Magnor and Chi Fang not included, and only LeggedCharacters are turned into Rocketeers (Ships and Rollerballs and Turrets and stuff stay the way they are). The Rocketeers are pretty close to their SS1/XBOX/SSHD behavior, and it's only lacking in a few animations and behavior polish. And yes, SSX's Rocketeer's projectiles actually don't spin like they did in SS1 and SSHD.
Special thanks to Croteam for providing the source files for SSX's Rocketeer and God of Gaming for playtesting it. The .amf model sources along with the .fbx animation source for SSX Rocketeer's unique animations (IdleFight and ROCKETMAN_ATTACK) are included in the .gro, but the animations aren't used in the mod itself because there's no way to port them to .aaf.