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Old 01-22-2014, 04:34 PM   #1   Add To Ignore List  
SeriousAlexej's Avatar
Joined: May 2011
Location: Ukraine
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Post 3ds Max exporter

I've written a script for 3ds Max to export models\skeletons\animations in Serious Engine's ASCII formats (amf,asf,aaf).

Since it's a script, not a plugin, it should be working in all new versions of 3ds Max. Tested in 3ds Max 9, 3ds Max 2010 x32/x64 (thanks noam2000).

Before exporting a model, make sure that:

-The model you want to export is selected
-The model is an Editable Mesh!
-The model has a material of type Multi\Sub-Object assigned to it, and it's sub-materials have different names!
-The model has UV Map, and all UV channels (if there are > 1) have the same ammount of vertices!

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Last edited by SeriousAlexej; 02-08-2014 at 07:28 PM.
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