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Old 05-02-2017, 12:30 PM   #31   Add To Ignore List  
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Default Re: Serious Sam Timeline Theory

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Pinka... can you draw?
It's PIKA, and no, I can't. Why do you ask?
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Old 05-02-2017, 10:58 PM   #32   Add To Ignore List  
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Default Re: Serious Sam Timeline Theory

Pika, See post #11... this thread concerns a graphical timeline, like post #25. Reading a story or bullet points is alright (at least a start, like you did), now put that in some linear narrative of time travel. That would get a more conceptual of where SS is jumping around. This would cover (explains) why SS:FE was first step, then SS:SE, and so on. It may include secret teleporters or not (secret teleporters may just mean a short transporter few feet away with no time changes) or secret yards or even Jewel of the Nile. It doesn't concern when or where was the time machine was created or placed, just where SS went from there.

Solais and Discy knows what I am meaning in here...

Chuck
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Old 05-03-2017, 04:02 AM   #33   Add To Ignore List  
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Default Re: Serious Sam Timeline Theory

But this is the most visual it can get:

Quote:
Originally Posted by Solais View Post
Okay.

TLH -> SS4 -> SS3 -> TFE -> TSE

There.
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Old 05-03-2017, 09:09 AM   #34   Add To Ignore List  
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Default Re: Serious Sam Timeline Theory

Quote:
TLH -> SS4 -> SS3 -> TFE -> TSE
Add some colors onto it (and I don't mean font colors)

Again, it's not going to be every new game (if there's ever going to be anything after SSV) released be going backwards. There isn't SS2 in your design or was the SS2 non-cannon (begun to lose track now).

In any ways, there IS going to be a graphical timeline, be it a poster or a scroll or e-whatever.

Solais, you even mention there already a design, but contains future games on it already (so THAT'S what we are talking about as well). Simply... remove the future game(s) (maybe leave that area "blank" or "TBD" or whatever), then when time comes, we get sticker to slap onto the poster (or electronically, but not from steam).

The point is why get a poster of "complete" timeline after Mental dies (or whatever Croteam has in mind for SS)? You guys are just trying to talk out of this so it goes away and away... sweeping under the rug.
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Old 05-03-2017, 09:42 AM   #35   Add To Ignore List  
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Default Re: Serious Sam Timeline Theory

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Originally Posted by CNT View Post
Add some colors onto it (and I don't mean font colors)

Again, it's not going to be every new game (if there's ever going to be anything after SSV) released be going backwards. There isn't SS2 in your design or was the SS2 non-cannon (begun to lose track now).

In any ways, there IS going to be a graphical timeline, be it a poster or a scroll or e-whatever.

Solais, you even mention there already a design, but contains future games on it already (so THAT'S what we are talking about as well). Simply... remove the future game(s) (maybe leave that area "blank" or "TBD" or whatever), then when time comes, we get sticker to slap onto the poster (or electronically, but not from steam).

The point is why get a poster of "complete" timeline after Mental dies (or whatever Croteam has in mind for SS)? You guys are just trying to talk out of this so it goes away and away... sweeping under the rug.
SS2 is noncanon now. Maybe I'll make such poster or a video after SS4 is out, so you'll have to hold your breath till then.
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Old 05-05-2017, 06:17 AM   #36   Add To Ignore List  
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Default Re: Serious Sam Timeline Theory

Ok, here's my raw madskillz draft:

https://i.imgur.com/GLe1mab.png
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Old 05-05-2017, 11:30 AM   #37   Add To Ignore List  
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Default Re: Serious Sam Timeline Theory

Nope. First are the events in the future, then is the time-travel to Egypt.

Edit:

Here is my timeline suggestion:
http://i.imgur.com/YvUK8Hx.png

Last edited by Serious Sam(BG); 05-05-2017 at 12:34 PM.
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Old 05-06-2017, 04:41 AM   #38   Add To Ignore List  
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Default Re: Serious Sam Timeline Theory

SS2Reboot won't be the conclusion of the franchise, only the conclusion of the story arc that started with TFE.
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Old 05-06-2017, 05:05 AM   #39   Add To Ignore List  
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Default Re: Serious Sam Timeline Theory

So we'll face Mental himself as a final boss, I guess.

But if is like that, wouldn't be better if CT first fill the timeline space between the "x" point and the TLH?
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Old 05-06-2017, 08:07 AM   #40   Add To Ignore List  
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Default Re: Serious Sam Timeline Theory

It's getting GOOD!

