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Serious Sam 2 Discuss anything and everything about Serious Sam 2, the official sequel to SS:FE and SS:SE.

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Old 02-10-2004, 10:54 AM   #1   Add To Ignore List  
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Default SSam: Need Information

As the topic..................

!) does any-ones has informations about the SSam engine2 developement?? When will the first tech demo be released?

2) got informations about the SSam game that will be released for GameBoy Advance??
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Old 02-10-2004, 10:59 AM   #2   Add To Ignore List  
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This is the horribly wrong forum, it´s says "Discuss everything except Serious Sam here...".

Anyway, no one here knows the process except all the Croteam´s members.

You can see news from September 2003 on www.croteam.com. I don´t know if there are newer ones.
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Old 02-10-2004, 11:33 AM   #3   Add To Ignore List  
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well there is no forum for SS2 so there is techinaly no where to put it, although i will move it to SE forums anyway
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Old 02-10-2004, 11:35 AM   #4   Add To Ignore List  
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Why not creating new forum for SS2? It might be hard to find the right name...
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Old 02-10-2004, 12:46 PM   #5   Add To Ignore List  
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1. There will be no CSG anymore
2. Lots of triangles and 1337 graphic effects will be possible
3. Mod development will probably be easier
4. SS2 Engine will pwn
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Old 02-10-2004, 01:15 PM   #6   Add To Ignore List  
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It'd better- they've taken long enough!

Seriously, I hope it lives up to the hype...I'll probably kill myself if it doesn't.
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Old 02-10-2004, 01:19 PM   #7   Add To Ignore List  
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Good thing is that there is not any hype, it will be a complete surprise
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Old 02-10-2004, 02:15 PM   #8   Add To Ignore List  
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Quote:
Originally Posted by Shrinker
1. There will be no CSG anymore
2. Lots of triangles and 1337 graphic effects will be possible
3. Mod development will probably be easier
4. SS2 Engine will pwn
5. Great new editor!
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Old 02-10-2004, 02:26 PM   #9   Add To Ignore List  
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How do we create without CSG ?? Using Terrain style mapping ?
I heard to change enemie's intelect, you'll have to just open the script and change values
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Old 02-10-2004, 02:40 PM   #10   Add To Ignore List  
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No CSG doesn't necessarily mean that they abolished the boolean operations (room and solid addition).
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Old 02-10-2004, 03:04 PM   #11   Add To Ignore List  
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...That's what CSG...IS!

Do you mean Linear CSG like it is currently or switching to block CSG?
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Old 02-10-2004, 03:23 PM   #12   Add To Ignore List  
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Does Lightwave 3D use CSG?
No.
Does it support boolean operations?
Yes.
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Old 02-10-2004, 04:36 PM   #13   Add To Ignore List  
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Quote:
Originally Posted by Wytas
How do we create without CSG ?? Using Terrain style mapping ?
I heard to change enemie's intelect, you'll have to just open the script and change values
I´ve heard about something called Static Meshes. But I don´t know what it is, I think it´s used in UT2003.
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Old 02-14-2004, 04:01 AM   #14   Add To Ignore List  
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let's be reasnoable guys...SS2 is not comging out for months, do we remember about DOOM III?
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Old 02-14-2004, 12:03 PM   #15   Add To Ignore List  
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Quote:
Originally Posted by nitrostatic
let's be reasnoable guys...SS2 is not comging out for months, do we remember about DOOM III?
Doom 3 is my priority game to buy.
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Old 02-16-2004, 11:01 AM   #16   Add To Ignore List  
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For the GameBoy Adv no ones got informations??
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Old 02-16-2004, 01:04 PM   #17   Add To Ignore List  
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Quote:
Originally Posted by DoomDoom
For the GameBoy Adv no ones got informations??
Gameboy Advance sucks.
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