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Old 10-11-2014, 12:17 PM   #2821   Add To Ignore List  
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Default Re: Finzy's Frozen Asylum

Finzy is still in a good form.
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Serious Sam The Next Encounter Classic for PC - WIP

Last edited by Mkbewe; 10-11-2014 at 12:21 PM.
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Old 10-11-2014, 12:53 PM   #2822   Add To Ignore List  
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Default Re: Finzy's Frozen Asylum

Thanks guise. I'd hope so
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Old 10-11-2014, 09:47 PM   #2823   Add To Ignore List  
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Default Re: Finzy's Frozen Asylum

Nice level. I like the ambience of it!
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Old 10-13-2014, 12:14 PM   #2824   Add To Ignore List  
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Default Re: Finzy's Frozen Asylum

Thanks. Some more progress, I rescaled it, added lighting and added mountains to the background so that it looks more continuous and seamless and doesn't suddenly "end" to nowhere. I kept the lighting pretty neutral looking as I like the hazy look.

http://i1093.photobucket.com/albums/i434/FunkyFinzy/Tibet1.jpg~original

http://i1093.photobucket.com/albums/i434/FunkyFinzy/Tibet2.jpg~original

http://i1093.photobucket.com/albums/i434/FunkyFinzy/Tibet3.jpg~original

http://i1093.photobucket.com/albums/i434/FunkyFinzy/Tibet4.jpg~original

Up next trees and crumbs, among other details.
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Old 10-16-2014, 05:46 PM   #2825   Add To Ignore List  
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Default Re: Finzy's Frozen Asylum

It's progressing, albeit slowly...

So I couldn't find a way to use non grass models as crumbs, anything but stock SS3 grass shows up invisible for some reason. Came up with another solution instead. Used hundreds of billboards with a custom transparent forest background texture. I think it looks decent enough for my purposes, players won't be seeing them much close as they'll be flying high up in the sky, and they won't affect performance at all so I can have as many as I want.

http://i1093.photobucket.com/albums/i434/FunkyFinzy/NewMnts1.jpg~original

I started adding actual trees too, from Artificia's CMP Trees Pack (the peaks will have these).

http://i1093.photobucket.com/albums/i434/FunkyFinzy/NewMnts2.jpg~original

http://i1093.photobucket.com/albums/i434/FunkyFinzy/NewMnts3.jpg~original

http://i1093.photobucket.com/albums/i434/FunkyFinzy/NewMnts4.jpg~original

http://i1093.photobucket.com/albums/i434/FunkyFinzy/NewMnts5.jpg~original

Some WIP ruin at the top of the mountains, more details to be added. Was listening to the Skyrim OST as I made this and it inspired me

http://i1093.photobucket.com/albums/i434/FunkyFinzy/NewMnts6.jpg~original

Heck, looking back at it, the map would probably pass as a Skyrim world already. Maybe I'll try to make some normal non dogfight singleplayer version too.
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Old 10-16-2014, 05:48 PM   #2826   Add To Ignore List  
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Default Re: Finzy's Frozen Asylum

This looks absoloutly gorgeous and fun,also very big
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Old 10-16-2014, 05:50 PM   #2827   Add To Ignore List  
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Default Re: Finzy's Frozen Asylum

Looking really nice so far
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Old 10-16-2014, 05:51 PM   #2828   Add To Ignore List  
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Default Re: Finzy's Frozen Asylum

Thanks! And yeah it's damn big.
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Old 10-16-2014, 06:07 PM   #2829   Add To Ignore List  
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Default Re: Finzy's Frozen Asylum

Looks ****in' beautiful. Well done.
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Old 10-16-2014, 06:09 PM   #2830   Add To Ignore List  
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Default Re: Finzy's Frozen Asylum

Looks amazing so far! Wouldn''t mind playing it when its complete.
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Old 10-16-2014, 09:51 PM   #2831   Add To Ignore List  
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Default Re: Finzy's Frozen Asylum

Looks great so far! Lovin' dem paper trees too.
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Old 10-21-2014, 08:51 AM   #2832   Add To Ignore List  
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Default Re: Finzy's Frozen Asylum

Thanks again. I decided to make the map into a singleplayer campaign afterall. It'll be similar in style to Badmoon Bog, high athmosphere exploration/horror map.

