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Old 06-09-2014, 04:22 PM   #1   Add To Ignore List  
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Default BrideBC

So with Croteam planning on revealing a new puzzle game, I thought this might be relevant:

These are the properties of an unused "BrideBCGame" entity in Serious Sam 3. Currently, these can only be accessed through the Templates used for dynamic entity spawning.

Judging by the parameters, this was supposed to control some kind of puzzle game. Assumably, it would've been block-pushing of some sort, given the "Push" and "Pull" player abilities. There are two player abilities I didn't show in the screenshot, being "Play Solution" and "Editor".

This seems mostly non-functional in it's current state, as attempting to spawn it through the aforementioned templates doesn't seem to actually do anything. The implementation seems a bit wierd, since these are properties (only entities are spawned during simulation), yet some of the parameters seem to indicate that these properties would run during simulation.

As well, this wasn't introduced in any recent patches; I was able to access this as soon as the entity spawning templates were introduced (which was more than a year ago). Whether or not this at all relates to Croteam's new puzzle game is yet to be determined.
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Old 06-09-2014, 04:33 PM   #2   Add To Ignore List  
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Default Re: BrideBC

Huh, wow. I never even looked there in the Templates. I thought there are mostly stuff there we know.
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