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Serious Sam HD Workshop The official forum for Serious Sam: HD projects, be it maps, mods, or something else.

 
 
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Old 01-22-2014, 04:34 PM   #1   Add To Ignore List  
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Post 3ds Max exporter

I've written a script for 3ds Max to export models\skeletons\animations in Serious Engine's ASCII formats (amf,asf,aaf).

Since it's a script, not a plugin, it should be working in all new versions of 3ds Max. Tested in 3ds Max 9, 3ds Max 2010 x32/x64 (thanks noam2000).

Important!
Before exporting a model, make sure that:


-The model you want to export is selected
-The model is an Editable Mesh!
-The model has a material of type Multi\Sub-Object assigned to it, and it's sub-materials have different names!
-The model has UV Map, and all UV channels (if there are > 1) have the same ammount of vertices!

External link
https://imageshack.com/a/img89/1350/t3l7.jpghttp://imageshack.com/a/img691/8866/ms4y.jpg
Attached Files
File Type: zip SE_Tools.zip (6.3 KB, 153 views)

Last edited by SeriousAlexej; 02-08-2014 at 07:28 PM.
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