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#121
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![]() Once you release more survival maps I suppose we could throw another manly survival event...
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#122
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![]() A few more screenies...
Also I think I've figured out the game play, instead of having ammo crates everywhere, this map will have 3 main bases, instead of one like on Morning Survival, and the players will have to migrate from one to another when supplies run out. Once all 3 bases have been harvested, ammo will silently start to spawn at bases the player can't see. It won't have most weapons, mostly the lame single shotgun, coach, Ar, rocket launcher, devastator and sniper. As for enemies, it will have the regular contingent. Also Technopolips,something large, and Scorps. If all goes well, I'll soon have added enough detail, and start making the script.
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Secretly Blue ![]() Mass Effect 3, It's kind of as if you had to pay extra to see Golum in the LOTR series.
Louva-Deus:"You were born with a longer tail that the rest of us" |
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#123
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![]() Hum, seems good, even if I'm not fond of this apocalyptic-city style
![]() Eclipse. |
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#124
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![]() You should cooperate more closely with Finzy in terms of mapping, seeing that both of you are messing around with city assets!
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Homepage | Twitter The Beautiful Nature Lights | Echoes Arrival Mix | Tree of Life ![]() |
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#125
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![]() Get your big book on survival quotes ready, because the time to release this thing is close ![]() More info to come on release, I'm just marketing with this post ![]()
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Secretly Blue ![]() Mass Effect 3, It's kind of as if you had to pay extra to see Golum in the LOTR series.
Louva-Deus:"You were born with a longer tail that the rest of us" |
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#126
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![]() Hmm, I don't remember trees like tha- wait. Their shapes are familiar for some reason! And I think I know the reason!
Also, I'm always forgetting to ask, how you make the road markers to work? Their texture don't want to show up for me. Though then again, I may forgot to initialize or bake them... Awesome attention to detail, like always. I wonder if I'll be able to make my city themed survivals to look just as good...
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Since Old Lost Age I Shine My Serious Sam 3/HD Workshop While I do work for Croteam, I'm first of all of this community, so my opinions are my own and do not represent Croteam's views. Unless when I use this nice blue color I totally didn't steal from Blizzard. Last edited by Solais; 01-12-2012 at 08:06 PM. |
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#127
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![]() I made those trees from scratch in Blender using curves and displacement maps , they can't be familiar
![]() Also, You must target the model for the road marker to project a texture onto, there's a "Target Model" or something similar. You don't need to bake them. It can work on only one model though, so make sure your terrain is a single whole.
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Secretly Blue ![]() Mass Effect 3, It's kind of as if you had to pay extra to see Golum in the LOTR series.
Louva-Deus:"You were born with a longer tail that the rest of us" |
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#128
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![]() Weird, those trees look just like the autumn trees you sent me back then.
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Since Old Lost Age I Shine My Serious Sam 3/HD Workshop While I do work for Croteam, I'm first of all of this community, so my opinions are my own and do not represent Croteam's views. Unless when I use this nice blue color I totally didn't steal from Blizzard. |
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#129
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![]() So, now you have switched to making Battlefield maps ?
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My Showcase Thread - 2D Game Development My Blog - antonior-software.blogspot.com |
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#130
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![]() Sure does look familiar to them, but I am sure the map is loads of fun.
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![]() My name is Mongo, and I like Gnaars. And Cookies. Mmmm... Cookies! |
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#131
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![]() Finally, at long last, I can get this map off my solders and start something not so CoDie. But it's still pretty fun. Any how, if any one finds bugs with this, I worked hard to remove them, let me know here. Also don't worry, my next map will be the exact opposite of this thing. It will be romantic... With fireflies. And nothing with that much fireflies as my next map will have, can possibly fail ![]() Edit: Hmm....so I started polishing this map at around 5 pm ...and now it's ,mmm 11 hours later. 11 hours of Sed3.5 ing. Now that's Serious xD yes. I will stick to calling it that. The other alternatives don't make me sound by far as cool...
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Secretly Blue ![]() Mass Effect 3, It's kind of as if you had to pay extra to see Golum in the LOTR series.
Louva-Deus:"You were born with a longer tail that the rest of us" Last edited by Mischievous; 01-14-2012 at 11:11 PM. |
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#132
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![]() Quote:
![]() Looks great though. But is it healthy to map that much? Even our manly marathons don't last that long. ![]() |
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#133
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![]() Misch - Excessive Minecraft player, excessive mapper
![]() Rawr!
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Homepage | Twitter The Beautiful Nature Lights | Echoes Arrival Mix | Tree of Life ![]() |
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#134
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![]() Yay, another map to learn stuff/steal ideas/models from!
![]() Hmm, I wonder how you'll be doing the fireflies, since I'll be trying to do something similar to that as well, if I'll be able to do it.
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Since Old Lost Age I Shine My Serious Sam 3/HD Workshop While I do work for Croteam, I'm first of all of this community, so my opinions are my own and do not represent Croteam's views. Unless when I use this nice blue color I totally didn't steal from Blizzard. |
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#135
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![]() Golden hands.
