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Old 07-24-2016, 04:01 AM   #91   Add To Ignore List  
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Default Re: Harbinger's Core Room

Why not cut the old mountains and use the one from the HD Hatshepsut?
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Old 07-24-2016, 04:46 AM   #92   Add To Ignore List  
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Default Re: Harbinger's Core Room

That looks like a sexy Hatshepsut Temple. The fire basket shadows look awesome.
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Old 07-24-2016, 06:27 PM   #93   Add To Ignore List  
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Default Re: Harbinger's Core Room

Quote:
Originally Posted by Solais View Post
Why not cut the old mountains and use the one from the HD Hatshepsut?
I am not sure the Alpha Hatshepsut would fit with retail ones, and might actually clip through.
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Old 07-24-2016, 06:42 PM   #94   Add To Ignore List  
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Default Re: Harbinger's Core Room

Hmm, fair point. Though, wouldn't hurt to try. SS3 got the same mountains with edit data, that could be modified.
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Old 07-25-2016, 02:22 AM   #95   Add To Ignore List  
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Default Re: Harbinger's Core Room

I am being honest here, straight ports from Classic to SSHD don't look that appealing in HD, so I'd take Solais's Suggestion and maybe also try to Detail more of the architecture
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Old 07-26-2016, 08:57 PM   #96   Add To Ignore List  
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Default Re: Harbinger's Core Room

Quote:
Originally Posted by Devostator View Post
I am being honest here, straight ports from Classic to SSHD don't look that appealing in HD, so I'd take Solais's Suggestion and maybe also try to Detail more of the architecture
I will try my best to add more details, maybe I'll use of SSHD Extended stuff and add moar breakable vases

Plus I noticed that some of thw maps in Extended were revamped Alpha maps, LOTB were just revamped the first three maps.
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Old 08-08-2016, 09:31 PM   #97   Add To Ignore List  
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Default Re: Harbinger's Core Room

Some Devo help and look at this hall!

http://puu.sh/quBIy/dda8bf3823.jpg

Rocks were removed btw.
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Old 10-03-2016, 06:08 PM   #98   Add To Ignore List  
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Default Re: Harbinger's Core Room

Moving away from HD and looking at redoing JOTN Unity,

http://puu.sh/rwLER/00e8d55c22.jpg
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Old 10-03-2016, 08:01 PM   #99   Add To Ignore List  
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Default Re: Harbinger's Core Room

That looks like a great start. How much of that is re-used from the game?
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Old 10-03-2016, 08:33 PM   #100   Add To Ignore List  
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Default Re: Harbinger's Core Room

Quote:
Originally Posted by Louva-Deus View Post
That looks like a great start. How much of that is re-used from the game?
All of it. Making it as easy as possible to play the level.
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Old 10-04-2016, 12:42 AM   #101   Add To Ignore List  
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Default Re: Harbinger's Core Room

Whatever works man.
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Old 10-04-2016, 07:02 AM   #102   Add To Ignore List  
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Default Re: Harbinger's Core Room

Hey, that actually does look pretty good
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Old 10-04-2016, 01:05 PM   #103   Add To Ignore List  
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Default Re: Harbinger's Core Room

http://puu.sh/rxyn9/3ea3b8b553.jpg
2nd Area in Progress
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Old 10-04-2016, 02:24 PM   #104   Add To Ignore List  
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Default Re: Harbinger's Core Room

Didn't I show you how to make crumbs that are not black?
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Old 10-04-2016, 02:42 PM   #105   Add To Ignore List  
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Default Re: Harbinger's Core Room

also, that ground could use some heightmapping
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Old 10-05-2016, 05:23 PM   #106   Add To Ignore List  
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Default Re: Harbinger's Core Room

Eh, I'll figure out the crumbs and the lighting later, anyways.

http://puu.sh/ryTU4/e9d9915a62.jpg
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Old 10-05-2016, 06:28 PM   #107   Add To Ignore List  
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Default Re: Harbinger's Core Room

lookin good!
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Old 10-05-2016, 06:30 PM   #108   Add To Ignore List  
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Default Re: Harbinger's Core Room

For some reason this is more visually appealing than the original maps. And it can only get better!
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Old 10-06-2016, 09:00 PM   #109   Add To Ignore List  
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Default Re: Harbinger's Core Room

Screens for the Screens God!

http://puu.sh/rAgca/a5d0fde6d0.jpg
http://puu.sh/rA9FT/01ad37aaa7.jpg
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Old 10-06-2016, 09:07 PM   #110   Add To Ignore List  
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Default Re: Harbinger's Core Room

getting Serious Sam 2, Harb will be first!
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Old 10-06-2016, 09:31 PM   #111   Add To Ignore List  
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Default Re: Harbinger's Core Room

Well I wouldn't say first, Bullets and Blood 2 will also feature SS2 Enemies, created by 7Smoke's lovely Draenei Thanadrax.
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Old 10-07-2016, 12:52 AM   #112   Add To Ignore List  
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Default Re: Harbinger's Core Room

As long as everyone can play it.

I hope it's better than the first one.
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Old 10-15-2016, 12:29 PM   #113   Add To Ignore List  
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Default Re: Harbinger's Core Room

http://puu.sh/rJU9C/36cfaef71b.jpg

Level 4, Perfection...
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Old 10-19-2016, 06:14 PM   #114   Add To Ignore List  
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Default Re: Harbinger's Core Room

Looks good so far.
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Old 10-21-2016, 07:08 PM   #115   Add To Ignore List  
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Default Re: Harbinger's Core Room

Ok Map's done.

http://images.akamai.steamusercontent.com/ugc/249214229959552673/8CA6045C89860AC83A58883AA210A1DC4BDF59D0/

http://images.akamai.steamusercontent.com/ugc/249214229959552812/E160FA64B4BE814E22825DFEF1B84BB0D411B741/
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Old 10-22-2016, 04:42 AM   #116   Add To Ignore List  
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Default Re: Harbinger's Core Room

Black crumbs.
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Old 10-22-2016, 07:19 AM   #117   Add To Ignore List  
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Default Re: Harbinger's Core Room

low settings, they are alright for me
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Old 10-22-2016, 01:53 PM   #118   Add To Ignore List  
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Default Re: Harbinger's Core Room

Ah okay then.
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Old 10-22-2016, 09:15 PM   #119   Add To Ignore List  
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Default Re: Harbinger's Core Room

It's finished now.
http://steamcommunity.com/sharedfile.../?id=785557638
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Old 10-22-2016, 10:51 PM   #120   Add To Ignore List  
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Default Re: Harbinger's Core Room

Yeah, the crumbs aren't black for me: Normal Settings

Also, I was testing this, I was just dead when he took the second screenshot XD
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