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Old 02-12-2017, 01:04 PM   #31   Add To Ignore List  
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Default Re: LarvaExotech Showcase

Quote:
Originally Posted by Discy View Post
I always have one particular area that needs the perfect shadow angle, so that's where I place my directional light and I can see exactly where the shadows will be. You can even use Y to "see" where the sun aims.

It's interesting how we all have a different workflow.
We have different workflows because well there wasnt too much tutorials and documentation about Serious Editor 1. I think most of us actually learned through trial and error path and developed own way to do things. Anyway it is interesting to read how other people solve problems
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Old 02-13-2017, 12:17 AM   #32   Add To Ignore List  
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Default Re: LarvaExotech Showcase

It's not everyday that someone makes a futuristic SS map. And holy shit, yours look amazing! Especially the lighting in your map so far; you look like you have a pretty good grasp on them. Kinda reminds me of HL1, actually. Also, where did you get your textures from?
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Old 02-13-2017, 04:26 AM   #33   Add To Ignore List  
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The most textures are from SciFiTexture Pack 01 , 02 , 03 , 04 , 05.

Here is the url:

http://www.deviantart.com/art/Sci-fi...k-05-335817650

I have just contacted author on Facebook (link is in devian art) and asked if I could use it on mappack. He is actually very nice person and did had no problem with that

Few textures are from Unreal Tournament 99, only single ones however. I am also planning using this pack:

https://pl.pinterest.com/pin/123075002293801643/

I found it on GameBanana website however I do not know who is the real author

Also I have found that Second Life Marketplace has a lot of texture packs in their store even scifi-themed however I am not sure if they are bundled specifically for Second Life or they can be exprorted and used wherever. However prices are way too high, I could pay like 10$ for decent texture pack no problem, but 99$ is waay too much

https://marketplace.secondlife.com/p...Pack-4/2595491

And Skyboxes are generated using Terragen 3.

Last edited by LarvaExotech; 02-13-2017 at 04:32 AM. Reason: blahblahblah3
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Old 02-18-2017, 04:57 PM   #34   Add To Ignore List  
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Default Re: LarvaExotech Showcase

Recently I was moving to another home and was quite busy.

However there is some industrial outdoor action from 2nd Mercury episode

https://s13.postimg.org/k6zltsf8j/E1_M2_015.png

https://s13.postimg.org/86ir6sx7n/E1_M2_016.png
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Old 02-18-2017, 05:30 PM   #35   Add To Ignore List  
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Default Re: LarvaExotech Showcase

Somehow I really like these industrial sections. I don't know why, they give me a nostalgic feeling. I wonder why.... maybe they remind of the game Strife? Or something.
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Old 02-19-2017, 05:34 AM   #36   Add To Ignore List  
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Default Re: LarvaExotech Showcase

Damn these visuals are straight fire mmm
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