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Serious Sam 3: BFE Workshop The official forum for Serious Sam 3: BFE projects, be it maps, mods, or something else.

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Old 02-06-2013, 03:00 PM   #61   Add To Ignore List  
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Default Re: (WIP) Exception Singleplayer/Co-Op Mappack [BETA 0.50 out now]

i just finish all levels, and is good But why in map LIMBO i dont see any enemies?
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Old 02-06-2013, 03:04 PM   #62   Add To Ignore List  
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Default Re: (WIP) Exception Singleplayer/Co-Op Mappack [BETA 0.50 out now]

WIP=Work In Progress (limbo is still WIP)
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Old 02-06-2013, 03:06 PM   #63   Add To Ignore List  
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Default Re: (WIP) Exception Singleplayer/Co-Op Mappack [BETA 0.50 out now]

@Slayer: ...Seriously?
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Old 02-06-2013, 03:12 PM   #64   Add To Ignore List  
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Default Re: (WIP) Exception Singleplayer/Co-Op Mappack [BETA 0.50 out now]

Limbo's being worked on right now, it won't have anything till the final version's out. Glad you liked it though.
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Old 02-06-2013, 04:38 PM   #65   Add To Ignore List  
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Default Re: (WIP) Exception Singleplayer/Co-Op Mappack [BETA 0.50 out now]

Ok Finzy.. So thats mean WIP(Work In Progress) Good Luck for that map !
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Old 02-27-2013, 10:12 AM   #66   Add To Ignore List  
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Default Re: (WIP) Exception Singleplayer/Co-Op Mappack [BETA 0.50 out now]

Man, this map pack works well! The Khnum fight in the first level was absolutely fun! The Weapon of the Dark God's secret enemy (Freakin' Kamikaze) scared me, though... Need to stop running through that part... Heh heh.

The second level, in my own opinion, was when the fun began. THAT was a fun level! The secrets were pretty good! Nice toughness. I liked the conversations done in game. Very well done. Though I did try jumping in the toilet at the end, it killed me because of some sort of kill switch(?)...

And Limbo looks like it will be fun! So you've changed it to a night setting?
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Old 03-10-2013, 02:27 PM   #67   Add To Ignore List  
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Default Re: (WIP) Exception Singleplayer/Co-Op Mappack [BETA 0.75 out now!]

Surprise!

Exception Beta 0.75 now available for download!

Download link
+ Hotfix (needed due to missing files)


NOTE #1: You need the previous Exception Beta 050 to play this.

NOTE #2 that this is still a beta and work in progress. The last level isn't entirely playable to completion yet, but you can at least play through half the level now (the inner city is blocked, but I have plans to open it for the final version).

It won't be out on the workshop yet until it is more polished, or, if I can finish it fast enough, I will just upload the full version of the mappack there instead while skipping this 0.75.

CHANGES:

- Added new playable third level, The City of the End! (previously named Limbo)
- Added transition from Madness Begins to The City of the End. (just made the netricsa portal take you there for now, I have plans to make a proper ending to the level though)
- Added player models for the various NPCs that you meet in the map, courtesy of Pan & Devostator.

=================

Known bugs that didn't make it into readme:

- WIP Limbo is still available in the level selection. Don't play it, it's the same as the old one, I just couldn't delete it yet without needing to merge all the files into one pack.
- The transition from Madness Begins to The City of the End does not work for the Workshop version of the map (due to workshop unfortunately always loading its files last), however, this can be fixed yourself by extracting the Madness Begins.wld from the inside of the gro to the same folder outside the gro. Or you can just manually select The City of the End or vote it up in co op.

...

Enjoy!

Last edited by Finzy; 03-11-2013 at 11:17 AM.
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Old 03-10-2013, 03:17 PM   #68   Add To Ignore List  
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Default Re: (WIP) Exception Singleplayer/Co-Op Mappack [BETA 0.75 out now!]

cool,downloading right now
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Old 03-10-2013, 03:30 PM   #69   Add To Ignore List  
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Default Re: (WIP) Exception Singleplayer/Co-Op Mappack [BETA 0.75 out now!]

Whoops, seems I may have forgot to include one tiny particle effect file. Please download this hotfix as well so you can load the map!

Exception v.0.75 Hotfix

EDIT: Actually redownload this hotfix too if you already dlled it, it seems I forgot some textures, should be all fixed now though!

Last edited by Finzy; 03-10-2013 at 03:45 PM.
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Old 03-10-2013, 10:33 PM   #70   Add To Ignore List  
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Default Re: (WIP) Exception Singleplayer/Co-Op Mappack [BETA 0.75 out now!]

Oh. My. Great. Googly. Woogly.

This is incredibly STINKING HARD! Seriously! What the heck! I mean I KNOW it'll be fun with Extra monsters and 16 (As far as I wish) people, but, grief! And seriously FUN! Though I did have to drop volume with the camp secret.

(Oh, and I got into the Inner City and out with ease And the big checkered cube by the Palace thingy behind the spaceship? Great place for a Screen shot. I'll link it in a bit. Link: Capow, Screen shot? (And doing a Spider-Man pose tomorrow at the same spot.) Also got the Chaos Khnum into the water.)

But, the Spaceship looks like it'll be fun! Maybe... That one secret girl will be in it as well?
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Last edited by Lavama; 03-10-2013 at 10:39 PM. Reason: Screenshot added
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Old 03-11-2013, 11:05 AM   #71   Add To Ignore List  
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Default Re: (WIP) Exception Singleplayer/Co-Op Mappack [BETA 0.75 out now!]

