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Serious Sam 4 The place to talk about Croteam's next title: Serious Sam 4! What do you know? What do you hope to see in the next Sam game?

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Old 06-26-2015, 04:09 PM   #91   Add To Ignore List  
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Default Re: SS4 new enemy ideas

I was actual serious and not joking
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Old 06-27-2015, 09:45 AM   #92   Add To Ignore List  
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Default Re: SS4 new enemy ideas

Add pole-dancing Harpies to the game.
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Old 06-27-2015, 10:02 AM   #93   Add To Ignore List  
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Default Re: SS4 new enemy ideas

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Originally Posted by Sacorguy79 View Post
Add pole-dancing Harpies to the game.
BAM! Tit Job!

lol
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Old 06-27-2015, 10:51 PM   #94   Add To Ignore List  
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Default Re: SS4 new enemy ideas

The game should revolve around Harpies
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Old 06-28-2015, 04:16 AM   #95   Add To Ignore List  
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Default Re: SS4 new enemy ideas

take that conversation to rule34 sites please...
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I'm T-ReXx, otherwise known as Solid Snake.
I used to mod the classic Sams but now I just shitpost. If you need to contact me for whatever reason, please use one of the apps listed on my Steam account, rather than here.

The hand has five fingers, capable and powerful,
with the ability to destroy as well as create.
Open your eyes, open your mouths,
Close your hands and make a fist.


22:06 - ♠T-ReXx: it's bain's amazing trap
22:06 - ♠Jetroid: Is it amazing?
22:06 - ♠T-ReXx: no
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Old 06-30-2015, 10:34 AM   #96   Add To Ignore List  
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Default Re: SS4 new enemy ideas

Quote:
Originally Posted by Sacorguy79 View Post
Add pole-dancing Harpies to the game.
They're friendly, when you throw money at them they give you power ups.
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Old 06-30-2015, 10:56 AM   #97   Add To Ignore List  
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Default Re: SS4 new enemy ideas

Quote:
Originally Posted by LordAngus View Post
They're friendly, when you throw money at them they give you power ups.
Alen I know you're reading this thread. Fund this idea.
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Old 07-05-2015, 02:57 PM   #98   Add To Ignore List  
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Default Re: SS4 new enemy ideas

Spideroids from Crimsonland - large spiders that split into two smaller when killed, and are melee creatures.
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Old 07-05-2015, 10:29 PM   #99   Add To Ignore List  
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Default Re: SS4 new enemy ideas

Spiders should make a return. They weren't annoying in Serious Sam 2 (although their projectiles were rather fast).
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Old 07-06-2015, 12:01 AM   #100   Add To Ignore List  
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Default Re: SS4 new enemy ideas

How about we fight a black spherical mass of vitriolic filth that reeks of rigor mortis and consumes everything in it's direct path and infects everything in it's general surroundings. You can attempt to fight it but you will only be corrupted by hatred, bigotry, wrath, malice, cruelty and callousness.

Last edited by LordAngus; 07-06-2015 at 12:15 AM.
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Old 07-06-2015, 06:55 AM   #101   Add To Ignore List  
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Default Re: SS4 new enemy ideas

Spiders were technically on SS3 though but they were generally (under my opinion) a combination of a scorp man and a spider without the sting. Though those stringy spiders would've been nice too. But those mech spiders, yeah SS4 could use them I actually liked them
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Old 07-06-2015, 05:03 PM   #102   Add To Ignore List  
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Default Re: SS4 new enemy ideas

Serious Sam 2 had some brilliant enemy designs really.
The tank brutes (those beffy muscle rocketeers on wheels whose names I just forgot ><)
The Albino thing, which was AWESOME. I'll take a jump and say he's one of my all time favs.
The spider mechs,
That minigun zombie guy, mann. would look gorgeous on the new engine.
The flying kleer would look pretty fine as well.
>< don't mind me, I'm just reliving the nostalgic SS2 roster.


REUSE THEM! COME ON!

Last edited by Fungus; 07-06-2015 at 05:05 PM.
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Old 07-27-2015, 11:21 AM   #103   Add To Ignore List  
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Default Re: SS4 new enemy ideas

https://imagizer.imageshack.us/v2/716x969q90/901/jtg0a3.jpg
Perhaps a redesign rather than an idea, but still.
Lots of shiny regalia on this one
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Old 07-28-2015, 05:09 AM   #104   Add To Ignore List  
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Default Re: SS4 new enemy ideas

Quote:
Originally Posted by Fungus View Post
https://imagizer.imageshack.us/v2/716x969q90/901/jtg0a3.jpg
Perhaps a redesign rather than an idea, but still.
Lots of shiny regalia on this one
That's one cool Scythian Witch Harpy combination from SS1 and SS3. Hope you color it if there's time.
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Old 07-28-2015, 10:53 AM   #105   Add To Ignore List  
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Default Re: SS4 new enemy ideas

That's pretty awesome!
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Old 07-29-2015, 02:25 AM   #106   Add To Ignore List  
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Default Re: SS4 new enemy ideas

Her face looks really gorgeous I must say that is a really good picture. And she looks great overall.
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Old 07-29-2015, 09:19 AM   #107   Add To Ignore List  
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Default Re: SS4 new enemy ideas

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Originally Posted by Buzzy View Post
Her face looks really gorgeous I must say that is a really good picture. And she looks great overall.
http://i.imgur.com/RovvOzr.png


k den
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I'm T-ReXx, otherwise known as Solid Snake.
I used to mod the classic Sams but now I just shitpost. If you need to contact me for whatever reason, please use one of the apps listed on my Steam account, rather than here.

