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Old 08-12-2016, 09:05 PM   #1   Add To Ignore List  
JiN
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Talking Serious Sam 2 - Jungle Chef Map

Hello this is my first map in serious sam 2. Anyways , this expansion pack contains 3 maps based on Jungles called Jungle Chef.
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Here you can see some pictures.

http://i.imgur.com/JvifJ7L.jpg
http://i.imgur.com/bECTLID.jpg
http://i.imgur.com/HdVP4uX.png

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Maps: VillageOfBeach , TempleOfJungle , JungleChef

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Bugs: Levels is unlocked , Loading Screen Models when you complete a map is default ( Serious Sam player model )
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Old 08-13-2016, 12:51 AM   #2   Add To Ignore List  
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Default Re: Serious Sam 2 - Jungle Chef Map

Oh nice, thanks for contribution!

I'll try these out later!
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Old 08-13-2016, 04:26 AM   #3   Add To Ignore List  
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Default Re: Serious Sam 2 - Jungle Chef Map

Hey, good work on making maps. It's always great to see contributions.

The maps look very interesting, is it co-op or DM? From the screenshots the models have proper shadows but the floor and wall meshes seem to miss baked lightmaps, though.
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Old 08-13-2016, 05:44 AM   #4   Add To Ignore List  
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Default Re: Serious Sam 2 - Jungle Chef Map

Quote:
Hey, good work on making maps. It's always great to see contributions.

The maps look very interesting, is it co-op or DM? From the screenshots the models have proper shadows but the floor and wall meshes seem to miss baked lightmaps, though.
Thanks for comments , as i said im new with new editors , and if anyone can give me some tutorials next maps it will be better. I really dont know how to make static shadows etc... And yes map is co-op
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Old 09-28-2016, 12:50 AM   #5   Add To Ignore List  
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Default Re: Serious Sam 2 - Jungle Chef Map

I think JiN really needs some feedback, so here it goes.

I was given the impression that you tried to remake the first 3 levels your own way, so I'll treat them in that respect.

First off, the chapters are broken in the first and second level, to the point that they can't be completed, MAJOR error there.

The first level was, a long walk down a long corridor, with enemies spawning in my face, dear god more Harbinger style of enemy management XD
However, you made it far too easy. And looking around, you could find some good stuff, the level it's self doesn't look bad but it could look better. (I can tell you tried, that's what counts)

The second level is, yet another corridor type level, only this time it's alot thinner and has alot of brush, the detail here is better than the last level, again though, the enemies are too easy. Also this level was really short as it took no time at all to reach the Simba village.

The third level is, surprise surprise, a remake of the Simba village level.
And it's not half bad either, I can tell it's not an exact copy, it looks more like you copied the models over and rebuild the level from scratch (models have lighting, this is how I can tell).
On the gameplay front, this level is fun, it's the only level that enemies can over power you to the point of dying. The only gripe I have is it just, ends, after a few minutes with no warning. Then the game goes to Croteam's 4th level after that.

For a first, it's not bad at all, good job. I hope to see more from you so keep it up!
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Old 05-18-2017, 01:07 PM   #6   Add To Ignore List  
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Cool Re: Serious Sam 2 - Jungle Chef Map

Well, i know Serious Sam 2 is not that played but its one of my favourite as all. My PC is too old and i tried to make map on SSHD but it lags too much and now im doing projects on Classic and 2. Im not really sure it will be really good map, but i learn alot from last time i really appreciate the comments and helps. BTW if someone have any idea or want to help im open for ideas :]
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