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Old 06-24-2017, 04:22 PM   #1   Add To Ignore List  
Khnum
 
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Default Can anyone explain me the collision box of objects you can "use"

When there is a lever or button in the level that you can use, why is that in many cases, it doesn't seem to register well? Rather than having to look at the object directly, you have to aim slightly off before you can pull a lever or press a switch.

It can be mildly frustrating.
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Old 06-25-2017, 06:47 AM   #2   Add To Ignore List  
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Default Re: Can anyone explain me the collision box of objects you can "use"

Does it happen in the Fusion version as well?
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Old 06-25-2017, 07:28 AM   #3   Add To Ignore List  
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Default Re: Can anyone explain me the collision box of objects you can "use"

It seems to happen in all Serious Sam games but most notable in games that use Serious Engine 3 and up. Is it based on which hand you are holding your main weapon?
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