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#1
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![]() Dr.Tr1gger's medical center Welcome to my showcase thread. Here you can find all of my work with download links as well as some work in progress stuff (oldest to newest) with a little bit of my commentary. I'm mainly a modeler but I know a little of C++ as well. Also I love to make overcomplicated mechanisms using triggers. Currently I'm main modeler in Next Encouter classic project and I help Zynx with his Advance Remake Serious Sam: Revolution CAMO GLOVES - Yeah, first thing released to the public. Good times :') ![]() AXE - First time I actually tried to make custom animations in serious modeler. The outcome is pretty... dated ![]() ![]() BFE GLOVES - This thing actually took some time to make. I was learning Blender's texture baking. ![]() WEEGEE PLAYER MODEL - Emm, yeah ![]() MARIO PLAYER MODEL - My first playermodel, at the time I actually was typing every frame of animation into script by hand ![]() ![]() SONIC PLAYER MODEL - My second model, while animations were a little bit refined in this one they still look pretty stiff by today standards. ![]() SANIC TEH HEHOG PLAYER MODEL - Oh there's also that.... ![]() LUIGI PLAYER MODEL - Basically same as Mario model but with tweaked animations. ![]() SERIOUS SAM II WEAPONS COLLECTION - Only 3 screens but there's almost every weapon replaced. Probably my biggest project that I finished. ![]() ![]() ![]() ENCHANCED COTNROLS OPTIONS - Useful tool to map/mod makers, not only provides cheats by one press of a button but also has functions like disabling textures, showing current cords, changing rendering mode etc. You won't have to open console constantly anymore. ![]() KARAMBIT KNIFE - Ohh yeah my finest creation! Custom animations that can compete with original CS ones. Definitely proud of it. ![]() SERIOUS SAM 3: BFE PLAYER MODEL After a failed Sam 2 model I decided to give my next player model all attention to make it good one. In my opinion I have succeded. ![]() Serious Sam HD/BFE HUD pack Tried my best to recreate HD and BFE HUD styles. BFE is my favourite ![]() ![]() WIP Here's some stuff that I'm currently working on (Sometimes ![]() TF2 SCATTERGUN - Just like it looks like ![]() SS2 SCRAPPED PLASMA GUN RETEXTURE - According to Solais its very early scrapped version of Plasma gun. Textures probably never existed so I decided to make them myself. When done sources will be available for everyone to download ![]() ![]() Stuff I made for others The things I created or helped with for other moders TIME STRIKE MODEL - Made for Zynx's Advance remake ![]() GUNRILLA TEXTURE -I made only texture and animations for this model ![]() Also as a bonus here's wallpaper that I made some time ago. Inspired by Postal 2 trading card. WALLPAPER Last edited by DrTr1gger; 04-04-2017 at 05:00 PM. |
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#2
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![]() Exquisite! You're showing a lot of promise, m'boi.
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#3
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![]() Actually, I think the old Plasma Gun model uses the current plasma gun textures. But I'm not sure.
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Since Old Lost Age I Shine My Serious Sam 3/HD Workshop While I do work for Croteam, I'm first of all of this community, so my opinions are my own and do not represent Croteam's views. Unless when I use this nice blue color I totally didn't steal from Blizzard. |
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#4
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![]() Very cool, you're pretty talented.
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"Is there any better Gerüstbaufirmenvorarbeiterschlüsselanhängerfarbenwasserlöslichkeitskontrollchemiker than discy? No!" -Shrinker [22:30] Fiendian: Discy, Finzy and Louva shall merge into a superentity known as the Lickyfonz. "Can we just move Discy's posts to the HOF automatically already? :P" -Jetty Ir-Kalla: Serious Sam Classic map pack in development (Ir-Kalla: Egypt Demo) |
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#5
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![]() Quote:
![]() Last edited by DrTr1gger; 02-20-2016 at 06:37 AM. |
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#7
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![]() Oh damn.
