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Old 06-29-2016, 09:09 AM   #631   Add To Ignore List  
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Default Re: Maska322`s Showcase!

Quote:
Originally Posted by Discy View Post
Nice, that's Serj Tankian isn't it?
Yup :3

http://i.imgur.com/hVLI5g0.jpg
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Old 06-29-2016, 12:43 PM   #632   Add To Ignore List  
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Default Re: Maska322`s Showcase!

Whoa Maska calm down m8
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Old 06-29-2016, 03:23 PM   #633   Add To Ignore List  
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Last area before making details:

http://i.imgur.com/tw4HCHu.jpg

http://i.imgur.com/SMUqUwo.jpg
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Old 06-29-2016, 05:11 PM   #634   Add To Ignore List  
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Default Re: Maska322`s Showcase!

Someone's taken a liking to dem arches. Looking nice.
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Old 06-30-2016, 05:49 PM   #635   Add To Ignore List  
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Default Re: Maska322`s Showcase!

Areas are looking great so far
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Old 07-01-2016, 10:17 AM   #636   Add To Ignore List  
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Default Re: Maska322`s Showcase!

Real maps have curves.
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Old 07-01-2016, 12:18 PM   #637   Add To Ignore List  
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Default Re: Maska322's Showcase!

So do real women... But that is off topic.
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Old 07-01-2016, 06:21 PM   #638   Add To Ignore List  
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Default Re: Maska322`s Showcase!

Something something.

http://i.imgur.com/5jnmAd1.jpg
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Old 07-02-2016, 02:24 AM   #639   Add To Ignore List  
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Default Re: Maska322`s Showcase!

Curves? lol
I like playing maps that have .. curves in it.
Real maps like SSHome map pack - version 1 (you'll probably know what I mean lol).
But that room/corridor looks good with those arch like curves
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Old 07-02-2016, 09:28 AM   #640   Add To Ignore List  
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Default Re: Maska322's Showcase!

Quote:
Originally Posted by Louva-Deus View Post
So do real women... But that is off topic.
What is offtopic? Look at dem arcs..
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Old 07-02-2016, 09:05 PM   #641   Add To Ignore List  
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The keyhole is pretty awesome!
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Old 07-02-2016, 11:36 PM   #642   Add To Ignore List  
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I didn't notice that very unique use of shapes in this level
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Old 07-04-2016, 03:07 PM   #643   Add To Ignore List  
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Default Re: Maska322`s Showcase!

Aspirant's Trail

http://i.imgur.com/jOzyCBe.jpg

http://i.imgur.com/NDfwYrq.jpg

http://i.imgur.com/l0NN0MV.jpg

http://i.imgur.com/Pu7sjKQ.jpg

http://i.imgur.com/d4Lm2l4.jpg

http://i.imgur.com/cVY3MY1.jpg
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Old 07-04-2016, 03:55 PM   #644   Add To Ignore List  
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Default Re: Maska322`s Showcase!

Your architecture is really nice and smooth. That keyhole entrance is a nice touch.

How does it run, though? You can press alt+R to toggle in-editor performance stats, and on average the "tris" value shouldn't go higher than 1300-1400. And in case of much architecture you need to know how to use the detail flag for polygons.
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[22:30] Fiendian: Discy, Finzy and Louva shall merge into a superentity known as the Lickyfonz.
"Can we just move Discy's posts to the HOF automatically already? :P" -Jetty


Ir-Kalla: Serious Sam Classic map pack in development (Ir-Kalla: Egypt Demo)
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Old 07-04-2016, 04:08 PM   #645   Add To Ignore List  
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Default Re: Maska322`s Showcase!

Make EVERYTHING round!
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Old 07-05-2016, 02:53 AM   #646   Add To Ignore List  
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Default Re: Maska322`s Showcase!

more curves! but the architecture, design and rooms look great!
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Old 07-05-2016, 05:18 AM   #647   Add To Ignore List  
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Default Re: Maska322`s Showcase!

You've improved in architecture. Goob job
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Old 07-06-2016, 01:18 PM   #648   Add To Ignore List  
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Default Re: Maska322`s Showcase!