Question, help me little here... what is "time lock"? Meaning broke/destroy the time travel capably? Were there still "time travel" before and after "time lock"?
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Old 05-06-2017, 08:22 AM   #41   Add To Ignore List  
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Default Re: Serious Sam Timeline Theory

"Time-Lock" is the name of the time-travel device/devices built by the Syrians before they being extinct by Mental.
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Old 05-07-2017, 04:23 AM   #42   Add To Ignore List  
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Default Re: Serious Sam Timeline Theory

Time-Lock is the singular existing device (seen at the end of SS3) built by an unknown alien species much older than the Sirians, that seemingly have the ability to send matter through time to the date when it was armed in the past.
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Old 05-08-2017, 04:23 AM   #43   Add To Ignore List  
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Default Re: Serious Sam Timeline Theory

I always thought that the Time-Lock is developed and built by the Sirians... Like the portals in TSE.
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Old 05-08-2017, 05:20 AM   #44   Add To Ignore List  
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Default Re: Serious Sam Timeline Theory

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Originally Posted by Serious Sam(BG) View Post
I always thought that the Time-Lock is developed and built by the Sirians... Like the portals in TSE.
The Timelocks in TSE aren't Sirian-made either. The Timelock(s) is taken from the Eillians who received it through unknown means during the age of the immortal ones when Mental's species is still alive and kicking. However, it looks like nobody, not even Mental (the only known oldest being in existence), knows what the Timelock really is.

Also, TSE isn't really canon because it shits all over the lore, so we'll keep it out of the equation only Croteam officially rectifies it.


PS: This thread made me realize how little the people actually know about the story
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Old 05-08-2017, 03:05 PM   #45   Add To Ignore List  
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Default Re: Serious Sam Timeline Theory

TSE is canon, no matter the plot-holes.

Time-space teleporters in TSE are made by the Sirians.

Unsuccessful troll is unsuccessful.
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Old 05-08-2017, 08:30 PM   #46   Add To Ignore List  
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Default Re: Serious Sam Timeline Theory

Except that if you try to fit TSE into a logical timeline, it'll just shit on the preceding plot points (and on itself, in some cases). You can't have contradictions in a canon. Since no new games since TSE have tried to backed it up or retcon it, it's the one that cannot be canon instead of TFE or SS3.

Also, I just double-checked to be sure, the teleporters/portals are never referred to as Timelocks in TSE (they are Timelocks in the design doc, but that doesn't matter). However, the teleporters' are "left behind" in the same vein as how the Sirians left behind the Timelock in Egypt, so there's nothing to suggest that they were made by the Sirians either.
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Old 05-09-2017, 02:29 AM   #47   Add To Ignore List  
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Default Re: Serious Sam Timeline Theory

So you suggest, someone made them and then, later, the Sirians just took it, place it and then - left it...? :S
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Old 05-09-2017, 03:39 AM   #48   Add To Ignore List  
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Default Re: Serious Sam Timeline Theory

It is very likely that with the post-release phase of Fusion, we'll be finally addressing TSE's plotholes. So there will be no random time-portals anymore, but something else.
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Old 05-09-2017, 03:57 AM   #49   Add To Ignore List  
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Default Re: Serious Sam Timeline Theory

Quote:
Originally Posted by Serious Sam(BG) View Post
So you suggest, someone made them and then, later, the Sirians just took it, place it and then - left it...? :S
Yup, just like the case with the Timelock. It was handed down to the Eillians and they hid it when Mental wiped 'em out, and then the Sirians found it in Eillian ruins right when Mental found the Sirians too so the Sirians passed it to the Sirians on Earth since Earth wasn't mapped out in Sirian maps yet due to being a new discovery. The Sirians on Earth went mad from loneliness so they armed the Timelock and left it for the humans to do whatever the fuck they want with it. I assume this is also the case with the timeteleportals whatever.

Also, I guess we should hold off from implementing TSE into a timeline until Croteam rectifies it in Fusion. They're gonna have to pull out a big from their asses to mend the plotholes in TSE, but I have complete faith that they can accomplish the task now that they have Solais on the job
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Old 05-09-2017, 10:18 AM   #50   Add To Ignore List  
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Default Re: Serious Sam Timeline Theory

Wait, The Second Encounter will be changed? How? When? :o
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Old 05-09-2017, 10:23 AM   #51   Add To Ignore List  
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Default Re: Serious Sam Timeline Theory

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Originally Posted by Serious Sam(BG) View Post
Wait, The Second Encounter will be changed? How? When? :o
After Fusion gets out of beta, which should be after SS3 gets ported to Fusion.