Some initial work on the starting area, still adding more details (also working on a snowfall effect):

http://i1093.photobucket.com/albums/i434/FunkyFinzy/NewMnts7.jpg~original

http://i1093.photobucket.com/albums/i434/FunkyFinzy/NewMnts8.jpg~original

The story is that you are the sole survivor of a recon flight that somehow crashed into the Himalayan mountains. I'm leaving the details a little vague so that the player has to figure things out by himself...also, I'm planning to leave the player entirely weaponless, so that he has to hide from possible enemies he encounters.
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Old 10-21-2014, 08:55 AM   #2833   Add To Ignore List  
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Default Re: Finzy's Frozen Asylum

STONE, WHAT HAVE I TOLD YOU ABOUT WEARING YOUR SEAT BELT?! :p
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Old 10-21-2014, 09:17 AM   #2834   Add To Ignore List  
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Default Re: Finzy's Frozen Asylum

Quote:
Originally Posted by Pan View Post
STONE, WHAT HAVE I TOLD YOU ABOUT WEARING YOUR SEAT BELT?! :p
Eat me rodriguez,what's your 20?

Also damn nice map,should be interesting as a SP campaign. considering its much MUCH bigger then badmoon bog,does it mean the map itself will be longer too?
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Old 10-21-2014, 10:43 AM   #2835   Add To Ignore List  
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Default Re: Finzy's Frozen Asylum

Rofl. Should totally use that as an in-joke If I had my way though, I'd use an entirely different character than Sam.

@ Noam

Likely around the same size in lenght since it takes a massive amount of time to create. Bigger size actually means it's much slower making the map Plus I'm going for as high quality story and graphics as I can. It won't be a herp derp enemy encounters all over kinda map at all. You will likely get to explore bigger areas than in Badmoon though, I might also add in some mountain caves you need to go through.
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Old 10-21-2014, 11:05 AM   #2836   Add To Ignore List  
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Default Re: Finzy's Frozen Asylum

Quote:
Originally Posted by Finzy View Post
It won't be a herp derp enemy encounters all over kinda map at all.
You just insulted me and SS ;_;
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Old 10-21-2014, 11:11 AM   #2837   Add To Ignore List  
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Default Re: Finzy's Frozen Asylum

Looking good ...
Especially the crashed helicopter.
Sam needs to take more flying lessons
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Old 10-21-2014, 04:20 PM   #2838   Add To Ignore List  
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Default Re: Finzy's Frozen Asylum

Looks epic!
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Old 12-14-2014, 01:26 PM   #2839   Add To Ignore List  
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Default Re: Finzy's Frozen Asylum

Got a random inspiration to resume working on this Zanarkand map I once scrapped...

http://i1093.photobucket.com/albums/i434/FunkyFinzy/ZanarNew1.jpg~original

http://i1093.photobucket.com/albums/i434/FunkyFinzy/ZanarNew2.jpg~original

http://i1093.photobucket.com/albums/i434/FunkyFinzy/ZanarNew3.jpg~original

http://i1093.photobucket.com/albums/i434/FunkyFinzy/ZanarNew4.jpg~original

http://i1093.photobucket.com/albums/i434/FunkyFinzy/ZanarNew5.jpg~original

Been busy with some non Sam related works so I haven't been doing Sam maps much. I did work on a few Serious Box Solid updates though, which I didn't showcase here.

If I do continue working on that Zanarkand map, it would be a small campaign with two maps. Planning to make it so that the first map is a walk through the ruins, and in the second you're inside Sin, with possibly a climactic battle against Jecht
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Old 12-14-2014, 03:42 PM   #2840   Add To Ignore List  
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Default Re: Finzy's Frozen Asylum

Oh,its looking much better now,and random too!