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Showcase Thread© -- Crippler and Raka's Artillery© ------------------------- ![]() Procyon, alive... and still shining. Check STM 1.08B for SSSE by Troy and Zeo. French mapper and modder since 2010. |
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#137
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![]() Thanks for the comments all, what a wonderful sight to wake up at 4 pm. Now it's time to normalize my sleeping habits again, get back to school work,study and IRL, and then screw all that up again when I start the next map. (Not soon.)
And no, it's probably not healthy xD I don't know why I do it like that, I always spend a few weeks mildly mapping, and then when I get the crazy idea that this is the release day, I spend 8-9 hours straight. I really should stop doing that. Also Solais, I guess that's the down side to releasing maps, and why I hate CT for screwing up the finalization option ![]()
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Secretly Blue ![]() Mass Effect 3, It's kind of as if you had to pay extra to see Golum in the LOTR series.
Louva-Deus:"You were born with a longer tail that the rest of us" Last edited by Mischievous; 01-15-2012 at 09:40 AM. |
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#138
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![]() It's been a while since I started my 3rd survival map, and things have been really boring. Well not really, there's nothing like the smell of a fresh batch of assets that brings me a bit closer to my goal, but for a change these past few days, I decided to halt that for a while, and start a completely different project....
NPCs! There's nothing like NPC battles, and I thought why not, SS3 has tons of unused solider models, that just need someone to reanimate them. So far, I have Marksman guy(pistol), Gunman guy (piston / minigun variations), Rodriguez (assault rifle), Jones (Devostator) , solider guy 01 and solider guy 02 (assault rifle / rocket launcher variations ) . I plan to make a pretty interesting behavior for them, that would allow them, in theory to survive over 5 minutes in survival maps. So far, they can only get up to 2 minutes. Features: -Voice responses for things such as being hurt, being attacked and scoring a kill, (voice taken from half life 2 npcs) -The ability to change their weapon at will. -The ability to fire said weapon. You'd think that ability is self evident, but think again. It took me 2 hours to hack these to be able to shoot a gun. Two hours Cro Team! -Changing moving tactics. And many features to come. Like the ability to find and use cover. Also civilian NPCs that will have no other purpose than being mangled by Gnarrs. Here are some cool screens. He survived! Also now I finally have something to beam with my hijacked resistance space ship I did once, while I was bored. It has a hand print ![]() Once I get the NPCs in some reasonable fighting ability, I will release them as a mapping resource so that you can arrange your own battles, or even use them in a map. ![]()
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Secretly Blue ![]() Mass Effect 3, It's kind of as if you had to pay extra to see Golum in the LOTR series.
Louva-Deus:"You were born with a longer tail that the rest of us" |
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#139
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![]() Great job, especially with animating those soldier models!
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#140
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![]() Finally, someone else than me releasing assets! However, don't forget that using copyrighted stuff is not really allowed, and the HL2 stuff is probably that.
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Since Old Lost Age I Shine My Serious Sam 3/HD Workshop While I do work for Croteam, I'm first of all of this community, so my opinions are my own and do not represent Croteam's views. Unless when I use this nice blue color I totally didn't steal from Blizzard. |
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#141
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![]() The copyright stuff will be fine...
But great pack, Mischv! I am really liking the looks of this thing. It'll be fun playing with these in the editor! ![]() ![]() Quote:
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![]() My name is Mongo, and I like Gnaars. And Cookies. Mmmm... Cookies! |
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#142
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![]() Well, so now I have to rework some of my maps' ideas :3
Awesome job. |
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#144
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![]() It would be nice if you could eventually make an RTS mod out of that.
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#145
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![]() Thanks for the comments. Also introducing a brand new feature;
Modability. I added a sort of modular build so now it's a 15 second task to convert any SS3 humanoid model into my NPC army. Alpha team vs Pan's Chars vs a bunch of furies. I don't know who to cheer for xD
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Secretly Blue ![]() Mass Effect 3, It's kind of as if you had to pay extra to see Golum in the LOTR series.
Louva-Deus:"You were born with a longer tail that the rest of us" |
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#146
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![]() Those NPCs....
Awesome... and.... Speechless.... Can you make a Mental Mate NPC? it would be cool to have him follow you and switch through all the possible game's weapons, ready for Sam Bro action. |
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#147
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![]() +1 to Mental Mate NPC. I could actually use that.
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#148
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![]() Were is Stainless Steve or that Groovy guy ?
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My Showcase Thread - 2D Game Development My Blog - antonior-software.blogspot.com |
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#149
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![]() Well, unfortunately Mental Mate, and Stainless Steve aren't in Sam 3. But At least DiscoDan is.
Since I was bored I made Rich and Fork too. Among other things. Also good news! I finally managed to combat CT's buggy behavior restrictions, now my NPCs no longer freeze or start walking in one direction indefinitely.
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Secretly Blue ![]() Mass Effect 3, It's kind of as if you had to pay extra to see Golum in the LOTR series.
Louva-Deus:"You were born with a longer tail that the rest of us" |
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#150
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![]() Now that's more like it
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My Showcase Thread - 2D Game Development My Blog - antonior-software.blogspot.com |
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