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#1
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#2
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![]() Way to subtract a giant touchfield!!!1
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#3
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![]() /kicks SG down a stair primitive
![]() referance pic ![]() |
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#4
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![]() Heh, combat was awesome. So is this just a picture that you made?
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#5
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![]() Its the first combat map with obstacles recreated in 3d...but its a picture in the sense that nothing actualy DOES anything. You can kinda pretend though, running around as sam shooting imobile blocky tanks with the RL
![]() id at least like to explore how much work would be involved in creating a Serious Combat mod. If we are doing pong we could handle this too right? Last edited by Joben; 07-26-2003 at 12:57 AM. |
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#6
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![]() I think it would be better to wait until the pong mod is done first.
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#7
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![]() hehe that game was cool
![]() as for the mod, yeh it would be better to wait, but the pong mod is seemingly not getting anywhere fast atm unfortunately...
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#8
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![]() One thing I've always wondered, how do you get that scrollbar style with 2 colors like you have in that pic?
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#9
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![]() Well i didnt nessasarily mean immediatly, if it comes to that im still working on my cartoon enemy skins. Just seems like it would be relatively easy, is there any interest in seeing it at some undefined date in the near future? Unfortunatly most of the work would probably fall to the coder which is a skill in short supply...
Frag, you mean as visable on the scrollbars on the Virtual Tree? i think thats actualy a .gif compression artifact, my scrollbars apear to me as a solid color; light grey. |
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#10
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![]() Wow, those graphics looks like 3D
![]() How many features Serious Engine have... hehehehehehehehe ![]()
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#11
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![]() Hmm, I mean that chequered scroll bar, yeah...could be gif compression, but I've seen this in multiple printed magacines on some screenshots, too...
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#12
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![]() nice
![]() and again, WTF ARE YOU TALKING ABOUT Wyats??!
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