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Serious Sam Classic Mods General mod discussion for Serious Sam 1 goes in this forum, also any tutorials/tutorial requests that have not been added to Serious Sam Wiki yet.

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Old 08-03-2015, 08:18 PM   #1   Add To Ignore List  
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Default SSA-RM Official

http://i.imgur.com/Yk3Ky2S.jpg

After Long time....
Its done!
Serious Sam Alpha Remake,the last,final version 1.3.
Remake is now ONLY For TFE.Why no for TSE?
Reason is in About TSE Section.


So im reminding again,what this remake will include:

-Original Weapons Models with simlar 1st person cam postions from The Publisher Build (2000).

-4 Exclusive Scrapped weapons:
*GhostBuster
*Flamethrower
*PipeBomb
*Lava Rocks Gun

-Restored scrapped Enemies:
*Catman
*Cyborg
*Dragonman
*Fishman
*Huanman
*Mamut
*Mamutman
*Mantanaman
*Water,Stone,Ice,Air Elementals

-Original Enemies Model from TPB.

-Restored Second Werebull Variant:Winter.

-Restored Thrid Arachnoid Type:The Monster.

-Restored The Colored Blue Bar Interface with Original Numbers.

-Console Have Background Texture.

-Original 303 Polygon Player Model With Original Sounds.

-Almost all alpha levels.

-NETRICSA messages for scrapped enemies.

-Ability to Switch Knife Stand(Swing knife in hand).

---About TSE----
This remake is now only for TFE.
Why not for TSE? Here is few main reasons:
-Some older models(Such like Biomech) were doing game crashes.
-After Some Interface editing,it was all time changing colors(Like Rainbow )
-There was massive problems with weapon changing and knife stand switch.
-Other Gameplay Issues

So,after thinking,TSE Version will be No more supported.

Now,Why for TFE?
-All older models were working perfectly(No crashes)
-Flamethower Flame were using older,optimal code
-Game was very stable.


Soon after release,Ostap (42amsterdam.net)Will host one server for SSA-RM.

Watch out the cool trailer!:YouTube Video: Serious Sam Alpha Remake FINAL

Download it!:https://mega.nz/#!4gt03TAK!FVpx4kRoh...X35BPFvoA55w5I

If you find any bugs,report here or:
Facebook:https://www.facebook.com/SeriousSamAlphaRemake In post a message section.
Youtube:Watch my trailer and there will be my channel..(Post private message)

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Last edited by Zdzichu; 05-14-2016 at 03:09 PM.
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Old 08-03-2015, 08:25 PM   #2   Add To Ignore List  
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Old 08-04-2015, 12:15 AM   #3   Add To Ignore List  
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http://files.seriouszone.com/download.php?fileid=1374
https://www.facebook.com/SeriousZone...52933022046507

Last edited by Louva-Deus; 08-04-2015 at 12:27 AM.
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Old 08-04-2015, 02:53 AM   #4   Add To Ignore List  
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Default Re: SSA-RM Official

My my, they actually got lava rocks gun.
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Old 08-04-2015, 06:03 AM   #5   Add To Ignore List  
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Default Re: SSA-RM Official

Thanks Louva-Deus for promoting and adding mode to download Section!

Also Server is set up,and there is no syncs... You can play now!
http://i.imgur.com/DIs4k5x.png
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Old 08-04-2015, 06:26 AM   #6   Add To Ignore List  
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Default Re: SSA-RM Official

Hmm, ya know, I might just stream this. B)
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Old 08-04-2015, 08:11 AM   #7   Add To Ignore List  
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Quote:
Originally Posted by ZynX View Post
My my, they actually got lava rocks gun.
Yeah, Kazuya made it from various official parts + some addons,

anyways. GREAT JOB! This is really awesome man!
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Old 08-04-2015, 11:28 PM   #8   Add To Ignore List  
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Link updated.
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Old 08-05-2015, 10:40 AM   #9   Add To Ignore List  
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-------------------------

Procyon, alive... and still shining.
Check STM 1.08B for SSSE by Troy and Zeo.
French mapper and modder since 2010.
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Old 08-05-2015, 02:24 PM   #10   Add To Ignore List  
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Default Re: SSA-RM Official

Plz change link again...
Previous rar was crorrupted.and dlls were causing crash after running.

http://www.mediafire.com/download/ae..._1.3_Final.rar
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Last edited by Zdzichu; 08-05-2015 at 02:31 PM.
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Old 08-05-2015, 09:11 PM   #11   Add To Ignore List  
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Default Re: SSA-RM Official

Attention.

Please,remove the alpha ugh zan model!
It have incorrect animations,and his weapons is not linked with model...
Model is located at /Models/Enemies/Devil
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Old 08-06-2015, 12:40 AM   #12   Add To Ignore List  
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... did you even do any beta testing before releasing this? It shouldn't have game-breaking problems on release. I'm going to have to pull the download until you can get this stuff fixed.

I recommend that you start a beta testing group and work this out.

Last edited by Louva-Deus; 08-06-2015 at 12:43 AM.
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Old 08-06-2015, 07:41 AM   #13   Add To Ignore List  
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Default Re: SSA-RM Official

Quote:
Originally Posted by Louva-Deus View Post
... did you even do any beta testing before releasing this? It shouldn't have game-breaking problems on release. I'm going to have to pull the download until you can get this stuff fixed.