The hand has five fingers, capable and powerful,
with the ability to destroy as well as create.
Open your eyes, open your mouths,
Close your hands and make a fist.


22:06 - ♠T-ReXx: it's bain's amazing trap
22:06 - ♠Jetroid: Is it amazing?
22:06 - ♠T-ReXx: no
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Old 08-02-2015, 08:01 AM   #108   Add To Ignore List  
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Default Re: SS4 new enemy ideas

Quote:
Originally Posted by Nevermore2790 View Post
That's one cool Scythian Witch Harpy combination from SS1 and SS3. Hope you color it if there's time.
I've actually later shifted her design to less Serious Sam oriented, and completed it under a completely different project I'm doing, but she still has dat creepy mouth feature from before. ^^
http://img14.deviantart.net/6674/i/2015/211/c/5/mythical_harpie_celaeno_by_xstutzx-d93f9t7.jpg

If that satisfies you guys :'D
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Old 08-02-2015, 11:55 AM   #109   Add To Ignore List  
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Default Re: SS4 new enemy ideas

That is seriously amazing in color. Splendid!
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Old 08-02-2015, 04:36 PM   #110   Add To Ignore List  
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Default Re: SS4 new enemy ideas

How about an enemy that teleports?
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Old 08-02-2015, 08:53 PM   #111   Add To Ignore List  
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Default Re: SS4 new enemy ideas

Wow she looks even more pretty when coloured in
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Old 08-03-2015, 08:22 AM   #112   Add To Ignore List  
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Default Re: SS4 new enemy ideas

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Originally Posted by LordAngus View Post
How about an enemy that teleports?
I remember seeing some enemies like that in The Witcher 3, the lower their health, the more they teleport (i think thats how they work). Moderate HP. I think it would fit Serious Sam nicely.
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I'm T-ReXx, otherwise known as Solid Snake.
I used to mod the classic Sams but now I just shitpost. If you need to contact me for whatever reason, please use one of the apps listed on my Steam account, rather than here.

The hand has five fingers, capable and powerful,
with the ability to destroy as well as create.
Open your eyes, open your mouths,
Close your hands and make a fist.


22:06 - ♠T-ReXx: it's bain's amazing trap
22:06 - ♠Jetroid: Is it amazing?
22:06 - ♠T-ReXx: no
  Reply With Quote
Old 08-03-2015, 08:26 PM   #113   Add To Ignore List  
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Default Re: SS4 new enemy ideas

there's the Wraith from Doom 3 that does that, or the Shiver for Killing Floor (fan-made mod), they are nice.
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Old 08-03-2015, 08:43 PM   #114   Add To Ignore List  
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Default Re: SS4 new enemy ideas

Wraiths dont teleport more when they have low health,i never saw that playing doom over 10 times
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Old 08-03-2015, 09:04 PM   #115   Add To Ignore List  
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Default Re: SS4 new enemy ideas

Enemy idea- alien parasites who enter your body, you need to take a health flask to get them out of your system.

Not a really Sam like idea but you have to admit it's pretty rad.
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Old 08-03-2015, 11:26 PM   #116   Add To Ignore List  
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Default Re: SS4 new enemy ideas

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Originally Posted by EmperorDanny13 View Post
Wraiths dont teleport more when they have low health,i never saw that playing doom over 10 times
I meant that they are enemies that teleport, in response to LordAngus
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Old 08-04-2015, 12:34 AM   #117   Add To Ignore List  
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Default Re: SS4 new enemy ideas

Quote:
Originally Posted by Thekazuya005 View Post
Enemy idea- alien parasites who enter your body, you need to take a health flask to get them out of your system.

Not a really Sam like idea but you have to admit it's pretty rad.
That sounds horrifyingly annoying, actually, having something that hurts you but you can't kill with your weapons. I mean...

"Okay, this there's thing inside of me that it draining my health, but I can't kill it with a weapon like every other enemy ever and I have to run around and find a health pack now."

Running around looking for health packs, everyone's favorite part of an FPS, now with draining health!

And it would be immensely overpowered unless there's health packs everywhere, which would make the game too easy.

And imagine filling up your health by picking up all of the health packs nearby only to get attacked by one of these things in which you're left running around like a chicken with it's fucking head cut o- You know what? This idea sucks.
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Old 08-04-2015, 04:48 AM   #118   Add To Ignore List  
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Default Re: SS4 new enemy ideas

Actually, the term "teleporting" to the Wraiths in Doom 3 means that they only phase out -- they open closed doors. Good idea there, but we already have Witch Brides right? Hmmm... maybe this one can be killed after phasing out not attacking or attacking which is nice.
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Old 08-06-2015, 05:26 PM   #119   Add To Ignore List  
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Default Re: SS4 new enemy ideas

Quote:
Originally Posted by Nevermore2790 View Post
Actually, the term "teleporting" to the Wraiths in Doom 3 means that they only phase out -- they open closed doors. Good idea there, but we already have Witch Brides right? Hmmm... maybe this one can be killed after phasing out not attacking or attacking which is nice.
http://www.cbtownandcountry.com/wp-content/uploads/2013/07/HomerSimpson.png
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Old 08-06-2015, 05:55 PM   #120   Add To Ignore List  
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Default Re: SS4 new enemy ideas

Explain Enemy that Teleports please.

Teleport direct before my Shotgun, to make Close Combat more easy?

Perform the Moondance thru Teleporting?

I remember long Screaming Sound from Imp in Doom 3 too.

Enough Time to shoot at him. And the exiciting fight sequence was... i was dissapointed a little bit.
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