Seriously!

Go Back   Seriously! Forums > Serious Sam Series > Serious Sam 4

Serious Sam 4 The place to talk about Croteam's next title: Serious Sam 4! What do you know? What do you hope to see in the next Sam game?

Reply
 
Thread Tools Search this Thread Rate Thread Display Modes
Old 03-05-2017, 09:44 AM   #1   Add To Ignore List  
T-Mech
 
PootisMayo's Avatar
 
Joined: Jul 2016
 
PootisMayo is offline
Post Weapon firing animations

I've thought about some weapon animations in BFE for a while, and I'd like to point out some things:

1. The pistol and double shotgun firing animations are kind of dull and slow. The double looks like it's firing in slow motion, and the pistol's is nonexistent..

2. The minigun's firing animation is good, but it could be better. Right now, it looks like it's perfectly still when firing it for a while. It should be really suitable to have the minigun jerk forward and backward rapidly when firing. That way, it can be more polished.

That's all I can think about for the animation problems in this game. I really hope the weapon animations will be better in Serious Sam 4.
__________________
"Yeah, there's only one true king!" - Serious Sam, 2005

Last edited by PootisMayo; 03-05-2017 at 10:19 PM.
  Reply With Quote
Old 03-05-2017, 11:47 AM   #2   Add To Ignore List  
Khnum
 
Serious Sam(BG)'s Avatar
 
Joined: Oct 2005
Location: Bulgaria
 
Serious Sam(BG) is offline
Default Re: Weapon animations

As I said before - the best game in terms of weapon design and animation is Painkiller. The weapon design there si something more than just shaking model in the corner of the screen.
  Reply With Quote
Old 03-05-2017, 10:19 PM   #3   Add To Ignore List  
T-Mech
 
PootisMayo's Avatar
 
Joined: Jul 2016
 
PootisMayo is offline
Default Re: Weapon animations

Added the word "firing" to be more specific. Sorry for not doing so earlier.
__________________
"Yeah, there's only one true king!" - Serious Sam, 2005
  Reply With Quote
Old 03-06-2017, 10:21 AM   #4   Add To Ignore List  
Goodbye Moonmen
 
Discy's Avatar
 
Seriously! Khnum
Joined: Jul 2003
Location: The Netherlands
 
Discy is offline
Default Re: Weapon firing animations

You can't actually change the thread title yourself, but I did it for you.
__________________
"Is there any better Gerüstbaufirmenvorarbeiterschlüsselanhängerfarbenwasserlöslichkeitskontrollchemiker than discy? No!" -Shrinker
[22:30] Fiendian: Discy, Finzy and Louva shall merge into a superentity known as the Lickyfonz.
"Can we just move Discy's posts to the HOF automatically already? :P" -Jetty


Ir-Kalla: Serious Sam Classic map pack in development (Ir-Kalla: Egypt Demo)
  Reply With Quote
Reply

Bookmarks


Currently Active Users Viewing This Thread: 1 (0 members and 1 guests)
 
Thread Tools Search this Thread
Search this Thread:

Advanced Search
Display Modes Rate This Thread
Rate This Thread:

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump

Similar Threads
Thread Thread Starter Forum Replies Last Post
Will SS3 have NE alternative firing modes? *Serious Godzilla* Serious Sam 3 7 07-06-2011 01:11 PM
How to modify weapon firing rate? nassif Serious Sam 2 4 01-20-2007 06:20 PM
need help firing a weapon vladimhotep Serious Sam Classic 12 10-24-2004 02:03 PM
3DS MAX script for animations! i.e. weapon replacements ChrisP Serious Modeler 4 08-22-2002 11:22 AM
Weapon Animations from Player.mdl Hollywood Serious Sam Classic SDK 2 12-17-2001 07:45 AM


All times are GMT -4. The time now is 06:30 PM.