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Serious Editor Discuss mapping ideas & problems or show tutorials and maps.

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Old 10-23-2008, 08:16 PM   #1   Add To Ignore List  
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Default Gravity problem in maps

I think its a gravity problem...
I have this cool map all made and stuff but when i test it, the character will just fly around and go through walls and stuff... I check if the cheats or whatever were on but they were off. anyone know what i did?
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Old 10-23-2008, 09:29 PM   #2   Add To Ignore List  
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Default Re: Gravity problem in maps

NvM. I said to myself screw it and i started again. but i have another question...
is it possible to section music in different places in the same map?
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Old 10-23-2008, 11:14 PM   #3   Add To Ignore List  
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Default Re: Gravity problem in maps

The probable problem with your initial attempt is that you simply had not turned on the 'Zoning' flag on the main World Base.

To your second question, you may try experimenting using Music Changers and triggering a few for the peace and medium musics whenever you leave or enter an area.
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Old 10-24-2008, 01:22 AM   #4   Add To Ignore List  
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Default Re: Gravity problem in maps

the only thing is that this is a fragmatch map... Im trying to make it so that there is different music in different buildings.
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Old 10-24-2008, 09:16 AM   #5   Add To Ignore List  
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Default Re: Gravity problem in maps

You could try adding music to a SoundHolder.
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Old 10-24-2008, 10:26 AM   #6   Add To Ignore List  
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Default Re: Gravity problem in maps

But with sound holders, you'd need to convert the .ogg/.mp3 music to .wav in order to let the sound holder play it and send it with your map which will make the filesize a lot bigger.
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Old 10-24-2008, 02:28 PM   #7   Add To Ignore List  
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Default Re: Gravity problem in maps

also when i do put music in, it sounds terrible! its all garbled and messed up. Is that a known thing?
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Old 10-24-2008, 02:40 PM   #8   Add To Ignore List  
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Default Re: Gravity problem in maps

Bah fixed it... but to make music different in different places, couldnt i make it so there are switches that turn on certain music when going in a room?
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Old 10-24-2008, 03:39 PM   #9   Add To Ignore List  
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Default Re: Gravity problem in maps

That's exactly what I said, except I called them Music Changers.
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Old 10-24-2008, 03:49 PM   #10   Add To Ignore List  
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Default Re: Gravity problem in maps

Well, IIRC the music changer will play one one music at a time for all players. Meaning, no matter where you are, the last activated music will play. I only see the sound holder thing as an option, but then again you'd to send the music with the map and music in .wav format is terribly large.
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Old 10-24-2008, 05:01 PM   #11   Add To Ignore List  
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Default Re: Gravity problem in maps

meh id settle for large size. but im not trying anything now...
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