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Old 02-11-2012, 10:37 PM   #1   Add To Ignore List  
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Default Old-School Serious/Mental mode (2x ammo)

This is a very simple mod, really. It doubles the ammo capacity of all your weapons in Serious and Mental modes. It also (for all difficulties) doubles the ammo yield of weapon/ammo pack pickups, as well as crate pickups.
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Old 02-12-2012, 06:06 AM   #2   Add To Ignore List  
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Default Re: Old-School Serious/Mental mode (2x ammo)

Too bad, that Serious should have a very increased enemy count to be really old-school, but you can't edit that in GlobalGameParams.
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Old 02-12-2012, 07:35 AM   #3   Add To Ignore List  
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Default Re: Old-School Serious/Mental mode (2x ammo)

Joke's on you, the ammo increase is only on Tourist and Serious mode. Mental mode is Hard mode with flashing monsters, thus no ammo increase.
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Old 02-13-2012, 11:53 PM   #4   Add To Ignore List  
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Default Re: Old-School Serious/Mental mode (2x ammo)

Quote:
Originally Posted by Discy View Post
Joke's on you, the ammo increase is only on Tourist and Serious mode. Mental mode is Hard mode with flashing monsters, thus no ammo increase.
You mean my mod doesn't work? I'll need to look into that one.
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Old 02-14-2012, 11:57 AM   #5   Add To Ignore List  
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Default Re: Old-School Serious/Mental mode (2x ammo)

No, I mean Mental mode isn't supposed to have 2x ammo capacity because it's basically hard mode with flashy monsters. Only Tourist and Serious.
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Old 02-17-2012, 08:42 AM   #6   Add To Ignore List  
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Default Re: Old-School Serious/Mental mode (2x ammo)

How about oldschool 50/100 ammo limit and 5/10 bullet packs for sniper riffle? I'd really like to shoot some aliens in the eye.
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Old 02-17-2012, 11:47 AM   #7   Add To Ignore List  
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Default Re: Old-School Serious/Mental mode (2x ammo)

That is not possible, bullet count for individual weapons is hardcoded. I tried.
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Old 02-24-2012, 09:56 AM   #8   Add To Ignore List  
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Default Re: Old-School Serious/Mental mode (2x ammo)

Yeah. It's kind of unfortunate. You can change them all at once, but not individually. At least you can change how much ammo you pickup at a time, but there just aren't enough sniper bullets scattered about in Serious Sam 3.
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Old 02-24-2012, 06:29 PM   #9   Add To Ignore List  
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Default Re: Old-School Serious/Mental mode (2x ammo)

Quote:
but there just aren't enough sniper bullets scattered about in Serious Sam 3
I think this is because it was a last minute add-in. They didn't have the time to properly balance the weapon or something I'm guessing. I do have a good feeling it was because of my b*tching about no TSE weapons hahha... meh... Probably not, but still. It'd be badass if it were true.
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Old 05-02-2012, 06:14 PM   #10   Add To Ignore List  
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Default Re: Old-School Serious/Mental mode (2x ammo)

Coolzos!
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Old 05-14-2012, 10:29 PM   #11   Add To Ignore List  
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Default Re: Old-School Serious/Mental mode (2x ammo)

I enjoy ya Mod . Too bad on Serious Difficulties the game have no increase of Enemies Count

http://www.youtube.com/watch?v=rIVCDSBlmQM
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