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Serious Sam 2 Workshop The official forum for Serious Sam 2 projects, be it maps, mods, or something else. |
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#1
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![]() Hi,i have a problem with exporting an animation for an enemy to sed 2.In blender the animation looks normal,but after exporting and playing it in sed 2 some bones move in strange directions.I dont want show pictures,i dont want to spoiler much about this enemy.
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#2
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Banned
Joined: Jun 2012
Location: Germany
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![]() We need pictures and more Informations.
Do you work with .asf (Skeletons) or .amf files now? |
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#3
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![]() Yes,i work with amf and asf.And here is the picture what is happening in sed 2:
![]() If you see the commando tentacle in this animation is behind him,in blender his tentacle is in front of him
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