Im just gonna sit here and wait for Exception...
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Old 12-14-2014, 06:47 PM   #2841   Add To Ignore List  
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Default Re: Finzy's Frozen Asylum

Looks like an old ancient ruin and some randomness, but great level!
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Old 12-27-2014, 09:52 PM   #2842   Add To Ignore List  
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Default Re: Finzy's Frozen Asylum

A preview of some artwork I made for FFXIV: ARR. I had to put my graphics design course skills to use!

http://i1093.photobucket.com/albums/i434/FunkyFinzy/PanpanFinzidusPreview.png~original

The tale of Drunken Summer-Ner Finzidus and his legendary Lalafell guardian Panpan's pilgrimage to defeat Sin now told in one vivid wallpaper! Featuring evil midgets and rescued courteseans.

Everything is photoshopped from original game screenshots apart from Jecht & Sin. Time taken to create: approx. 1 day (4-6 hrs).

Original res for the image was 4K (3840x2160), wallpaper is 1920x1080 and this preview 1280x720.

Last edited by Finzy; 12-27-2014 at 09:55 PM.
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Old 01-06-2015, 02:18 PM   #2843   Add To Ignore List  
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Default Re: Finzy's Frozen Asylum

Picked up that mountains map again, WIP screens of what's done so far:

http://i1093.photobucket.com/albums/i434/FunkyFinzy/Mountains1.jpg~original

http://i1093.photobucket.com/albums/i434/FunkyFinzy/Mountains2.jpg~original

http://i1093.photobucket.com/albums/i434/FunkyFinzy/Mountains3.jpg~original

http://i1093.photobucket.com/albums/i434/FunkyFinzy/Mountains4.jpg~original

http://i1093.photobucket.com/albums/i434/FunkyFinzy/Mountains5.jpg~original

http://i1093.photobucket.com/albums/i434/FunkyFinzy/Mountains6.jpg~original

http://i1093.photobucket.com/albums/i434/FunkyFinzy/Mountains7.jpg~original

http://i1093.photobucket.com/albums/i434/FunkyFinzy/Mountains8.jpg~original

Pretty much everything still very wip. Post processing kinda screwed too, it looks much hazier in editor view for some reason no matter how much I adjust it.
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Old 01-06-2015, 07:05 PM   #2844   Add To Ignore List  
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Default Re: Finzy's Frozen Asylum

The scenery looks stunning; keep up the great work!! I like the scenery and the design!
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Old 01-06-2015, 07:45 PM   #2845   Add To Ignore List  
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Default Re: Finzy's Frozen Asylum

Quote:
Originally Posted by Finzy View Post
Post processing kinda screwed too, it looks much hazier in editor view for some reason no matter how much I adjust it.
Know that feel bro, looks very great so far, adjust the textures a bit maybe and you are good to go














:jnod:
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Old 01-06-2015, 10:01 PM   #2846   Add To Ignore List  
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Default Re: Finzy's Frozen Asylum

Thanks guys! I agree Devo, I'll try using a few more different textures in places, right now some of the rock parts look (a bit) too samey to me.

I'll likely also add some kind of braziers/torches illuminating the way.
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Old 01-07-2015, 04:29 AM   #2847   Add To Ignore List  
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Default Re: Finzy's Frozen Asylum

Also, do you need some help for the trees? I can do you a new texture for the forest background based on the trees Artificia made, also I can make you an LOD for the trees so the framerate is better and you can add more of them if needed.
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Old 01-07-2015, 07:13 AM   #2848   Add To Ignore List  
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Default Re: Finzy's Frozen Asylum

Nah I'm good :p You won't be seeing the background trees up close as they are shrouded in fog. As far as fps goes I've optimized it the best I can, it actually runs very good right now, and the forest models are 2 polygons each so you can't even LOD them
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Old 01-07-2015, 07:23 AM   #2849   Add To Ignore List  
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Default Re: Finzy's Frozen Asylum

with that I meant artificia's trees this is what I did in my project and it works wonders
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Old 01-07-2015, 07:42 AM   #2850   Add To Ignore List  
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Default Re: Finzy's Frozen Asylum

I'll wait till I have more trees and ask again if I need a LOD then.
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