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Serious Sam 3: BFE Workshop The official forum for Serious Sam 3: BFE projects, be it maps, mods, or something else.

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Old 12-24-2011, 04:35 PM   #1   Add To Ignore List  
Albino Cyclops
 
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Thumbs up Left Behind

Backstory:

The extraction was supposed to be there... standing and waiting for you. The only thing you saw when you came there was some ruins and sand. The extraction is not coming for you and you know it. You were left behind. You see that there is a horde of enemies coming for you. Survive as long as you can, survive as long as you can...

Picture: v1.0

http://img708.imageshack.us/img708/592/piv.png

Picture: v1.1

http://img834.imageshack.us/img834/720/sam3seriouseditor201201.png

Picture: v1.2 (FINAL)

http://img12.imageshack.us/img12/1463/sam3seriouseditor201204.png

Video: (v1.0)

YouTube Video: Left Behind

By Rakanishu

Changelog for v1.1:

General Graphic Improvements
Added some balance to the map (some ammunition respawns after 30 seconds)
Some added detail to the map
Harpies spawn at some point

Changelog for v1.2:

Graphical Improvements (sand storm, more decals and so on)
Made a new Probe Light (I forgot to update it in v1.1)
You don't start with the rocket launcher and the assault rifle anymore (you can find it, it's very easy)
Putted some boxes in to put the ammo on them
Moved some weapon pickups to make them look nice )
Deleted the part of the wall by the cannon
Harpies are now a proper enemy which spawns commonly after Kleers
I putted a city in the background far away from you (you may not even see it)
(maybe some more changes which I forgot to put in)

Enemies: (typed in the order they show up)

Gnaars
Blue Biomechs
Kamikazes
Kleers
Harpies
Scrapjacks
Werebulls
Red Biomechs
Khnums

Weapons:

Pistol
Sledgehammer
Hands
Double Shotgun
Single Shotgun
Devastator
Laser
Sniper
Cannon
Minigun
Assault Rifle
Rocket Launcher
C4

Items:

Ammo (of course)
Health
Armour
Weapon Pickups (of course)

Based on Deserted

Download link: v1.0

http://www.mediafire.com/?bknvk8ix4i15rbs

Download link: v1.1

http://www.mediafire.com/?fqh3ve37138ayse

Download link: v1.2

http://www.mediafire.com/?f4cdzimcjbo8wqw

Instalation:

Copy the gro file to the Content folder of SS3. Then run the moddable game. Enjoy!

If any bugs found then please! Contact me by PM or just post it in this thread!
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Last edited by Pablo--; 04-03-2012 at 12:22 PM.
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Old 12-24-2011, 05:52 PM   #2   Add To Ignore List  
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Default Re: Left Behind

Thanks for this!
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Old 12-24-2011, 07:00 PM   #3   Add To Ignore List  
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Default Re: Left Behind

Hmm looks kind of cool, downloaded Tough don't you think it's a tad too over saturated?

Edit: Also don't give generic names to your gros.
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Last edited by Mischievous; 12-24-2011 at 07:02 PM.
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Old 12-24-2011, 07:27 PM   #4   Add To Ignore List  
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Default Re: Left Behind

He's probably playing on Vivid color settings.
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Old 12-24-2011, 09:23 PM   #5   Add To Ignore List  
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Default Re: Left Behind

Quote:
Originally Posted by Solais View Post
He's probably playing on Vivid color settings.
Exactly. I don't know why but I like this color setting.
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Old 12-25-2011, 12:53 AM   #6   Add To Ignore List  
Just-a chillin'....
 
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Default Re: Left Behind

Cool map, Pablo!
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Old 12-25-2011, 02:23 AM   #7   Add To Ignore List  
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Default Re: Left Behind

Nice but my eyes !
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Old 12-25-2011, 04:10 AM   #8   Add To Ignore List  
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Default Re: Left Behind

I already love the map. Lots of space, lots of weapons and lots of everything. Simple, but perfect.
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Old 12-25-2011, 04:42 AM   #9   Add To Ignore List  
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Default Re: Left Behind

I must say that map is pretty balanced. Very good job on placing waves of enemies.
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Old 12-26-2011, 04:00 PM   #10   Add To Ignore List  
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Default Re: Left Behind

Some Update as to what I'm doing at the moment:

I'm already doing the next version of Left Behind which has quite a lot of graphical enhancents (or however you spell it ) and I already fixed some small bugs. I would really appreciate if I could get any bugs that the users got while playing the map.

The other news are that I also started another Survival map, but this time it happens in the Oasis. Pics and new thread is going to be started when I will already have this map in good state.

(P.S, I also changed my color settings to standard! )
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Old 01-15-2012, 12:41 PM   #11   Add To Ignore List  
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Default Re: Left Behind

Nice, I will test it now.
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Old 01-16-2012, 06:39 PM   #12   Add To Ignore List  
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Default Re: Left Behind

NEW VERSION RELEASED!
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Old 01-16-2012, 10:32 PM   #13   Add To Ignore List  
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Default Re: Left Behind

Ah you added heat shimmers and light streaks ! Cool. Finally some one else that uses Se3.5's graphics capabilities
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Old 01-17-2012, 03:12 AM   #14   Add To Ignore List  
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Default Re: Left Behind

V1.1 looks a lot better! It doesn't look like it takes place in de_dust anymore.
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Old 01-19-2012, 04:35 PM   #15   Add To Ignore List  
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Default Re: Left Behind

I see pretty good lighting here.
Gonna download right now. :>
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Old 01-20-2012, 01:00 PM   #16   Add To Ignore List  
Albino Cyclops
 
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Default Re: Left Behind

Quote:
Originally Posted by dragon99919 View Post
I see pretty good lighting here.
Gonna download right now. :>
Thanks! But I actually made an mistake in v1.1 since the smoke is black and it was supposed to be the color of the sand. That will be fixed in future releases.
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Old 01-20-2012, 08:06 PM   #17   Add To Ignore List  
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Default Re: Left Behind

Quote:
Originally Posted by Pablo-- View Post
Thanks! But I actually made an mistake in v1.1 since the smoke is black and it was supposed to be the color of the sand. That will be fixed in future releases.
The map is indeed awesome. ^^
Not too big, not too small... Just really cool simple survival map which I enjoy to play.

Also, I noticed another bug. On the left side, where you can find the cannon and cannon bals, the walls are going on each other, and the textures are messing up over there. Could you fix this?
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Old 01-21-2012, 06:06 AM   #18   Add To Ignore List  
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Default Re: Left Behind

Why it is in its own multiplayer folder. So annoying when people do that (I'm looking at you Mischy)!
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Old 01-21-2012, 08:21 AM   #19   Add To Ignore List  
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Default Re: Left Behind

Quote:
Originally Posted by Solais View Post
Why it is in its own multiplayer folder. So annoying when people do that (I'm looking at you Mischy)!
That's kinda true, but we can't do much about that.
Still, I would like a cvar to turn off these "cathegories". I think it could be possible to do by Croteam, and everybody would be happy then.
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Old 01-27-2012, 07:26 PM   #20   Add To Ignore List  
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Default Re: Left Behind

Just putted up a video of the map in action. It was made by Rakanishu
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Old 04-03-2012, 12:23 PM   #21   Add To Ignore List  
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Default Re: Left Behind

New version released!
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