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Garry's Mod An experiment! That's what this game is all about, so let's discuss, play, make, and more! |
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#31
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Oh, and sure - charge for your flash cartoons. Per download. Otherwise, your model of income doesn't parallel Garry's in the least and your entire example follows suit after a Hoover vaccuum.* ![]() *Meaning, it sucks.
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#32
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![]() You misunderstood my comparisons then. My individual flash animations would be compared to each individual quality mod that you would pay for. Yes, pay per view was the wrong thing to say. What I meant was pay for each individual animation. Not pay every time you want to watch it.
In the internet comparison, in this case, your internet service would be equal to HL2, while a single website would be equal to Garry's mod. Any other website would be a different quality mod that (in your opinion) should be paid for. |
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#33
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![]() I'm not seeing the slippery slope here... Garry's mod is a quality mod that many people enjoy immensely(I'm not one of them, I get frustrated with it easily and I'm not very creative). If the creator can profit from his time invested, all the more power to him. The only way to profit in this type of instance is if you put out a high quality product, creative or not, that many people will enjoy. Say some guy slaps together a halfass mod and gets commercial distribution through Steam somehow. No one is going to buy it because it sucks, everyone loses out.
And I don't think anyone is saying that mod's should be paid for, but those that are successful and popular deserve some sort of reward. Face it, most people aren't going to donate squat to a mod developer for a free mod. They don't deserve to be derided just because they "sold out" and want to make some money for their work. Bah, I'm tired and I don't think I'm making much sense. The gist of the argument in my mind is somewhere in there, I think.
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#34
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So yeah, exactly. Supply and demand, the way of the world.
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#35
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In my opinion, mods are something that should only be made by people who enjoy game development and want to have a project to work on in their free time. I don't feel that a quality mod should be paid for, unless it becomes a full blown game -- like Counter Strike. It looks like we're going to have to agree to disagree, because I'm pretty sure neither of us are going to budge. I don't agree with it and you do. Last edited by viper45; 04-16-2006 at 12:12 AM. |
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#36
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![]() Sorry Viper, but I think it would be every mod-maker's dream to profit from their mod. Sure, small mods can be done just for fun and nothing else, but if you're really putting a lot of work into something, you want to get something out of it. Experience. Something to put on a resume. Those were things I wanted to get out of Serious Fortress before we lost a few members and hit a brick wall looking for artists. But if we had released, and if the Serious Engine had developed into a stronger multiplayer community, and if Croteam and Take Two had asked if we would like to develop it for SS2 and be paid, hell yes would have been my answer. Sure it was something I enjoyed doing in my spare time, and I did it knowing I'd probably never be paid, but isn't anyone's dream job to get paid doing something they enjoy?
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#37
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![]() Yeah.. and I guess I'm just arguing out of frustration from having to pay for something that's generally free.
Of course anyone would jump at the opportunity to make money for doing anything, especially something they enjoy doing. It's just that mods aren't usually started with money in mind, and when someone hears about a mod, they don't think "wow, I hope I have enough money for it". I can understand it. I just don't like it. As however natural it is to want to make money off of something, it's just as natural to want to have something for free. lol |
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#38
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The Steam model has the promise of cheap games that are very profitable. Right now, the games aren’t that cheap. I'm disappointed but not surprised. Quote:
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con·scious·ness (kŏnʹshəs-nĭs) noun The annoying time between naps. Last edited by Killerpain; 04-16-2006 at 01:41 AM. |
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#39
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hehehehehhahahaheheheheheeeheeheee..heh..heeeeee.. *wipes tear from eye*
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#40
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PASGETTI!
Joined: Mar 2004
Location: Zagreb, Croatia
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![]() Like I said, I don't have a problem with Garry's mod itself, but I think that if they (whoever is publishing HL2) wish to reward the creator, then they should pay him themselves. And like I said, what happens when they start charging for game ptaches? After all, they spent their time working on them (which they did, but that's what the publisher is there for). Look at what happens with expansions: the most I've seen are either garbage, or they are "extremely good". Unfortunately the latter is usually the case of a game being intentionally stripped of good features just to be able to put them in the expansion and say: "Hey, we thought of tons of new features which weren't in the original ()" - for reference, check Frozen Throne and Lord of Destruction, and I'm pretty sure about Ressurection of Evil, but to be honest, I haven't played it. What makes me suspicious is the gravity gun, I remember how id showed off the physics in their engine, which ended up a few cutscenes.
