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Serious Sam Revolution An updated and streamlined version of Serious Sam Classic featuring a combined campaign, new multiplayer features, Steamworks, VAC, and a lot more. |
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#91
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![]() New storyline that sounds interesting.Cant wait
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Sorry for my bad english. |
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#92
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![]() The extra tech levels will be added in a new chapter instead, besides Egypt and Roman Empire
Third Level in progress.. Yea, I know I'm slow... ![]() ![]() UMT: Flamer model with retouched texture and uses NE Sirian Gun sounds UMT Flamer Replacement Item model ![]() Player view ![]() Projectile ![]() If it doesn't look great enough, please suggest me anything... ![]()
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Last edited by ZynX; 11-18-2015 at 01:01 PM. |
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#93
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![]() Looks good
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#94
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#95
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![]() Looking good.
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"Is there any better Gerüstbaufirmenvorarbeiterschlüsselanhängerfarbenwasserlöslichkeitskontrollchemiker than discy? No!" -Shrinker [22:30] Fiendian: Discy, Finzy and Louva shall merge into a superentity known as the Lickyfonz. "Can we just move Discy's posts to the HOF automatically already? :P" -Jetty Ir-Kalla: Serious Sam Classic map pack in development (Ir-Kalla: Egypt Demo) |
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#96
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![]() Good job!
![]() Like said discy,flame needs more lighting.
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Serious Sam Alpha Remake Creator ![]() |
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#97
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![]() Lightning, great then..
But how about the UMT? is it ok?
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#98
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![]() As I said I think it looks good
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#99
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#100
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"Is there any better Gerüstbaufirmenvorarbeiterschlüsselanhängerfarbenwasserlöslichkeitskontrollchemiker than discy? No!" -Shrinker [22:30] Fiendian: Discy, Finzy and Louva shall merge into a superentity known as the Lickyfonz. "Can we just move Discy's posts to the HOF automatically already? :P" -Jetty Ir-Kalla: Serious Sam Classic map pack in development (Ir-Kalla: Egypt Demo) |
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#101
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#102
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![]() ZynX you have done great job
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Serious Sam The Next Encounter Classic for PC - WIP |
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#103
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#104
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![]() That looks a lot better!
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"Is there any better Gerüstbaufirmenvorarbeiterschlüsselanhängerfarbenwasserlöslichkeitskontrollchemiker than discy? No!" -Shrinker [22:30] Fiendian: Discy, Finzy and Louva shall merge into a superentity known as the Lickyfonz. "Can we just move Discy's posts to the HOF automatically already? :P" -Jetty Ir-Kalla: Serious Sam Classic map pack in development (Ir-Kalla: Egypt Demo) |
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#105
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#106
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![]() Looking good, man.
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I am the Eggman. |
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#107
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![]() Cool, I like the layout and lighting. Moar!
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"Is there any better Gerüstbaufirmenvorarbeiterschlüsselanhängerfarbenwasserlöslichkeitskontrollchemiker than discy? No!" -Shrinker [22:30] Fiendian: Discy, Finzy and Louva shall merge into a superentity known as the Lickyfonz. "Can we just move Discy's posts to the HOF automatically already? :P" -Jetty Ir-Kalla: Serious Sam Classic map pack in development (Ir-Kalla: Egypt Demo) |
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#108
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![]() Very nice choice of light color
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#109
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![]() Oh, btw you can find here a retro easter egg that I won't show to you guys
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#110
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![]() Guys, can someone make a good tutorial on animating models? The help topics aren't very clear to me..
The model that I want to animate (thanks Trig) ![]()
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Last edited by ZynX; 12-05-2015 at 06:05 PM. |
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#111
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![]() Really cool retexture on that cannon.
You know I can make animations too... |
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#112
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![]() Well.. if you can, I thought to replace the demon with it. So if possible remake the demon's animations like the poses, the recharged attack and the frontfall death
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Last edited by ZynX; 12-05-2015 at 06:23 PM. |
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#113
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![]() Well first I will finish Methug tex, then we can talk about anims
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#114
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#115
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#116
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Serious Sam Alpha Remake Creator ![]() |
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#117
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![]() Looks cool so far!
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I'm a cat by the way. I'm also everyone's most hated critic. (Opinions expressed are my own) Nimble Writer - now available on Steam, Itch.io.
CodeCat, my blog that I need to update - I also have a showcase, which I barely update. (I do not respond to PM's about Serious Sam Revolution or Bogus Detour. Please use the appropriate community hubs for that.) |
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#118
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![]() More stuff
![]() ![]() ![]() ![]() Guys, please ignore the weed pot, it's supposed to be ammo for my weed shooter (not included in the release, if it will happen)
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Last edited by ZynX; 12-15-2015 at 12:14 PM. |
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#119
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![]() Very cool, I like the tint of the lighting and the architecture. In the last shot it looks like the shadow cast by the ceiling is completely black. If you're using a directional light, make sure to set the directional ambient color to something a little lighter than black.
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"Is there any better Gerüstbaufirmenvorarbeiterschlüsselanhängerfarbenwasserlöslichkeitskontrollchemiker than discy? No!" -Shrinker [22:30] Fiendian: Discy, Finzy and Louva shall merge into a superentity known as the Lickyfonz. "Can we just move Discy's posts to the HOF automatically already? :P" -Jetty Ir-Kalla: Serious Sam Classic map pack in development (Ir-Kalla: Egypt Demo) |
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#120
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![]() Quote:
By the way,do you know how to make the directional light present in the background room cast cluster shadows?
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