Ha, nice find, could add a secret there. Although 6 fps must be painful (even if I do have to optimize the fire particles some more).

In other news I just discovered that workshop loads its files last no matter what. So that means that the transition I added from Madness Begins to the new level won't actually work for the Workshop version of the map, so you have to start that level manually or vote it up in a co-op game. If you want to fix it yourself, you can open up the 075 beta gro in any archiving program (it's basically just a .zip file), go to Content/SeriousSam3/Levels/Serious Mind 3, and extract the file called "Madness Begins.wld" to Content/SeriousSam3/Levels/Serious Mind 3 (outside of the gro). This fixes it as well.

I don't think I'll release yet another hotfix for it since it's only needed for the workshop users, and it's relatively simple to do yourself.

Last edited by Finzy; 03-11-2013 at 11:07 AM.
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Old 03-11-2013, 12:38 PM   #72   Add To Ignore List  
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Default Re: (WIP) Exception Singleplayer/Co-Op Mappack [BETA 0.75 out now!]

You know, once the map reaches a version 1.0 release, I am totally going to give my review of it. It looks very interesting, and if it's anything like Serious Mind, I know I am going to love it.
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Old 03-12-2013, 05:30 AM   #73   Add To Ignore List  
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Default Re: (WIP) Exception Singleplayer/Co-Op Mappack [BETA 0.75 out now!]

Looking forward to it. And you're in luck cause it's an unofficial Serious Mind 3, just with a different name.
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Old 03-12-2013, 07:28 AM   #74   Add To Ignore List  
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Default Re: (WIP) Exception Singleplayer/Co-Op Mappack [BETA 0.75 out now!]

You mean it's the official Serious Mind 3, just with a different name.
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Old 03-31-2013, 05:22 PM   #75   Add To Ignore List  
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Default Re: (WIP) Exception Singleplayer/Co-Op Mappack [BETA 0.75 out now!]

the jecht secret hiding spot secret
the map is really awesome,cant wait for final version!
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Old 05-12-2013, 05:36 AM   #76   Add To Ignore List  
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Default Re: (WIP) Exception Singleplayer/Co-Op Mappack [BETA 0.75 out now!]

Some news:

Version v.0.9 is now in private beta testing and features a whole new additional level, the Peak of Insanity, which is the final level (for real this time ). If you want to help me out in testing it, drop me a PM. This is the last beta before the final release.

I'm also planning on making another trailer showcasing the two additional levels added.

The final version of the whole thing might be released in a month's time I suppose (or at least during summer), depending on how much time I have available.

Some screens for those that haven't gotten a look on the level yet:

http://i1093.photobucket.com/albums/i434/FunkyFinzy/PeakBeta1.jpg~original

http://i1093.photobucket.com/albums/i434/FunkyFinzy/PeakBeta2.jpg~original

http://i1093.photobucket.com/albums/i434/FunkyFinzy/POI24.jpg~original
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Old 05-28-2013, 05:43 PM   #77   Add To Ignore List  
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Default Re: (WIP) Exception Singleplayer/Co-Op Mappack [BETA 0.95 out now!]

Screw that! One final beta, and this one's public.

Download it from the Steam Workshop now:
http://steamcommunity.com/sharedfile.../?id=106819080

Includes all the levels, latter of which may still need some tweaks and the final boss fight is still missing, but other than that it should be pretty good to go.

If you are already subscribed to Exception, you will still need to download the linked Part 2, otherwise the levels won't work!

Also, non workshop versions are no longer supported, so delete any previous betas you had before installing this one.

EDIT: Was missing one sound file for the last level, so grab the hotfix I linked in the description as well.

Last edited by Finzy; 05-28-2013 at 07:37 PM.
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Old 06-15-2013, 07:50 AM   #78   Add To Ignore List  
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Default Re: (WIP) Exception Singleplayer/Co-Op Mappack [BETA 0.95 out now!]

Another trailer is out, showcasing the two new levels added, some cinematics and yes...new voiceacting by Sam himself.

YouTube Video: Exception End The Dream Trailer 2
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Old 06-15-2013, 08:12 AM   #79   Add To Ignore List  
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Default Re: (WIP) Exception Singleplayer/Co-Op Mappack [BETA 0.95 out now!]

Nice trailer! I like the lines used.
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Old 06-15-2013, 09:36 AM   #80   Add To Ignore List  
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Default Re: (WIP) Exception Singleplayer/Co-Op Mappack [BETA 0.95 out now!]

A fantastic trailer. Slayer, take notes.
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Old 06-15-2013, 03:51 PM   #81   Add To Ignore List  
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Default Re: (WIP) Exception Singleplayer/Co-Op Mappack [BETA 0.95 out now!]

Awesome trailer, Finzy!
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Old 07-18-2013, 02:21 PM   #82   Add To Ignore List  
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Default Re: (WIP) Exception Singleplayer/Co-Op Mappack [BETA 0.95 out now!]

Awsome. Cool story too.
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Old 07-19-2013, 05:13 PM   #83   Add To Ignore List  
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Default Re: (WIP) Exception Singleplayer/Co-Op Mappack [BETA 0.95 out now!]

Quote:
Originally Posted by Pan View Post
A fantastic trailer. Slayer, take notes.
rofl
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Old 07-13-2016, 02:40 AM   #84   Add To Ignore List  
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Default Re: (WIP) Exception Singleplayer/Co-Op Mappack [BETA 0.95 out now!]

For convenience I made a collection for this on the workshop.

http://steamcommunity.com/sharedfile.../?id=723534909
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