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Old 08-04-2018, 01:41 PM   #1   Add To Ignore List  
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Default Converting HUD .tex files into .tga

I've recently wanted to edit some of games resources, starting with the HUD.
I've tried figuring out a way to actually import a texture to a mesh, but I simply can't seem to figure out where's what in SED 3.0. Can someone talk me through a way of converting them into .tga, then back into tex files.

Thanks in advance.
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