|
Serious Sam 3: BFE Workshop The official forum for Serious Sam 3: BFE projects, be it maps, mods, or something else. |
![]() |
|
Thread Tools | Search this Thread | Rate Thread | Display Modes |
![]() |
#1
![]() |
![]() Two tutorials I posted on Steam regarding these two features of Life is Strange characters.
How to add moving eyes to your player model How to add blinking to your player model |
|
![]() |
![]() |
#2
![]() |
![]() I just quickly read through it and damn son, that moving eyes tutorial looks like a lot of work. Nice job, and thanks for writing tutorials for interested people.
![]()
__________________
"Is there any better Gerüstbaufirmenvorarbeiterschlüsselanhängerfarbenwasserlöslichkeitskontrollchemiker than discy? No!" -Shrinker [22:30] Fiendian: Discy, Finzy and Louva shall merge into a superentity known as the Lickyfonz. "Can we just move Discy's posts to the HOF automatically already? :P" -Jetty Ir-Kalla: Serious Sam Classic map pack in development (Ir-Kalla: Egypt Demo) |
|
![]() |
![]() |
#3
![]() |
![]() Yeah, I didn't think it will turn out that long.
Once you get the hang of it it's like 2-3 hours at most, but first time it can take more. Not a lot of difficult work or work that requires concentration, but boring copypaste. |
|
![]() |
![]() |
#4
![]() |
![]() I already knew how it was done back in SS2 (Morph meshes), but back then the editor didn't support adding the feature. It's pretty cool we got it now though.
__________________
It's been an honor to be have been part of this site for so long captainrussiacptnrss07@gmail.com |
|
![]() |
![]() |
Bookmarks |
Currently Active Users Viewing This Thread: 1 (0 members and 1 guests) | |
Thread Tools | Search this Thread |
Display Modes | Rate This Thread |
|
|
![]() |
||||
Thread | Thread Starter | Forum | Replies | Last Post |
How do I keep a player from being launched off of a moving brush? | GaidinTS | Serious Editor | 15 | 11-24-2002 11:32 AM |
Allowing player to pick model for Single Player | Iirion Claus | Serious Sam Classic SDK | 6 | 04-27-2002 03:13 PM |
Preventing the player from moving backward | Iirion Claus | Serious Sam Classic SDK | 7 | 04-11-2002 08:35 AM |