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Old 12-21-2013, 10:03 AM   #1   Add To Ignore List  
Kamikaze
 
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Default Boss meter / where is music holder?

Hallo there

I need know how create Boss health meter. In my custom map will mini-bosses.
I found information - I must have in map "music holder", but I dont know where it is.

Sry for my English.
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Old 12-21-2013, 10:07 AM   #2   Add To Ignore List  
Developer Fairy
 
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Default Re: Boss meter / where is music holder?

There's no such thing as a "music holder" in SS3, it's in SS1, but it's still not connected to the boss meter. You sure you want this for SS3?
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Old 12-21-2013, 12:01 PM   #3   Add To Ignore List  
Kamikaze
 
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Default Re: Boss meter / where is music holder?

SS 3 = Serious editor 3.0? And in Serious editor 3.0 isnīt music holder?
If yes, How can I create boss meter?
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Old 12-21-2013, 01:42 PM   #4   Add To Ignore List  
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Default Re: Boss meter / where is music holder?

You need to use a script, with these lines in it:

Code:
-- oneSpawnedEvent : COneSpawnedScriptEvent
local oneSpawnedEvent = Wait(Event( BossSpawner.OneSpawned))
worldInfo:RegisterBoss(oneSpawnedEvent:GetSpawnedEntity(), "")
If you don't know how to use scripts:

1. Drop a Script entity on the level, found in the "Logic" folder. To "open" the script window, press E when the entity is selected.
2. Copy and paste the above line to it.
3. Select the enemy spawner that spawns your boss. It must be spawned, otherwise it won't work.
4. Hold Ctrl+Alt+Shift and left click the spawner entity. Hold that left click and "drag" the entity on the script, the part that says "BossSpawner". If you did well, the text will turn green.

This should work.
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Old 12-21-2013, 02:59 PM   #5   Add To Ignore List  
Kamikaze
 
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Default Re: Boss meter / where is music holder?

And for spawner I need next script -.-
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Old 12-21-2013, 04:11 PM   #6   Add To Ignore List  
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Default Re: Boss meter / where is music holder?

You mean to spawn the boss?

Boss:SpawnSimple()

And I'd advise looking at existing Croteam maps to see how the game's scripting looks like, otherwise you'll be asking a million questions for everything. (And using the list of functions that pop up after typing a variable and : is very useful and saves you from having to look stuff up)
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Old 12-21-2013, 05:03 PM   #7   Add To Ignore List  
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Default Re: Boss meter / where is music holder?

If it's SS3, at least. SSHD can use the triggers as they are more effective.
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Old 12-21-2013, 05:27 PM   #8   Add To Ignore List  
Kamikaze
 
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Default Re: Boss meter / where is music holder?

I cant use trigger.
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Old 12-21-2013, 05:33 PM   #9   Add To Ignore List  
Kamikaze
 
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Default Re: Boss meter / where is music holder?

Now, it work (In trigger I use "auto start")
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Old 12-21-2013, 05:41 PM   #10   Add To Ignore List  
Kamikaze
 
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Default Re: Boss meter / where is music holder?

Now, it work (I use in trigger "auto start")

Thank you very lot

Is possible create enemy look like negative sam? (if yes, it wil be excellent for my story in my custom campaign)
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