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Old 06-16-2016, 09:08 PM   #1   Add To Ignore List  
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Question Change weapon stats

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So, as I said in the previous section I was making a campaign, but for the third level I wanted to do some Fallout stuff: by killing enemies the game will give you xp, and with xp you can upgrade weapon stats or buff your health. Did anyone tried to script this? (or at least to give me a hand )

Thanks

ps: if I have to use my C# or C++ skills I can use them, I just do not know how implement them.
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Old 06-21-2016, 05:27 PM   #2   Add To Ignore List  
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Default Re: Change weapon stats

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Originally Posted by Cactus View Post
Changed section
So, as I said in the previous section I was making a campaign, but for the third level I wanted to do some Fallout stuff: by killing enemies the game will give you xp, and with xp you can upgrade weapon stats or buff your health. Did anyone tried to script this? (or at least to give me a hand )

Thanks

ps: if I have to use my C# or C++ skills I can use them, I just do not know how implement them.
Um no, you can try to do those things but your limited to using the engine's built in Lua script (I can be done, but only myself and ryason55 possess enough knowledge of Lua script to pull it off)
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Old 06-21-2016, 08:18 PM   #3   Add To Ignore List  
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Default Re: Change weapon stats

Little pretentious there cap. There are others who do lua scripting.



While an XP system might be possible, I don't know about upgrading weapons. Maybe if you set up a series of powerups that incrementally boost your damage or health/armor..
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