Although that's really a trick on Croteam's part, because the thing here is that Fusion will never be out of beta
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Old 05-09-2017, 11:23 AM   #52   Add To Ignore List  
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Default Re: Serious Sam Timeline Theory

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Wait, The Second Encounter will be changed? How? When? :o
Well point out! This is why I encourage to work on a graphical timeline... putting all talk onto paper The more CT works on new SS games (if they are even doing it), the more the timeline will have broken lines or even more non-cannons.

The graphical timeline doesn't (shouldn't) have to intro where the clowns came from (however, could be in a "map legend"). Just things like where Mental and SS meets/crossover, and where/how Mental started his missions (including Mental's intended goal(s), whether successful or not).

Clear this a bit for me... Time-Lock / time-travel includes or differs from secret teleporters (those blue spin sphere). Are "portal" is what Time-Lock is? Also, how many Time-Locks exists (up to this point)... for starters, there has to be 2 Time-Locks in each ends to be able to time-travel through (aren't those capable to do back-and-forth?).
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Old 05-09-2017, 11:32 AM   #53   Add To Ignore List  
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Default Re: Serious Sam Timeline Theory

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Well point out! This is why I encourage to work on a graphical timeline... putting all talk onto paper The more CT works on new SS games (if they are even doing it), the more the timeline will have broken lines or even more non-cannons.

The graphical timeline doesn't (shouldn't) have to intro where the clowns came from (however, could be in a "map legend"). Just things like where Mental and SS meets/crossover, and where/how Mental started his missions (including Mental's intended goal(s), whether successful or not).

Clear this a bit for me... Time-Lock / time-travel includes or differs from secret teleporters (those blue spin sphere). Are "portal" is what Time-Lock is? Also, how many Time-Locks exists (up to this point)... for starters, there has to be 2 Time-Locks in each ends to be able to time-travel through (aren't those capable to do back-and-forth?).
I'm going to do a video, but only after they revised TSE so I don't have to deal with comments saying "TSE is canon now, update it!".
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Old 05-09-2017, 11:38 AM   #54   Add To Ignore List  
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Default Re: Serious Sam Timeline Theory

And what this "revisited" second encounter will looks like? They should change level order, so Sam must fall in ancient Persia. Also Persepolis and Babylon are two different cities - the first one is located in present day Iran, the second - in present day Iraq, but in the game they are presented as one city... There is too much to fix in SE. Just accept it as it is and go forward.

Time-travel is paradox itself.
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Old 05-09-2017, 11:46 AM   #55   Add To Ignore List  
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Default Re: Serious Sam Timeline Theory

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Originally Posted by Serious Sam(BG) View Post
And what this "revisited" second encounter will looks like? They should change level order, so Sam must fall in ancient Persia. Also Persepolis and Babylon are two different cities - the first one is located in present day Iran, the second - in present day Iraq, but in the game they are presented as one city... There is too much to fix in SE. Just accept it as it is and go forward.

Time-travel is paradox itself.
Solais told me they'll just rewrite some wordings and replace the intro with something less stupid (and give PalenqueDemo the original intro instead).
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Old 05-09-2017, 12:01 PM   #56   Add To Ignore List  
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Default Re: Serious Sam Timeline Theory

Wait, TSE intro is just ICONIC!

Not just iconic by itself, but on of the most ICONIC intros in gaming EVER!
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Old 05-09-2017, 12:14 PM   #57   Add To Ignore List  
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Default Re: Serious Sam Timeline Theory

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Wait, TSE intro is just ICONIC!

Not just iconic by itself, but on of the most ICONIC intros in gaming EVER!
It is, that's why they aren't removing it completely. You can still enjoy it on PalenqueDemo, it's just that the main campaign is getting a new/somewhat different intro. Maybe the cratebus will be replaced by an Alcor or something.
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Old 05-09-2017, 12:17 PM   #58   Add To Ignore List  
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Default Re: Serious Sam Timeline Theory

Dark days are upon us...
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Old 05-09-2017, 12:24 PM   #59   Add To Ignore List  
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Default Re: Serious Sam Timeline Theory

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Dark days are upon us...
Don't be sad; in fact, be happy that CT cares enough about TSE to finally make it fit with the rest of the canon.
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Old 05-09-2017, 12:29 PM   #60   Add To Ignore List  
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Default Re: Serious Sam Timeline Theory

It would be better to make fun of it even more in further games, like the upcoming SS2 reboot. Something like short retrospection for intro, where Sam can throw some jokes about the plotholes and etc...

It will be completely in the spirit of the game.
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