Quote:
Originally Posted by Discy View Post
Your architecture is really nice and smooth. That keyhole entrance is a nice touch.

How does it run, though? You can press alt+R to toggle in-editor performance stats, and on average the "tris" value shouldn't go higher than 1300-1400. And in case of much architecture you need to know how to use the detail flag for polygons.
Welp. From 700 to 1400, so it's good Worse situation is on the first level, where is 3000 - 5500 :/

Anyway, started the third level - Heaven

http://i.imgur.com/aEhUdDU.jpg
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Old 07-06-2016, 01:48 PM   #649   Add To Ignore List  
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Default Re: Maska322`s Showcase!

Well, to descrease the 'tris' value you can use visibily bits, etc... but sometimes it's really hard
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Check STM 1.08B for SSSE by Troy and Zeo.
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Old 07-06-2016, 02:21 PM   #650   Add To Ignore List  
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Default Re: Maska322`s Showcase!

There's not only visibility bits, but also mipping and making proper rendering sectors.
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[22:30] Fiendian: Discy, Finzy and Louva shall merge into a superentity known as the Lickyfonz.
"Can we just move Discy's posts to the HOF automatically already? :P" -Jetty


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Old 07-06-2016, 02:39 PM   #651   Add To Ignore List  
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Default Re: Maska322`s Showcase!

I know
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Showcase Thread© -- Crippler and Raka's Artillery©
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Procyon, alive... and still shining.
Check STM 1.08B for SSSE by Troy and Zeo.
French mapper and modder since 2010.
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Old 07-06-2016, 02:53 PM   #652   Add To Ignore List  
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Default Re: Maska322`s Showcase!

I know you know, but I said it because I don't know if Maska knows, and I'm trying to help get him in the know. Y'know?
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[22:30] Fiendian: Discy, Finzy and Louva shall merge into a superentity known as the Lickyfonz.
"Can we just move Discy's posts to the HOF automatically already? :P" -Jetty


Ir-Kalla: Serious Sam Classic map pack in development (Ir-Kalla: Egypt Demo)
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Old 07-06-2016, 03:51 PM   #653   Add To Ignore List  
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Default Re: Maska322`s Showcase!

I know your pain, When I tried to make several levels with Sed Classic, I kept blowing my tris count way out of proportion. To me 1.5k triangles are half of a tree model. To Sed Classic, that's practically It. Like, the entirely of the universe to Sed Classic is 1.5k triangles. Heh...I miss it.
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Old 07-06-2016, 09:53 PM   #654   Add To Ignore List  
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Default Re: Maska322`s Showcase!

You're killing my dreams.
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Old 07-07-2016, 06:19 AM   #655   Add To Ignore List  
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Default Re: Maska322`s Showcase!

If SED1 could support at most 5k triangles, that would be damn awesome!
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Procyon, alive... and still shining.
Check STM 1.08B for SSSE by Troy and Zeo.
French mapper and modder since 2010.
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Old 07-07-2016, 07:22 AM   #656   Add To Ignore List  
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Default Re: Maska322`s Showcase!

Hell yeah, the amount of detail we would be able to cram in is amazing at even 5k. Imagine if SLAwww would overhaul the engine to utilize modern hardware.
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[22:30] Fiendian: Discy, Finzy and Louva shall merge into a superentity known as the Lickyfonz.
"Can we just move Discy's posts to the HOF automatically already? :P" -Jetty


Ir-Kalla: Serious Sam Classic map pack in development (Ir-Kalla: Egypt Demo)
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Old 07-07-2016, 02:54 PM   #657   Add To Ignore List  
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Default Re: Maska322`s Showcase!

Cool hanging platforms
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Old 07-08-2016, 01:54 AM   #658   Add To Ignore List  
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Great design and looking forward to your next level
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Old 07-08-2016, 11:14 AM   #659   Add To Ignore List  
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Default Re: Maska322`s Showcase!

Something something.

http://i.imgur.com/nb4v3BF.jpg

http://i.imgur.com/ca3TvjG.jpg
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Old 07-08-2016, 08:36 PM   #660   Add To Ignore List  
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I am taking notes.
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