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"Is there any better Gerüstbaufirmenvorarbeiterschlüsselanhängerfarbenwasserlöslichkeitskontrollchemiker than discy? No!" -Shrinker [22:30] Fiendian: Discy, Finzy and Louva shall merge into a superentity known as the Lickyfonz. "Can we just move Discy's posts to the HOF automatically already? :P" -Jetty Ir-Kalla: Serious Sam Classic map pack in development (Ir-Kalla: Egypt Demo) |
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#8
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![]() ![]() I think you can reuse the textures from the SS2 Plasma Rifle, just gotta re-UV map the whole thing. I'm guessing all the bright yellow parts, the series of tubes, and the two cables are supposed to be containing the blue plasma liquid. |
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#9
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![]() Quote:
I will use it as model for revolution's plasma thrower. Last edited by DrTr1gger; 02-20-2016 at 06:36 AM. |
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#10
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![]() Nice stuff you have done!
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Serious Sam The Next Encounter Classic for PC - WIP |
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#11
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![]() Quote:
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Since Old Lost Age I Shine My Serious Sam 3/HD Workshop While I do work for Croteam, I'm first of all of this community, so my opinions are my own and do not represent Croteam's views. Unless when I use this nice blue color I totally didn't steal from Blizzard. |
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#12
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![]() Wow just came across this thread and you've got some amazing stuff done there. Great Work!
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#13
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![]() Really cool stuff there man.
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#14
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![]() OMG Trig u have a showcase after all this time? °o°
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#15
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You know: "I'm kinda slow sometimes"
![]() Last edited by DrTr1gger; 02-27-2016 at 04:51 PM. |
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#16
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![]() Recently I realized that this thread had no updates yet.
To bring some fresh air to it I decided to upload some screens from my Quake Live weapon pack (WIP) Rocket Launcher ![]() ![]() ![]() Railgun ![]() ![]() ![]() Machinegun ![]() ![]() Chaingun/Vulcan ![]() Ammo Packs ![]() |
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#17
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![]() Nice job! Though the Railgun viewmodel seems off.
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#18
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![]() Does the railgun shoot sniper projectiles or does it actually fire rail shots?
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__________________
"Is there any better Gerüstbaufirmenvorarbeiterschlüsselanhängerfarbenwasserlöslichkeitskontrollchemiker than discy? No!" -Shrinker [22:30] Fiendian: Discy, Finzy and Louva shall merge into a superentity known as the Lickyfonz. "Can we just move Discy's posts to the HOF automatically already? :P" -Jetty Ir-Kalla: Serious Sam Classic map pack in development (Ir-Kalla: Egypt Demo) |
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#19
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![]()
That's because sniper rifle has weird fov for model in FP. It feels very stretched and flat so I had to use some tricks to achieve "normal" model geometry look.
I'll try to change it a little to look better. Well obviously it shots normal bullets but I may try to do some cool rail effect in FP. |
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#20
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![]() Pretty cool weapon rig
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#21
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![]() And here's screens of grenade launcher
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#22
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![]() Another model done. Only few more to go
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#23
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![]() Cool! The plasma should be blue though.
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#24
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![]() Yay another one done
![]() ![]() But this time that's not all I have for you. A little bit of backstory first. ![]() I made a bet with my friend that I will port this model in less than 3 hours. He wanted proof so I decided to record whole progress. After I finished he saw the video and said that I could use it to make timelapse. So I packed it with royalty free music and uploaded to yt so you can see how I work. And yes - I won the bet by finishing in 1h 52m ![]() YouTube Video: Porting shotgun timelapse If you'll enjoy it maybe I'll make more videos like this ![]() |
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#25
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![]() Awesome! You should definitely do more!
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#26
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![]() That was cool, you definitely know what you're doing.
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__________________
"Is there any better Gerüstbaufirmenvorarbeiterschlüsselanhängerfarbenwasserlöslichkeitskontrollchemiker than discy? No!" -Shrinker [22:30] Fiendian: Discy, Finzy and Louva shall merge into a superentity known as the Lickyfonz. "Can we just move Discy's posts to the HOF automatically already? :P" -Jetty Ir-Kalla: Serious Sam Classic map pack in development (Ir-Kalla: Egypt Demo) |
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#27
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![]() Nice weapon rig there keep it up!
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#28
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![]() Thanks guys
![]() I'll make more videos when I have something more complicated to do. Only looks like I do because the video is sped up ![]() |
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#29
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![]() Where were you 13 years ago?
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#30
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Hmm good question actually, let's see
2016 - 13 = 2003 So it appears that I was 5 years old then and probably playing or rather watching my dad play second encounter with hilariously bad polish dubbing ![]() |
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