Also, Os, I honestly can't remember many (if any) good games by EA recently. With Westwood being non-existent, that leaves us with the 10 billion expansions of The Sims (and probably Sims 2) and the FIFA (and probably other sports games) which I've been saying sucked since 2000, yet it took reviewers another 4 years to realize it. So now I'm also skeptical about Spore, which in concept is brilliant, but I'm having a feeling it will go the way of Sims. And then there's the EA spouse case. I hope they actually start making more original content, but I'm still very skeptical. ![]()
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#41
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ok. |
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#42
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![]() It's funny because Counterstrike was and still is a mod. And here people are paying for it, and not even kicking up a stink.
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Everyone needs a little crazy in their life, and I don't mean a mentally unstable leprechaun. Neemer on Xbox Live. Semper Fidelis Tyrannosaurus |
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#43
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![]() I don't find it funny. It is a mod that has the quality, functionality, and fun of a full game. It is something I would gladly pay for, and if I remember correctly, I did pay for it.
Yes, Garry's mod has quality, functionality, and fun. But it isn't a full game! |
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#44
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![]() then don't pay for it.
thats how capitalism works. supply.. demand. If there is no demand, then he won't get money, if there is demand, why should he not reap the rewards of his work? OH right, he's suppose dto be like you and do it for the "fun" I laugh because i hear this bullshit all the f'in time. In the cg community, people are always saying, they kill for the jobs we have. that we shoudl thank our lucky stars, because we have been graced with theluck and skill to get such and "awsome" job. They would work 80 hours week if they had our job, for minimul pay.. cause its just so ****ing awsome. These were actual comments when the EA work policy came out. Funny thing though, when you are actualy in the position to work at such a job, or sell a mod. you notice that the ones complaining, aren't and likely won't be in a position to even negotiate anything. They'd work 80hrs a week, for less money.. because they can't. Nobody would even give them a second look. They wouldn't let them work for free. so get off your soap box, and stop complaining you can't have something for free. $10 buck, woopdydoo. And most mods aren't started by guys who just want a project, they are guys who want to work in the industry, and this is a great way to get started. And most of them do actualy think they'll get paid. i know this, becaus of how many times i've been promised, you'll get paid just as soon as we get published if you work for us. There was a time (a very brief time) i actualy believed that.
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for every sprinkle i find.. i shall KILL YOU! - Stewie |
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#45
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![]() i really love garry;s mod... but its crappy, since the last update it is sooo slow!!! aint fun no more... i also had funny constructions in gm... i created a rc car!!!
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yay! |
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#46
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Not that it matters to you, but I do plan on going into this industry, and I have taken part in many mods for games. Not a single time did I go into a mod expecting or wanting to make money off of that project. I guess people just have different passions. |
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#47
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****in A'. I congraulate Garry full heartidly. He's charging a very modest amount for a great deal of work and will likely be able to deliver a product greater than that he is currently capable of in the process. Everyone wins, and for only 10 bucks.
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Shameless self-promotion - click here to see my portfolio. Shamelessly ripping films apart with the Popcorn Nazis. |
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#48
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![]() Yeah Oswald I agree with that, I was just responding to the last paragraph of EpShot's post.
Yes, people who start mods are most likely people trying to get into the industry. However, they aren't trying to make money off of their mods. |
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#49
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#50
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![]() But still, what about all these 12 year olds who are the only people with enough time to use the thing. My mum would've never let me waste £7 on something like that. And a lot of people from countries other than America don't even have credit cards, they just aren't used like they are in US.
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#51
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#52
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yay! Last edited by schorriemorrie; 04-18-2006 at 02:22 PM. |
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#53
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![]() Yeah me too. I recently put loads of thrusters on a Gunship ragdoll and fired them off. It ended up flying around the level, flapping it's fin-like things.
Pretty funny... We should create a thread in offtopic or showcase where we can post funny screenshots using G-mod. Or we can post them here |
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#54
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![]() do it here... i have loads of funny gmod screens... but i have a prob... my source says i have a non-valid game... but i did buy it in a store.... paid 38 euro's... it sucks... now i can't play garry's mod either....
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yay! |
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#55
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I suspect the same type of thing will happen with Garry's mod. Think about it, see what he's done up to this point using just the free SDK. Once he has the FULL SDK, I'm sure the current garry's mod will be nothing compared to what he'll be able to do. However. The difference between Garry's mod and CS is once you started paying for counterstrike, it was a full retail game. It was its own title, you didnt need anything else to play it. In a sense, it was a full game. Garry's is different. This is merely a mod. You still need half life 2 to play it. I think that's where viper's frusteration is coming from. It's only a mod, why pay for it? In my mind, it's only ten bucks, that gives him actual real motivation to put time into it, which is cool. It'll help him focus on this (not to mention facewound, cant wait for that to come out.)
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Thread | Thread Starter | Forum | Replies | Last Post |
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