I recommend that you start a beta testing group and work this out.
He did, after the release XD

EDIT: there are no game crashing problems, Ugh Zan is buggy but he can't crash the game. About other stuff I went through all maps they work as they should with some small polygon holes, and Gnaars have some small animation problems when morphing.

Last edited by Thekazuya005; 08-06-2015 at 07:43 AM.
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Old 08-06-2015, 09:18 AM   #14   Add To Ignore List  
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Default Re: SSA-RM Official

Quote:
Originally Posted by Louva-Deus View Post
... did you even do any beta testing before releasing this? It shouldn't have game-breaking problems on release. I'm going to have to pull the download until you can get this stuff fixed.

I recommend that you start a beta testing group and work this out.
Its all good now,old ugh is removed,there is no crashes and cannon is not crashing at multiplayer..
You can return download..

And yeah,i were testing game,at single player and spilt screen,cannon were working perfectly(Version before multiplr bug)
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Old 08-06-2015, 05:52 PM   #15   Add To Ignore List  
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Updated.
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Old 08-17-2015, 06:27 AM   #16   Add To Ignore List  
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Default Re: SSA-RM Official

Excellent mod so far, however I have found a bug where the Kleers could get wedged in between two vertical surfaces and get stuck forever.

YouTube Video: Kleer Bug

Last edited by Valerie Valens; 08-17-2015 at 06:30 AM.
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Old 08-17-2015, 06:42 AM   #17   Add To Ignore List  
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Default Re: SSA-RM Official

There's this wall on Desert Temple which texture wasn't mapped correctly..
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Old 08-17-2015, 08:44 AM   #18   Add To Ignore List  
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Default Re: SSA-RM Official

My game crashes at the final boss when we are fighting inside the pyramid.
Also, how do i play the new added maps? I don't see them in the menu...
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Old 08-17-2015, 09:11 AM   #19   Add To Ignore List  
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Default Re: SSA-RM Official

*Valerine:Thanks for video,fix update will come soon.
*ZynX:Wich wall? Send pic.
*Muleke:Have you removed Old Ugh Zan model? If not,this is probably the reason.Remove it from /Models/Enemies/Devil.The Alpha Maps you can play from spilt screen.
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Old 08-17-2015, 11:29 AM   #20   Add To Ignore List  
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Quote:
Originally Posted by Zdzichu View Post
*Valerine:Thanks for video,fix update will come soon.
*ZynX:Wich wall? Send pic.
*Muleke:Have you removed Old Ugh Zan model? If not,this is probably the reason.Remove it from /Models/Enemies/Devil.The Alpha Maps you can play from spilt screen.
http://s27.postimg.org/9z9pjbtof/Screenshot_26.png

http://s27.postimg.org/btmk12gov/Screenshot_27.png

http://s27.postimg.org/qkcql8ven/Screenshot_28.png thekazuya005 typed wrong

Grammar errors btw..(not blaming)
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Old 08-17-2015, 12:00 PM   #21   Add To Ignore List  
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Default Re: SSA-RM Official

Ah,thanks for it.
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Old 08-17-2015, 12:16 PM   #22   Add To Ignore List  
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Quote:
Originally Posted by Zdzichu View Post
Ah,thanks for it.
No probs bro
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Old 08-18-2015, 07:35 PM   #23   Add To Ignore List  
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Default Re: SSA-RM Official

1.3a Update(Only fix files included):
-Fixed Kleer bug(Walking animation,the wall bug)
-At Desert Temple Alpha some textures are fixed
-Grammar correct at credits...

2 New things:
-New Menu Click Sounds
-Music in Menu

Copy to SSA Folder all folders and replace older files.

Download:https://www.mediafire.com/?rx5ksxdyjvet5xe
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Last edited by Zdzichu; 08-20-2015 at 03:37 PM. Reason: Older archive had same multiplayer cannon bug... Link Updated.
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Old 08-19-2015, 04:16 AM   #24   Add To Ignore List  
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Quote:
Originally Posted by Zdzichu View Post
1.3a Update(Only fix files included):
-Fixed Kleer bug(Walking animation,the wall bug)
-At Desert Temple Alpha some textures are fixed
-Grammar correct at credits...

2 New things:
-New Menu Click Sounds
-Music in Menu

Copy to SSA Folder all folders and replace older files.

Download:https://www.mediafire.com/?5z4d532x85barvf
Did you also correct the text at loading screen? (not grammar nazi)
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Old 08-19-2015, 05:08 AM   #25   Add To Ignore List  
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Default Re: SSA-RM Official

Its good,perfekt grammar is not needed
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Old 08-19-2015, 05:33 AM   #26   Add To Ignore List  
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Fix it fix it fix it XD
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Old 08-19-2015, 05:42 AM   #27   Add To Ignore List  
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Default Re: SSA-RM Official

Ne,last update dis is
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Old 08-19-2015, 05:50 AM   #28   Add To Ignore List  
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Default Re: SSA-RM Official

Hey, you did alot. this might be a great template for future purposes.

After completing my SSAdvanceR map pack for Rev i wish you could help us with creating a proper mod with new enemies and weapons, since you're great at coding.
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Old 08-19-2015, 06:32 AM   #29   Add To Ignore List  
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Quote:
Originally Posted by ZynX View Post
since you're great at coding.
R u Funny?
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Old 08-19-2015, 08:40 AM   #30   Add To Ignore List  
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Quote:
Originally Posted by Zdzichu View Post
R u Funny?
since you did some custom weps I thougt you were good, but did i misunderstood?
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