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#91
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![]() I need 3 Beta testers for Path To Borealis HD. Post here.
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#92
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![]() Path To Borealis HD released! Download it here: http://forums.seriouszone.com/showth...561#post968561
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#93
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![]() Next map in progress: BrKeenChevap for SS3!
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#94
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![]() Ahh, now youre talking sense!
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#95
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![]() Best mapper and modeler I ever know.
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Showcase Thread© -- Crippler and Raka's Artillery© ------------------------- ![]() Procyon, alive... and still shining. Check STM 1.08B for SSSE by Troy and Zeo. French mapper and modder since 2010. |
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#96
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I am not really modeller but thanks!
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#97
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![]() Got a idea for a new weapon! Stay tuned!
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#98
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![]() The weapon is finished! It's Jarate time!!!!
I will soon upload it! ![]() |
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#99
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![]() My C4 replacement is finished! Jarate!!!!
You can download it here: http://www.mediafire.com/?c15hmk7oyfj1fp3 Screenshots: ![]() ![]() |
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#100
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![]() JARATE!!!
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Showcase Thread© -- Crippler and Raka's Artillery© ------------------------- ![]() Procyon, alive... and still shining. Check STM 1.08B for SSSE by Troy and Zeo. French mapper and modder since 2010. |
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#101
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![]() The WHAT?
![]() When you announced "new wepon", I expected something more than jars of expired juice... |
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#102
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I just said that I got a idea for a new weapon.
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#103
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![]() YOU DO NOT KNOW WHAT JARATE IS?!?!?!?!?!??!?!?!?!??!?!?!??!?!?!?!?
Be thankful he didn't implement Mann...Mad Milk. |
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#104
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![]() My new project! Mental's Base HD!
I begun to map this in 17th january 2011 for Serious Sam Classic TSE http://www.youtube.com/watch?v=ieSmRWVUkWs It was almost finished, but I cancelled it because it lagged really hard. Now I am remaking it in HD! 2 Screenshots: ![]() ![]() |
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#105
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![]() The cursed map!!!
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[SIZE="1"]Since Old Lost Age I Shine My Serious Sam 3/HD Workshop While I do work for Croteam, I'm first of all of this community, so my opinions are my own and do not represent Croteam's views. |
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#106
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![]() Looking good so far! I am really liking the SS2 sort of feel for it.
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#107
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![]() You have no idea how many of my SS classic maps end up cursed because I over do the details. Why, I'm the proud owner of a 16mb monastery level, that can't be load ever again.
Any how, cool map Dev, but make use of all of Se3's CG goodies!
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Secretly Blue ![]() Mass Effect 3, It's kind of as if you had to pay extra to see Golum in the LOTR series.
Louva-Deus:"You were born with a longer tail that the rest of us" |
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#108
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![]() It's not cursed because of that, it is cursed because for some reason entities work backwards there. Stuff that should work don't work, and stuff that shouldn't work do. Like a spawned weapon wouldn't trigger anything, but if spawned by a copier, it suddenly works. Something that worked completely the other way around for me, since ever, and that is how things should work.
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[SIZE="1"]Since Old Lost Age I Shine My Serious Sam 3/HD Workshop While I do work for Croteam, I'm first of all of this community, so my opinions are my own and do not represent Croteam's views. |
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#109
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![]() Actually if you have too many polygons in the level, they can curse it too.
Also for the copier thing, is that for the classic or HD ? I never experienced it in neither.
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Secretly Blue ![]() Mass Effect 3, It's kind of as if you had to pay extra to see Golum in the LOTR series.
Louva-Deus:"You were born with a longer tail that the rest of us" |
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#110
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![]() Quote:
It's basically an entire campaign of 7000+ monsters in ONE .wld file. |
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#111
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![]() Enemies are fine. It's geometry that kills, usually it can take a lot, but after 50k map polygons it starts to break down. That was the problem with my maps.
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Secretly Blue ![]() Mass Effect 3, It's kind of as if you had to pay extra to see Golum in the LOTR series.
Louva-Deus:"You were born with a longer tail that the rest of us" |
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#112
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![]() [IMPROVED][NORMAL FLASH LENGHT]
I made a new sound mod for SSHD! It's for the serious bomb. WTF! Boooooom Download the improved version here: http://www.mediafire.com/?inupoy91yubbuda Last edited by Devostator; 02-22-2012 at 07:40 AM. |
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#113
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![]() I will soon release a demo version of my level.
But first Mischievous and I need to fix that helicopter. If anyone wants to help me with the helicopter, message me. |
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#114
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![]() Ghosthunt released!
Download it here: http://www.mediafire.com/?i4ztugrwdsg6s98 Screen: ![]() I made this map because I wanted to make something scary. Lot's of events will happen random. Best played alone at night. Have fun! Last edited by Devostator; 02-23-2012 at 01:59 PM. |
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#115
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![]() I need someone with a strong computer for my map in SS3:BFE. I need to bake it.
I tried it myself, but it crashes my comp. If anyone can bake it, message me. |
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#116
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![]() I could try it. But I don't promise anything.
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[SIZE="1"]Since Old Lost Age I Shine My Serious Sam 3/HD Workshop While I do work for Croteam, I'm first of all of this community, so my opinions are my own and do not represent Croteam's views. |
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#117
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![]() [UPDATE][v.1.5]
New Survival map released! Hatshepsut http://www.mediafire.com/?im9cvx77fighh2d Screens: ![]() ![]() ![]() [IMPORTANT] You need the new ammo refill crates and the new enemy variation pack from Solais: http://forums.seriouszone.com/showthread.php?t=61072: Last edited by Devostator; 04-05-2012 at 09:42 AM. |
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#118
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![]() I think it's more better if you make a new thread for it inside the SS3 maps subforum. Makes it easier for newcomers to find your maps and also it can gain a lot more attention.
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[SIZE="1"]Since Old Lost Age I Shine My Serious Sam 3/HD Workshop While I do work for Croteam, I'm first of all of this community, so my opinions are my own and do not represent Croteam's views. |
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#119
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#120
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![]() Some great stuff there!
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A not-so friendly kleer... -"WAAAAAAAAAR! (music starts)"- |
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