  30. #30
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    Default Re: SSFE/SE Custom Map Party

    Couldn't the IP be posted here as well? (You know, for those folks who can't get the IRC working...which is unlikely)

    EDIT:

    @ Deepblue- You can use the JavaApplet to join, that's how I got in (and I've never used the live chat feature before on seriously). Just type in your name, choose your location and bang- you're in the chicken pen!

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